new UI labels, many refactors for maintainability
Support for god spells, new elder maul animation (no spec yet), special attacks for arkan blade, burning claws & dark bow. Double deaths now tracked. New statistic labels & improved tooltips. Various calculation & detection improvements. Renamed Deserved damage to Expected damage. Refactored UI generation & greatly improved code reusability
Introduces a With materials option. When checked, the weapon tier will be considered (highlighted) only if you have the materials to craft up to that tier.
Adds a "Ignore" option to the tier. When selected, the item will not be highlighted or dimmed.
<img width="231" height="507" alt="image" src="https://github.com/user-attachments/assets/876c1cb6-fef6-4019-87dd-009a36ae4972" />
Add custom background option and improve performance
Changes:
- Adds a "Tiled Custom Image" option to the background modes.
- Users can now provide an absolute file path to a custom image to be used as a tiled background for the side panel gap.
- Performance: Implements a background caching system for the side panel overlay. Instead of re-rendering the tiled background on every frame, the entire background is drawn to a cached image once.
- This cached image is only redrawn when necessary (e.g., on window resize or config change), resolving significant FPS drops.
Documentation: The README.md has been updated for clarity and additions.
* [Update] - Friend Finder - v1.4.5 - Sololegnds
# Release v1.4.5
Sailing update, tracks your position on ships properly now
* Update commit hash for friend-finder plugin
Removed a main fn with sys out as the auto detection falsely detected
* Updated RemoteDataManager for sys errs to log.error