* Update Creators-Kit to v1.5.4
- FolderTree, CreatorTreeModel, CreatorTreeTransferHandler refactored to ManagerTree, ManagerTreeModel, and ManagerTreeTransferHandler, respectively
- ManagerTree now uses Characters directly as nodes instead of ObjectPanels, and new Folder class for folder nodes
- TimeTree added which links the ManagerTree to the Timesheet
- Switch buttons removed in favour of managing Objects via Tree Drag/Drop
- Help button added to CreatorPanel to link to youtube tutorial
- Setup saving/loading updated to handle new ManagerTree
WIP
- TimeSheetPanel tab added to Toolkit. WIP, temporarily hidden
- Various UI elements worked on to support TimeSheetPanel
- TimeTree correlates of ManagerTree created for TimeSheetPanel
* Update creators-kit
Bugfix: loading Setups wouldn't properly revalidate side panel
* Update creators-kit
Bugfix: adding objects to Manager or duplicating objects in Manager wouldn't properly resetObjectHolder
* Update creators-kit
System.out removed
* Update Creators-Kit to v1.5.6
v1.5.6
- New CacheSearcherTab for quickly searching NPC, Object, and Item data from cache
- ModelFinder refactored to DataFinder. ModelFinder now pre-emptively looks up cache data instead of calling a lookup every time ModelGetter functions are called
- NPCData now includes more animations
- ObjectData now includes animation
- AutoCompletion class added for fancy JComboBox search functions
- Updated multiple "Can't find" messages for cache searching to be more concise
v2.0 WIP
- UI work: AttributePanel, TimeSheetPanel
- AnimAttributes added for keyframing anims
- added rectangle select to TimeSheet
- separated Timesheet into Attribute and SummarySheet
* Update Creators Kit to v1.5.7
v1.5.7
- CacheSearcherTab now accommodates for NPC size to automatically set radius
v2.0 WIP
- Moved multiple keyframe functions from TimeSheetPanel to Character class
- Reorganized TimeSheetPanel
- OriAttributes added for keyframing orientation
- AttributePanel can now add keyframes
- Directions now has names and associated ints for junit orientation
- Several new icons added
- Removed TimeTree and TimeTreeModel as it was buggy and redundant, and its functions were better accomplished by having a universal ManagerTree being passed around. References to the TimeTree in multiple classes have been removed
- ManagerTree is now a JTree instead of JScrollPane; passing it around on tab switch occurs by having separate TreeScrollPanes (extensions of JScrollPane) for each tab, and setting their viewportview to the tree on tab switched
- Keybinding system for adding frames with I added
- SummarySheet now presents a summary of object keyframes
- settings folder added with SpawnToggle, AnimationToggle, OrientationToggle enums
- SpawnKeyFrame added with associated SpawnAttributes for keyframing spawn status
- Attributes for Ori, Spawn, Anim added to modify background colours depending on current tick, with associated changelisteners
* Update Creator's Kit to v1.5.8
v1.5.8
- Added tooltip to CacheSearcher
- Bugfix: CustomModelComps should no longer switch up their kitColours based on the current player kitColours
v2.0 WIP
- Character has new methods for finding the last and first keyframes
- Ori, Spawn, and AnimAttribute classes now have reset methods
- Setting selected Character in the ManagerTree now properly updates the AttributePanel
- AttributeSheet - added methods for drawing keyframe previews, acting when keyframeclicked, and drawing rectangles for keyframe selection
- Updated mouseEvent classes in TimeSheet to allow clicking, rectangle-select, and dragging of keyframes
- TimeSheetPanel no longer bounds the timeline in the negative direction to -10, and now properly updates the extent of the timeline and jslider to where the first and last keyframe are located
* Update creators-kit
removed sysout arguments
* Update Creators-Kit to v1.5.9
v1.5.9
- Readded Switch button to ObjectPanels
- Bugfix: CacheSearcherTab will now properly send Items to the Anvil
- Bugfix: ModelGetter now provides CreateCharacter with empty keyframe arrays of size equal to the number of KeyFrameType categories
- Bugfix: NPE fixed when attempting to get keyframes from a character where none exist
v2.0
- added mousewheel listeners to TimeSheetPanel, ManagerTree, and TimeSheet to allow scrolling Manager with control held or scrolling AttributePanel with shift held
- Added Delete hotkey to TimeSheet to remove selected keyframes
- TimeSheetPanel now can Play onGameTick
- MovementAttributes updated with colors
- Added JComboBox to pick what to show from the SummarySheet
* Update creators-kit to v1.5.10
v1.5.10
- Bugfix: transformed NPCs should now appropriately be store-able with ModelGetter
v2.0
- Added copy and paste functions to TimeSheetPanel
- Added copy function to Keyframe
- Modified getKeyFrameClicked in timesheet to return an array instead of a single KeyFrame to accommodate SummarySheet keyframe manipulation
* Update creators-kit to v1.5.11
v1.5.11
- Bugfix: NPC model overrides should now actually appropriately be store-able with ModelGetter
* Update creators-kit to v1.5.12
v1.5.12
- AnimFrame feature added to ObjectPanels, currently unused
- Removal of minimize/maximize buttons for ObjectPanels
- Removal of Relocate button on ObjectPanels
- CharacterSaves now have version numbers for monitoring differences across versions
v2.0
- Ongoing adjustment of SummarySheet functions
- master Attribute class added
- Previous attribute classes (AnimAttributres, MovementAttributes, OrientationAttributes, SpawnAttributes) are now subclasses of Attribute
- Multiple Attribute subclasses created: OverheadAttributes, ModelAttributes, HealthAttributes, SpotAnimAttributes
- Multiple KeyFrame types added: OverheadKeyFrame, ModelKeyFrame, HealthKeyFrame, SpotAnimKeyFrame
- Appropriate accommodations for new KeyFrames have been added to AttributePanel
- Hitsplat and Healthbar categories have been joined
- New SpotAnim category added to AttributeSheet
- Renamed SpawnToggle class to Toggle and converted to superclass for other on/off toggle features
- Removed KeyAction class
- Bugfix: Keyframes in AttributeSheet can now be dragged <10 pixels
* Update creators-kit to v1.5.12
Removed multiple sys.out calls
* Update creators-kit to v1.5.13
v1.5.13
- Added Programmer class with basic timeline progression functions
- Added temporary test2_0 boolean for testing purposes
- RLObject added, a subclass of RLOC. All RuneliteObjects have been replaced with RLObject
- Added function to setAnimFrame on RLObjects
- Desync function no longer runs a loop onClientTick and can now simply set the anim frame of an RLObject
- Exporting 3D models with animations now uses setAnimFrame instead of letting an anim run and monitoring it for changes
- Bugfix: RLobject.isActive() now requires calling on clientThread
- Bugfix: CreatorsOverlay now renders RLObjects in the scene again
* Update creators-kit
Changed RLObject to CKObject
* Update Creators-Kit to v1.5.4
- FolderTree, CreatorTreeModel, CreatorTreeTransferHandler refactored to ManagerTree, ManagerTreeModel, and ManagerTreeTransferHandler, respectively
- ManagerTree now uses Characters directly as nodes instead of ObjectPanels, and new Folder class for folder nodes
- TimeTree added which links the ManagerTree to the Timesheet
- Switch buttons removed in favour of managing Objects via Tree Drag/Drop
- Help button added to CreatorPanel to link to youtube tutorial
- Setup saving/loading updated to handle new ManagerTree
WIP
- TimeSheetPanel tab added to Toolkit. WIP, temporarily hidden
- Various UI elements worked on to support TimeSheetPanel
- TimeTree correlates of ManagerTree created for TimeSheetPanel
* Update creators-kit
Bugfix: loading Setups wouldn't properly revalidate side panel
* Update creators-kit
Bugfix: adding objects to Manager or duplicating objects in Manager wouldn't properly resetObjectHolder
* Update creators-kit
System.out removed
* Update Creators-Kit to v1.5.6
v1.5.6
- New CacheSearcherTab for quickly searching NPC, Object, and Item data from cache
- ModelFinder refactored to DataFinder. ModelFinder now pre-emptively looks up cache data instead of calling a lookup every time ModelGetter functions are called
- NPCData now includes more animations
- ObjectData now includes animation
- AutoCompletion class added for fancy JComboBox search functions
- Updated multiple "Can't find" messages for cache searching to be more concise
v2.0 WIP
- UI work: AttributePanel, TimeSheetPanel
- AnimAttributes added for keyframing anims
- added rectangle select to TimeSheet
- separated Timesheet into Attribute and SummarySheet
* Update Creators Kit to v1.5.7
v1.5.7
- CacheSearcherTab now accommodates for NPC size to automatically set radius
v2.0 WIP
- Moved multiple keyframe functions from TimeSheetPanel to Character class
- Reorganized TimeSheetPanel
- OriAttributes added for keyframing orientation
- AttributePanel can now add keyframes
- Directions now has names and associated ints for junit orientation
- Several new icons added
- Removed TimeTree and TimeTreeModel as it was buggy and redundant, and its functions were better accomplished by having a universal ManagerTree being passed around. References to the TimeTree in multiple classes have been removed
- ManagerTree is now a JTree instead of JScrollPane; passing it around on tab switch occurs by having separate TreeScrollPanes (extensions of JScrollPane) for each tab, and setting their viewportview to the tree on tab switched
- Keybinding system for adding frames with I added
- SummarySheet now presents a summary of object keyframes
- settings folder added with SpawnToggle, AnimationToggle, OrientationToggle enums
- SpawnKeyFrame added with associated SpawnAttributes for keyframing spawn status
- Attributes for Ori, Spawn, Anim added to modify background colours depending on current tick, with associated changelisteners
* Update Creator's Kit to v1.5.8
v1.5.8
- Added tooltip to CacheSearcher
- Bugfix: CustomModelComps should no longer switch up their kitColours based on the current player kitColours
v2.0 WIP
- Character has new methods for finding the last and first keyframes
- Ori, Spawn, and AnimAttribute classes now have reset methods
- Setting selected Character in the ManagerTree now properly updates the AttributePanel
- AttributeSheet - added methods for drawing keyframe previews, acting when keyframeclicked, and drawing rectangles for keyframe selection
- Updated mouseEvent classes in TimeSheet to allow clicking, rectangle-select, and dragging of keyframes
- TimeSheetPanel no longer bounds the timeline in the negative direction to -10, and now properly updates the extent of the timeline and jslider to where the first and last keyframe are located
* Update creators-kit
removed sysout arguments
* Update Creators-Kit to v1.5.9
v1.5.9
- Readded Switch button to ObjectPanels
- Bugfix: CacheSearcherTab will now properly send Items to the Anvil
- Bugfix: ModelGetter now provides CreateCharacter with empty keyframe arrays of size equal to the number of KeyFrameType categories
- Bugfix: NPE fixed when attempting to get keyframes from a character where none exist
v2.0
- added mousewheel listeners to TimeSheetPanel, ManagerTree, and TimeSheet to allow scrolling Manager with control held or scrolling AttributePanel with shift held
- Added Delete hotkey to TimeSheet to remove selected keyframes
- TimeSheetPanel now can Play onGameTick
- MovementAttributes updated with colors
- Added JComboBox to pick what to show from the SummarySheet
* Update creators-kit to v1.5.10
v1.5.10
- Bugfix: transformed NPCs should now appropriately be store-able with ModelGetter
v2.0
- Added copy and paste functions to TimeSheetPanel
- Added copy function to Keyframe
- Modified getKeyFrameClicked in timesheet to return an array instead of a single KeyFrame to accommodate SummarySheet keyframe manipulation
* Update creators-kit to v1.5.11
v1.5.11
- Bugfix: NPC model overrides should now actually appropriately be store-able with ModelGetter
* Update creators-kit to v1.5.12
v1.5.12
- AnimFrame feature added to ObjectPanels, currently unused
- Removal of minimize/maximize buttons for ObjectPanels
- Removal of Relocate button on ObjectPanels
- CharacterSaves now have version numbers for monitoring differences across versions
v2.0
- Ongoing adjustment of SummarySheet functions
- master Attribute class added
- Previous attribute classes (AnimAttributres, MovementAttributes, OrientationAttributes, SpawnAttributes) are now subclasses of Attribute
- Multiple Attribute subclasses created: OverheadAttributes, ModelAttributes, HealthAttributes, SpotAnimAttributes
- Multiple KeyFrame types added: OverheadKeyFrame, ModelKeyFrame, HealthKeyFrame, SpotAnimKeyFrame
- Appropriate accommodations for new KeyFrames have been added to AttributePanel
- Hitsplat and Healthbar categories have been joined
- New SpotAnim category added to AttributeSheet
- Renamed SpawnToggle class to Toggle and converted to superclass for other on/off toggle features
- Removed KeyAction class
- Bugfix: Keyframes in AttributeSheet can now be dragged <10 pixels
* Update creators-kit to v1.5.12
Removed multiple sys.out calls
* Add remove-chat-options plugin
* add chat tag to PluginDescriptor
* use helper List to remove array length assumption
* use InterfaceID.CHATBOX instead of explicit options list
* don't remove chatbox tab component menu options
* don't remove report abuse button menu options
* remove private message options
* don't remove grand exchange search results menu options
* 🥺 Fix + Update world-heatmap
- Added a super dupers important fix that needs to go through before Leagues V is over in order to work (separating Leagues data from regular account data)
- Different gamemodes now have their own heatmaps
- Automatic fix for file naming scheme
- Implemented 3D tracking of data instead of assuming it's all on plane 0
- Data upload time is now determined by age of oldest heatmap instead of individually
- Refactored a lot of code
- Legacy save file conversion now updates metadata
* Update world-heatmap
Fixed bad use of @Inject
* Fixed some scope issues
* Update world-heatmap
Fixed a yuge bug where creating a new config profile and then switching it would result in all if not most heatmaps getting reset and then saved over lul
* Made data fix opportunity not time-sensitive
- Leagues-decontamination is now performed if the user is on the Leagues hiscores (turns out to be a much better way of determining if they ever played leagues than detecting if they ever log onto Leagues in the very few days between the release of V1.6 and the end of Leagues)
- Parallelized the file-moving during leagues decontamination
* Update world-heatmap
Added final upload to Leagues-decontamination process
* Update world-heatmap
Added date modified reset to Leagues decontamination
* Update world-heatmap
Significant improvements to the profit calculation. And better support for looting bag, bank, and other similar container items.
Also removed deprecated APIs.
* Create item-counter
* Update item-counter
* Update item-counter
* Forgot the license, whoops!
* Rename plugin to "Regex Item Counter"
A bit more clarity as to what it does
* Remove usage of log.info
* Update item-counter
* Update item-counter
* Create Companion Pet Plugin
* fix unregister
* Update to make sure RlObjects are properly de-spawned
* Update to make sure RlObjects are properly de-spawned and bump ver
* Update Companion Pet Plugin- Update for compatibility with WorldView update.
* Update Companion Pet Plugin- Update Nav Icon Size
* Update Companion Pet to to support full animation scaling.