* Add osrs-claude plugin
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* Update osrs-claude commit hash to fix CI build
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* update build to use CommandExecuted
* update readme
* Apply suggestion from @riktenx
---------
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Co-authored-by: riktenx <riktenx@gmail.com>
* Create task-tracker
Allows for the user to add custom tasks to a list and roll a random task to complete. Once the task is completed it will be logged with the date it was completed. The plugin also supports backlogging tasks if enabled.
* Update task-tracker audio
Used net.runelite.client.AudioPlayer instead of javax.sound to comply with pluginhub standards
* Added icon.png to root and removed unused package
* Update task-tracker
Changed currentTaskBorder to currentTaskHighlight, to better match in game UI style. Added the option to set custom repeatable tasks by right clicking a label in the active task list. This will make it so the task will remain in your active task list after you complete it.
* Added file to plugin-hub/plugins for osrsloottracker
* no message
* New Commit
* no message
* No longer sleeping the executor service, now I am using executor.schedule to get the logged in users RSN as per Riktenx's comment.
* Update plugins/osrsloottracker
* Added ability to have different value settings per channel. Also removed remaining uses of Desktop and replaced with LinkBrowser as per riktenx's request.
* Updated to v 1.0.1
* Added options to configure which drop types (valuable, collection log, pets) get sent to individual channels.
* Removed test method from code. Method was used to test the discord messages sent to channels.
* Downgraded log.info to log.debug in multiple places
---------
Co-authored-by: riktenx <riktenx@gmail.com>
* update Deep Sea Trawling
* update Deep Sea Trawling
* Fixed issue with not compiling. Forgot to push the other half of the removal of the diagonal smoothing
* Create skill-lock
* Update skill-lock
New commit hash for changing WidgetInfo to ComponentID
* Fixed com.example to com.skilllock
* Added resources which were not previously on git
* Removed unused png file from resources
* Update skill-lock
Added icon, and updated plugin description in the properties file
* Update skill-lock
Fixed tooltip errors at higher levels, also fixed spelling mistake for defence and added peeking at locked skills via holding shift.
* Update skill-lock
Added sound effects for locking and unlocking skills. Added glow effect when unlocking skills. Updated README to include new features.
* Removed unused packages and imports
* Update skill-lock
Fixed defence config and added safety checks for certain variables
* Update skill-lock
Refactored code to be more efficient and clean. Added functionality with Resizable UI modes. Added tooltip hover logic for total level.
* Update faux-bingo plugin
This update changes the way we look for loot within raids from trying to capture the widget when it loads, to instead/also looking at Container Changed events. I've left the widget code as a fallback for now.
This update also includes additional configuration options for tracking nearly any item dropped for webhook purposes, useful for items that will be below a reasonable loot threshold but still common in bingos for "Get N number of item" tiles.
And finally some changes were made to support both new lines and comma separated lists for the various configuration options, as some users were more accustomed to using commas with or without newlines.
* Update raid loot handling logic
* Raid Loot Logic Refactor
Refactoring raid loot handling to try to both clean it up and make it more consistent.