* Update creators-kit to v1.4.3
- ModelOrganizer and ModelImporter can now select multiple files to load
- ModelOrganizer, ModelImporter, and CreatorsPanel now filter out non-json files
- ModelImporter now prioritizes Actor Lighting
- Quick button added for ModelImporter
* Update creators-kit
Update build version
* Update creators-kit to v1.4.4
- Replaced deprecated methods
* Update creators-kit to v1.5.0
- Removed several deprecated methods
- Updated config indices to index by section
- Added ModelExporter class for exporting models to a json readable by a Blender addon, either static models or animated
- Added right-click Export feature on all NPCs, objects, items, players with config for switching between exporting vertex and face colours
- Export buttons added to CustomModel panels in ModelOrganizer for exporting default poses
- BlenderModel class updated to accommodate model exporting functions to Blender
- ModelGetter now mostly runs on onPostMenuSort events instead of onMenuEntryAdded
- ModelGetter functions in onPostMenuSort have been placed within ModelGetter class
- ModelGetter now uses ObjectDefinition and ItemDefinition to give right-click menus more accurate names
- ModelFinder overhauled to use my own cache dump (based of Abex's) for more consistent results and restricted only to values Creator's Kit is interested in
- New data types added (NPCData, spotanimData, etc) to accommodate ModelFinder's new cache-grabber systems
- ModelFinder now removes lefthand and righthand items during appropriate animations when finding models for players
- ModelFinder now grabs spotanims on the player and adds to the player's duplicate RLobject model
- BodyPart has been expanded to include all equipment and kit slots
- Added support for ModelFinder for grabbing DynamicObjects
- ModelFinder now appropriately grabs the right model from objects with multiple variants (like walls)
- New button added to CreatorsPanel for finding the Creator's Kit directory
- Separated ModelData creation from Model creation for broader usages
- CreatorsOverlay now separates DynamicObjects from GameObjects
- New Dynamic LightingStyle added
* Update creators-kit
Removed animFrames from BlenderModels due to being useless
* Update creators-kit
Fixed export file path, removed duplicate export chat message from ModelOrganizer
* Update creators-kit
- Tweaked export message
- Local Player getter menuOptions are now highlighted green
* Update creators-kit
Opens CK directory with LinkBrowser instead of Runtime
* Update creators-kit
Default Setups folder is now placed within main creatorskit folder
* Update Creators Kit to v1.5.1
v1.5.1
- Updated ReadMe
- Updated tags
- Config now refers to T pose as Default Pose
- Added Desync button to ProgrammerPanel
- Removed deprecated API
- Moved ModelExporter and ExportFileFormat to new Exporter package
- Added GLTF and Obj export formats
- Bugfix: Added handling of null or empty values for finding models from the cache
- Bugfix: colour swapper now properly clears every colour on Clear Everything pressed
- Bugfix: Objects not in custom mode were not properly exporting
- Bugfix: Flatshading should now properly function in Blender Exports
- Bugfix: Added support for Items with FemaleOffset to slightly offset in the Z direction
- Bugfix: Object scaling from cache is now done post-ModelData construction so that certain verts aren't merged when exporting
* Update creators-kit
* Update creators-kit
* Update creators-kit
v1.5.1
- Changes for transition from Models from int[] to float[]