Commit Graph

24 Commits

Author SHA1 Message Date
JThomasDevs
a9676eea25 update lazy-farming (#11873)
* Update lazy-farming

- Pendant of Ates requirements fixed to only require one charged pendant as opposed to multiple pendants when configured locations used PoA teleports more than once.
- "None" teleport option added to all locations across all patches, providing users a way to skip teleport requirements for any given patch.
- Migrated custom constants to their proper Runelite API values.
- UI fixed so that back arrow and name field in run edit screen no longer overlap.
- UI behavior fixed to allow users to edit the run name while in the run edit screen.

* build fix

* for real this time
2026-05-11 16:52:37 -04:00
JThomasDevs
1901f400ee update lazy-farming (#11499) 2026-04-14 13:59:41 -04:00
JThomasDevs
8b370a20e1 update lazy-farming (#11413)
* Update lazy-farming

Fairy Rings!

* Update lazy-farming

Various methods of teleportation added across multiple locations.
This includes:
Farming Skillcape
Fishing Skillcape
Amulet of Glory
More Spirit Trees

The second in a series of updates to address [#62](https://github.com/Speaax/Farming-Helper/issues/62).

* Update lazy-farming

- Add Farming Skillcape teleport for Farming Guild trees
- Add Slayer Ring teleport for Gnome Stronghold trees
- Add Normal POH Tab and Games Necklace (Burthorpe) for Taverley trees
- Add corresponding config enum options

* Update lazy-farming

- Introduced Farming Skillcape and Slayer Ring teleport options for the Farming Guild and Gnome Stronghold for Fruit tree runs
- Added Brimhaven POH Tab and Spirit Tree teleport options for Brimhaven.
- Updated EasyFarmingConfig to reflect changes in teleport options.
- Refactored teleport logic to utilize a base teleport crystal constant for consistency.

* Update lazy-farming

Hops teleport options updates

* Update lazy-farming

Addresses issues [#66](https://github.com/Speaax/Farming-Helper/issues/66), [#67](https://github.com/Speaax/Farming-Helper/issues/68), and [#68](https://github.com/Speaax/Farming-Helper/issues/68).

* Custom Runs! Total UI overhaul

* build fix

* Update lazy-farming

* For real fix for spellbook highlights

* Add missing locations and add necklace of passage
2026-04-08 19:37:40 -04:00
JThomasDevs
6814822a21 Update lazy-farming (#11318) 2026-04-01 16:23:56 -05:00
JThomasDevs
2f24f0c333 update lazy-farming (#11181)
* Update lazy-farming

Fairy Rings!

* Update lazy-farming

Various methods of teleportation added across multiple locations.
This includes:
Farming Skillcape
Fishing Skillcape
Amulet of Glory
More Spirit Trees

The second in a series of updates to address [#62](https://github.com/Speaax/Farming-Helper/issues/62).

* Update lazy-farming

- Add Farming Skillcape teleport for Farming Guild trees
- Add Slayer Ring teleport for Gnome Stronghold trees
- Add Normal POH Tab and Games Necklace (Burthorpe) for Taverley trees
- Add corresponding config enum options

* Update lazy-farming

- Introduced Farming Skillcape and Slayer Ring teleport options for the Farming Guild and Gnome Stronghold for Fruit tree runs
- Added Brimhaven POH Tab and Spirit Tree teleport options for Brimhaven.
- Updated EasyFarmingConfig to reflect changes in teleport options.
- Refactored teleport logic to utilize a base teleport crystal constant for consistency.

* Update lazy-farming

Hops teleport options updates

* Update lazy-farming

Addresses issues [#66](https://github.com/Speaax/Farming-Helper/issues/66), [#67](https://github.com/Speaax/Farming-Helper/issues/68), and [#68](https://github.com/Speaax/Farming-Helper/issues/68).

* Custom Runs! Total UI overhaul

* build fix

* Update lazy-farming
2026-03-30 23:08:29 -04:00
JThomasDevs
6cb31cdb1e update lazy-farming (#10816)
* Update lazy-farming

Fairy Rings!

* Update lazy-farming

Various methods of teleportation added across multiple locations.
This includes:
Farming Skillcape
Fishing Skillcape
Amulet of Glory
More Spirit Trees

The second in a series of updates to address [#62](https://github.com/Speaax/Farming-Helper/issues/62).

* Update lazy-farming

- Add Farming Skillcape teleport for Farming Guild trees
- Add Slayer Ring teleport for Gnome Stronghold trees
- Add Normal POH Tab and Games Necklace (Burthorpe) for Taverley trees
- Add corresponding config enum options

* Update lazy-farming

- Introduced Farming Skillcape and Slayer Ring teleport options for the Farming Guild and Gnome Stronghold for Fruit tree runs
- Added Brimhaven POH Tab and Spirit Tree teleport options for Brimhaven.
- Updated EasyFarmingConfig to reflect changes in teleport options.
- Refactored teleport logic to utilize a base teleport crystal constant for consistency.

* Update lazy-farming

Hops teleport options updates

* Update lazy-farming

Addresses issues [#66](https://github.com/Speaax/Farming-Helper/issues/66), [#67](https://github.com/Speaax/Farming-Helper/issues/68), and [#68](https://github.com/Speaax/Farming-Helper/issues/68).

* Custom Runs! Total UI overhaul

* build fix
2026-03-19 23:28:56 -04:00
JThomasDevs
e033b6e6e3 update lazy-farming (#10635)
* Update lazy-farming

Fairy Rings!

* Update lazy-farming

Various methods of teleportation added across multiple locations.
This includes:
Farming Skillcape
Fishing Skillcape
Amulet of Glory
More Spirit Trees

The second in a series of updates to address [#62](https://github.com/Speaax/Farming-Helper/issues/62).

* Update lazy-farming

- Add Farming Skillcape teleport for Farming Guild trees
- Add Slayer Ring teleport for Gnome Stronghold trees
- Add Normal POH Tab and Games Necklace (Burthorpe) for Taverley trees
- Add corresponding config enum options

* Update lazy-farming

- Introduced Farming Skillcape and Slayer Ring teleport options for the Farming Guild and Gnome Stronghold for Fruit tree runs
- Added Brimhaven POH Tab and Spirit Tree teleport options for Brimhaven.
- Updated EasyFarmingConfig to reflect changes in teleport options.
- Refactored teleport logic to utilize a base teleport crystal constant for consistency.

* Update lazy-farming

Hops teleport options updates

* Update lazy-farming

Addresses issues [#66](https://github.com/Speaax/Farming-Helper/issues/66), [#67](https://github.com/Speaax/Farming-Helper/issues/68), and [#68](https://github.com/Speaax/Farming-Helper/issues/68).
2026-02-22 21:52:24 -08:00
JThomasDevs
dd7ecc27fe Update lazy-farming (#10593) 2026-02-16 20:50:19 -06:00
JThomasDevs
2bfb57cb21 Update lazy-farming (#10573) 2026-02-12 20:23:04 -06:00
JThomasDevs
608062d5fe Update lazy-farming (#10563) 2026-02-10 21:55:46 -06:00
JThomasDevs
4054338e35 Update lazy-farming (#10521) 2026-02-08 18:39:16 -06:00
JThomasDevs
bf90dd5990 update lazy-farming (#10496)
Fairy Rings!
2026-02-07 11:48:18 -05:00
JThomasDevs
68567b5de6 update lazy-farming
Co-authored-by: Jonathan Thomas <jthomasdevs@gmail.com>
2026-02-05 11:34:06 -05:00
JThomasDevs
28f2b24379 update lazy-farming
* Create easyfarming

* Update easyfarming

* Update easyfarming

* Added authors

Added authors line to reflect new maintainer addition (JThomasDevs)

* Update Lazy Farming commit hash

* Delete plugins/easyfarming

* Update commit hash in lazy-farming plugin

* Final API Updates

All API calls are now up to date as of 10/23/2025.

* Add Civitas herb patch + other fixes

added civitas illa fortis herb patch to herb runs.
combo runes now correctly detect when in inventory but not in rune pouch.
skills necklaces now count required charges rather than requiring multiple necklaces.

* compilation fix

* Various fixes

most items now detect correctly when equipped - the notable exception is explorers ring for now.
WIP restructure of project architecture.
Added coins as a requirement when using captain barnaby.

* New patch + staff support + restructure complete

Civitas flower patch added correctly.
Rune requirements can now be satisfied by any tier of any elemental or combination staff.
Project restructure complete.

* ALLOTMENT SUPPORT

added allotment support
refactored herbs, flowers, and allotments to use object composition to get patch varbits

* HOPS SUPPORT

Added Hops runs!
migrated varbit state detection to use the approach featured in Time Tracker plugin

* Hops teleport fixes

* Hint Arrows Navigation

Added hint arrows for navigation and npc interactions

* ROLLBACK

Changes rolled back to ALLOTMENT SUPPORT commit to reduce diff size. Sorry.

* Hops, Hint Arrows, InfoBoxes - oh my!

This commit adds:
- hops patch run support
- hint arrows to aid with navigation and npc interactions
- region and local area checks for the management of hint arrows
- various helper methods for new features

This commit changes:
- required items now contained within proper info boxes handled by InfoBoxManager
- patch state detection with varbits migrated to closely match the state detection used in TimeTracker plugin
- how instructions are displayed

* Fixes, small additions

add support for gricoller's can
add option to exclude magic secateurs
fixed eternal teleport crystal not being detected
new teleport options for farming guild and hosidius

* Build fix

* actual build fix

* Update commit hash in lazy-farming plugin

* pls

* Update lazy-farming

* fix again

* Update commit hash in lazy-farming plugin

* Update lazy-farming

Twinflame Staff and Earth Tome detection fix
2026-02-04 18:54:22 -05:00
JThomasDevs
b30b18f3c3 update lazy-farming (#10396)
* Create easyfarming

* Update easyfarming

* Update easyfarming

* Added authors

Added authors line to reflect new maintainer addition (JThomasDevs)

* Update Lazy Farming commit hash

* Delete plugins/easyfarming

* Update commit hash in lazy-farming plugin

* Final API Updates

All API calls are now up to date as of 10/23/2025.

* Add Civitas herb patch + other fixes

added civitas illa fortis herb patch to herb runs.
combo runes now correctly detect when in inventory but not in rune pouch.
skills necklaces now count required charges rather than requiring multiple necklaces.

* compilation fix

* Various fixes

most items now detect correctly when equipped - the notable exception is explorers ring for now.
WIP restructure of project architecture.
Added coins as a requirement when using captain barnaby.

* New patch + staff support + restructure complete

Civitas flower patch added correctly.
Rune requirements can now be satisfied by any tier of any elemental or combination staff.
Project restructure complete.

* ALLOTMENT SUPPORT

added allotment support
refactored herbs, flowers, and allotments to use object composition to get patch varbits

* HOPS SUPPORT

Added Hops runs!
migrated varbit state detection to use the approach featured in Time Tracker plugin

* Hops teleport fixes

* Hint Arrows Navigation

Added hint arrows for navigation and npc interactions

* ROLLBACK

Changes rolled back to ALLOTMENT SUPPORT commit to reduce diff size. Sorry.

* Hops, Hint Arrows, InfoBoxes - oh my!

This commit adds:
- hops patch run support
- hint arrows to aid with navigation and npc interactions
- region and local area checks for the management of hint arrows
- various helper methods for new features

This commit changes:
- required items now contained within proper info boxes handled by InfoBoxManager
- patch state detection with varbits migrated to closely match the state detection used in TimeTracker plugin
- how instructions are displayed

* Fixes, small additions

add support for gricoller's can
add option to exclude magic secateurs
fixed eternal teleport crystal not being detected
new teleport options for farming guild and hosidius

* Build fix

* actual build fix

* Update commit hash in lazy-farming plugin

* pls

* Update lazy-farming

* fix again

* Update commit hash in lazy-farming plugin
2026-02-01 20:04:10 -05:00
JThomasDevs
09bdbcc017 update lazy-farming (#9770)
* Create easyfarming

* Update easyfarming

* Update easyfarming

* Added authors

Added authors line to reflect new maintainer addition (JThomasDevs)

* Update Lazy Farming commit hash

* Delete plugins/easyfarming

* Update commit hash in lazy-farming plugin

* Final API Updates

All API calls are now up to date as of 10/23/2025.

* Add Civitas herb patch + other fixes

added civitas illa fortis herb patch to herb runs.
combo runes now correctly detect when in inventory but not in rune pouch.
skills necklaces now count required charges rather than requiring multiple necklaces.

* compilation fix

* Various fixes

most items now detect correctly when equipped - the notable exception is explorers ring for now.
WIP restructure of project architecture.
Added coins as a requirement when using captain barnaby.

* New patch + staff support + restructure complete

Civitas flower patch added correctly.
Rune requirements can now be satisfied by any tier of any elemental or combination staff.
Project restructure complete.

* ALLOTMENT SUPPORT

added allotment support
refactored herbs, flowers, and allotments to use object composition to get patch varbits

* HOPS SUPPORT

Added Hops runs!
migrated varbit state detection to use the approach featured in Time Tracker plugin

* Hops teleport fixes

* Hint Arrows Navigation

Added hint arrows for navigation and npc interactions

* ROLLBACK

Changes rolled back to ALLOTMENT SUPPORT commit to reduce diff size. Sorry.

* Hops, Hint Arrows, InfoBoxes - oh my!

This commit adds:
- hops patch run support
- hint arrows to aid with navigation and npc interactions
- region and local area checks for the management of hint arrows
- various helper methods for new features

This commit changes:
- required items now contained within proper info boxes handled by InfoBoxManager
- patch state detection with varbits migrated to closely match the state detection used in TimeTracker plugin
- how instructions are displayed
2026-01-19 12:10:02 -08:00
JThomasDevs
3b1da1f0c7 update lazy-farming (#9509) 2025-12-07 16:36:15 +01:00
JThomasDevs
f872517f0e update lazy-farming (#9489)
* Create easyfarming

* Update easyfarming

* Update easyfarming

* Added authors

Added authors line to reflect new maintainer addition (JThomasDevs)

* Update Lazy Farming commit hash

* Delete plugins/easyfarming

* Update commit hash in lazy-farming plugin

* Final API Updates

All API calls are now up to date as of 10/23/2025.

* Add Civitas herb patch + other fixes

added civitas illa fortis herb patch to herb runs.
combo runes now correctly detect when in inventory but not in rune pouch.
skills necklaces now count required charges rather than requiring multiple necklaces.

* compilation fix

* Various fixes

most items now detect correctly when equipped - the notable exception is explorers ring for now.
WIP restructure of project architecture.
Added coins as a requirement when using captain barnaby.
2025-11-12 15:17:48 -05:00
JThomasDevs
7347c9c5c7 update lazy-farming (#9242)
* Create easyfarming

* Update easyfarming

* Update easyfarming

* Added authors

Added authors line to reflect new maintainer addition (JThomasDevs)

* Update Lazy Farming commit hash

* Delete plugins/easyfarming

* Update commit hash in lazy-farming plugin

* Final API Updates

All API calls are now up to date as of 10/23/2025.

* Add Civitas herb patch + other fixes

added civitas illa fortis herb patch to herb runs.
combo runes now correctly detect when in inventory but not in rune pouch.
skills necklaces now count required charges rather than requiring multiple necklaces.

* compilation fix
2025-11-10 11:37:14 -05:00
Speaax
37d8e523ef disable lazy-farming (#8877) 2025-08-28 10:31:01 -04:00
Speaax
2e58f72ed7 Update lazy-farming (#5145) 2023-11-03 08:08:46 -05:00
Speaax
4d099d18e2 Update Lazy Farming (#4917) 2023-09-25 04:44:22 +00:00
Speaax
fe4ffc2a23 Update lazy-farming (#4696) 2023-07-31 01:20:40 -06:00
Speaax
7d12d1d83f Add lazy-farming plugin (#4319) 2023-05-23 01:47:50 +00:00