* Create skill-lock
* Update skill-lock
New commit hash for changing WidgetInfo to ComponentID
* Fixed com.example to com.skilllock
* Added resources which were not previously on git
* Removed unused png file from resources
* Update skill-lock
Added icon, and updated plugin description in the properties file
* Update skill-lock
Fixed tooltip errors at higher levels, also fixed spelling mistake for defence and added peeking at locked skills via holding shift.
- Update the logic used to recolor the light above the chest to fix an issue where the correct color would not show with the GPU plugin enabled. It now spawns a fake light object with the correct color and hides the original.
- Use clientThread when necessary to avoid assertion errors when working with models
- Refactor several methods
- Update build.gradle
* Fixes issue with out of bounds text.
* Update max-skill-trim.
* Adds accidentally removed `.git`.
* Fixed commit to use proper image.
* Update commit for named developerMode import.
---------
Co-authored-by: NathanQuayle <35785023+NathanQuayle@users.noreply.github.com>
* The path can now be offset to draw lines along tile edges
Replaced the loop button with the offset button. You can still loop by re-marking the first tile of a path.
* Just a new icon.png
* feat: add book of the dead reminder plugin
* fix(book-of-the-dead-reminder): wrap jvmArgs line to comply with 120 character limit
* refactor(book-of-the-dead-reminder): avoid looping item containers on varbit change
refactor: check for item containers only on ItemContainerChanged -- only check varbits when the event is a spellbook varbit
* Add Item Link plugin
* Update item-link to fix deprecated API usage
* Update item-link commit
* Update item-link to latest commit
* Update item-link with new description
* Remove API call for untradeables
Fall back to github pages in order to determine the list of untradeable items that have values given to them; rather than querying the API on startup (leading to null errors)
* Whoops!
Accidentally left some debug logging from a few months ago kicking around in there.. all gone now! :)