Fixed a minor breaking change due to the recent collection log game update where the collection log pages were not detected properly anymore and therefore not updating with Twitch.
- Added Leagues 5: Raging Echos support through syncing of the relics, areas and masteries you have unlocked to Twitch.
- Minor bugfixes for collection log pop-up and disabled some settings that cause some in-game spam when linking Twitch Channel Events.
* Update Twitch Live Loadout to v2.2.0
* Update Twitch Live Loadout to v2.2.0
* fix: removed unsupported stream method to get all actors and moved to a good old iterator.
* fix: support extended scenes when finding clicked objects when handling click effects in Random Events.
* fix: fixed an issue where channel events would not some through in some situations when the ebs_product_id on some transactions are null.
* feat: enhanced protection for specific account types, connectivity feedback for channel events and initial support for syncing combat achievements
feat: added initial support for syncing combat achievements to Twitch.
fix: fixed issue where on invalid oauth tokens the connectivity would switch on and off for channel events.
fix: enhanced several HC protection checks including when switching from normal accounts to HC accounts (e.g. mid active dangerous random event or when they are still queued).
Fixed issue after the extended map loading update this week causing RuneLite objects to not find valid spawn points. Spawn points are validated using underlay and overlay IDs on tiles surrounding the player of which the indexes should now have an offset of 40 on both axes.
This updates the plugin to be compatible with the recent hitsplat API changes. The plugin uses the hitsplat types to categorize different types of damages and show them separately to Twitch viewers.
With the deprecation of `Hitsplat.HitsplatType` we now moved to an integer based approach where we keep track of the hitsplat types ourselves to ensure no breaking changes in the future.