* Create blert v0.1.0
* Roll additional commits and update 3p deps
* Verify additional missing protobuf dependency
* Role additional commit to remove a dependency
* Replace protos submodule with files
* Additional protobuf dependencies
* Add protoc compiler digest
* Correct protoc dependency name
* Add LICENSE
* Roll plugin commit
* Roll blert commit again
* Roll plugin commit
* Fix build file indentation
* Remove os-maven-plugin dep and roll commit
* Remove shadowJar target
* Regenerate verification metadata
* Small bugfix; update plugin version
* Update to version 0.2.0
* Roll game world filtering
* Update metadata after merge, cherry pick fixes
* Re-add missing protoc executable dep
* Remove protobuf dependency in favor of JSON
* Use injected Gson object
* Use gson TypeToken directly
* Remove gson dependency from build.gradle
* Fix websocket cleanup and deadlock
refactor(chanceman): refactor rolled vs obtained semantics, UI filtering, and roll causality, bump to v3.0.0
- Clarify Rolled (allowed) vs Obtained (acquired) item states
- refactor roll → obtain causality and chat messaging
- Migrate legacy unlocked naming to rolled/obtained
- Gate unlocks and GE filtering by Rolled
- Require Rolled + Obtained for usability
- Replace sidebar toggles with list-based filtering
- Update drops UI to track Obtained state
- Resolve client-thread item lookups and UI race conditions
- Rename and archive legacy rolled file
- Create new rolled/obtained files without overwrites
- Add guards for existing and new player data
- Update docs and bump to v3.0.0
* update translator plugin to v1.2.0
feat: added Portuguese support
feat: added script that updates translation files from the runelite-translator db
fix: wrong schedule time on plugin change
* chore: reduced finnish translations size
* chore: removed unused resources
* chore: added portuguese ref in supported languages
Hi all,
I have been out of the osrs scene for roughly a year and am adding new developers here so they can upkeep the plugin. I believe this is all I need to do, but let me know if there's anything else.
Thanks!
Riktenx suggest i find a better way to have a shared reposition code, this has been completed.
Refactored overlay code into MoveableInterfaceOverlay base class
Fixed transparency not resetting on plugin disable (sometimes), should work 100% now.
Added BSD 2-Clause copyright headers - as required.
Added Collection log "Unlock Hint" right-click option - Gives droprate & basic hint on where to get.
Added Inventory value overlay - Simple moveable overlay that tells you based on GE value, how much is in your inventory.
* Add repository information for tile-collector
Add plugin tile collector https://github.com/Car-Role/Tile-Collector
* Update commit reference in tile-collector
https://github.com/runelite/plugin-hub/pull/10107#issuecomment-3720501306
followed this
* Change commit reference in tile-collector
Remove unnecessary sleep delay from shutdown handler
Deleted Thread.sleep call that was intended to give ConfigManager time to persist, as it's not needed for proper shutdown handling.