Files
plugin-hub/plugins/world-heatmap
Vaughn Janes 02fbcf97b6 update world-heatmap (#7227)
* 🥺 Fix + Update world-heatmap 

- Added a super dupers important fix that needs to go through before Leagues V is over in order to work (separating Leagues data from regular account data)
- Different gamemodes now have their own heatmaps
- Automatic fix for file naming scheme
- Implemented 3D tracking of data instead of assuming it's all on plane 0
- Data upload time is now determined by age of oldest heatmap instead of individually
- Refactored a lot of code
- Legacy save file conversion now updates metadata

* Update world-heatmap

Fixed bad use of @Inject

* Fixed some scope issues

* Update world-heatmap

Fixed a yuge bug where creating a new config profile and then switching it would result in all if not most heatmaps getting reset and then saved over lul

* Made data fix opportunity not time-sensitive

- Leagues-decontamination is now performed if the user is on the Leagues hiscores (turns out to be a much better way of determining if they ever played leagues than detecting if they ever log onto Leagues in the very few days between the release of V1.6 and the end of Leagues)
- Parallelized the file-moving during leagues decontamination

* Update world-heatmap

Added final upload to Leagues-decontamination process

* Update world-heatmap

Added date modified reset to Leagues decontamination

* Update world-heatmap
2025-01-24 17:55:36 -08:00

4 lines
143 B
Plaintext

repository=https://github.com/GrandTheftWalrus/RuneLite-World-Heatmap.git
commit=00587c663ba2903c0a911d1614922d94a7fd638c
authors=B1GGlECHEESE