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plugin-hub/plugins/chance-man
ChunkyAtlas a87458d873 update chance-man to v2.7.1 (#9099)
* Update chance-man to v2.7.1

- Add option to deprioritize menu entries for locked items
- Refactor ItemDimmerController: fixing a bug related to bank placeholders
- Correct D-pick ID, Add fur to f2p blocks items

* Update chance-man

- ignore dimming in CLOG interface
- alway allow "Check" option

* Update chance-man

feat: normalize and lock untradeable ensouled heads

- Added EnsouledHeadMapping utility to map untradeable ensouled heads to their
  tradeable IDs for consistent handling
- Updated ActionHandler to use mapped IDs when checking ground items so
  untradeable heads cannot be picked up unless unlocked
- Updated ItemDimmerController to map ensouled heads before canonicalization,
  ensuring both tradeable and untradeable IDs are dimmed when locked
- Removed legacy name-based ensouled mapping in favor of ID only approach
- Added private constructor to EnsouledHeadMapping to enforce static utility use

* Update chance-man

- Backup/restore root (239.0) children instead of blanket re-hide
- Track override created widgets and purge them on revert to prevent bleed-through
- Preserve and restore original root widget type
- Fix type issues and ensure no progress bar/eye/search/icons persist after “Show drops”

- add Swift Blade to blocked f2p items

* Update chance-man

- null safe restoreChildren to avoid NPEs

* Update chance-man

Shut down executors immediately

- Do not wait for termination so teardown and cache reset don’t block shutdown.
2025-10-10 15:47:27 -04:00

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repository=https://github.com/ChunkyAtlas/chance-man.git
commit=751fc5d8b16d6094ff810a76fd140c0135d58c02