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v1.5.30 Bugfixes: - Opening load dialogue now occurs on SwingUtilities thread to prevent client freezing - ModelGetter addDynamicObjectGetter should now properly handle when a DynamicObject model is null - CreatorsOverlay will now properly handle when the Point is null Attributes - resetAttributes method has been taken from the subclasses and moved to the superclass. All subclass attributes have been appropriately adjusted AttributePanel - New Reset button added - cleaned up how reseting works to properly reset on character select or card switch Programmer - Programmer has been majorly overhauled in preparation for 2.0. Most features are currently inactive. - The methods added are revolved around transforming a 3D model in Animation, Orientation, and Movement. Movement is based on a path that can be set using hotkeys within the scene, while animations and orientations are added by adding keyframes via the TimeSheetPanel. Methods exist both to 1) transform the 3D model while the programmer is playing and 2) transform the 3D model when the time is manually set to what it would look like if that time was reached while playing - Some methods (revolving around animations) have not been appropriately implemented at this time to preserve the current functionality of the plugin and the old programming system until 2.0 is ready
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107 B
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3 lines
107 B
Plaintext
repository=https://github.com/ScreteMonge/creators-kit.git
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commit=80d6ae45892de4217650da27c0e84756e6b3efb0
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