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refactor(chanceman): refactor rolled vs obtained semantics, UI filtering, and roll causality, bump to v3.0.0 - Clarify Rolled (allowed) vs Obtained (acquired) item states - refactor roll → obtain causality and chat messaging - Migrate legacy unlocked naming to rolled/obtained - Gate unlocks and GE filtering by Rolled - Require Rolled + Obtained for usability - Replace sidebar toggles with list-based filtering - Update drops UI to track Obtained state - Resolve client-thread item lookups and UI race conditions - Rename and archive legacy rolled file - Create new rolled/obtained files without overwrites - Add guards for existing and new player data - Update docs and bump to v3.0.0
3 lines
105 B
Plaintext
3 lines
105 B
Plaintext
repository=https://github.com/ChunkyAtlas/chance-man.git
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commit=a5628efb12bdfdfb787fe7b48542753d84dbf721
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