Files
podman/pkg/farm/farm.go
Urvashi Mohnani dd8f57a3b4 Add podman farm build command
Add podman farm build command that sends out builds to
nodes defined in the farm, builds the images on the farm
nodes, and pulls them back to the local machine to create
a manifest list.

Signed-off-by: Urvashi Mohnani <umohnani@redhat.com>
2023-10-24 12:58:39 -04:00

493 lines
14 KiB
Go

package farm
import (
"bufio"
"context"
"errors"
"fmt"
"io"
"os"
"sort"
"strings"
"sync"
"github.com/containers/buildah/define"
lplatform "github.com/containers/common/libimage/platform"
"github.com/containers/common/pkg/config"
"github.com/containers/podman/v4/pkg/domain/entities"
"github.com/containers/podman/v4/pkg/domain/infra"
"github.com/hashicorp/go-multierror"
"github.com/sirupsen/logrus"
)
// Farm represents a group of connections to builders.
type Farm struct {
name string
localEngine entities.ImageEngine // not nil -> use local engine, too
builders map[string]entities.ImageEngine // name -> builder
}
// Schedule is a description of where and how we'll do builds.
type Schedule struct {
platformBuilders map[string]string // target->connection
}
func newFarmWithBuilders(_ context.Context, name string, destinations *map[string]config.Destination, localEngine entities.ImageEngine) (*Farm, error) {
farm := &Farm{
builders: make(map[string]entities.ImageEngine),
localEngine: localEngine,
name: name,
}
var (
builderMutex sync.Mutex
builderGroup multierror.Group
)
// Set up the remote connections to handle the builds
for name, dest := range *destinations {
name, dest := name, dest
builderGroup.Go(func() error {
fmt.Printf("Connecting to %q\n", name)
engine, err := infra.NewImageEngine(&entities.PodmanConfig{
EngineMode: entities.TunnelMode,
URI: dest.URI,
Identity: dest.Identity,
MachineMode: dest.IsMachine,
FarmNodeName: name,
})
if err != nil {
return fmt.Errorf("initializing image engine at %q: %w", dest.URI, err)
}
defer fmt.Printf("Builder %q ready\n", name)
builderMutex.Lock()
defer builderMutex.Unlock()
farm.builders[name] = engine
return nil
})
}
// If local=true then use the local machine for builds as well
if localEngine != nil {
builderGroup.Go(func() error {
fmt.Println("Setting up local builder")
defer fmt.Println("Local builder ready")
builderMutex.Lock()
defer builderMutex.Unlock()
farm.builders[entities.LocalFarmImageBuilderName] = localEngine
return nil
})
}
if builderError := builderGroup.Wait(); builderError != nil {
if err := builderError.ErrorOrNil(); err != nil {
return nil, err
}
}
if len(farm.builders) > 0 {
defer fmt.Printf("Farm %q ready\n", farm.name)
return farm, nil
}
return nil, errors.New("no builders configured")
}
func NewFarm(ctx context.Context, name string, localEngine entities.ImageEngine) (*Farm, error) {
// Get the destinations of the connections specified in the farm
destinations, err := getFarmDestinations(name)
if err != nil {
return nil, err
}
return newFarmWithBuilders(ctx, name, &destinations, localEngine)
}
// Done performs any necessary end-of-process cleanup for the farm's members.
func (f *Farm) Done(ctx context.Context) error {
return f.forEach(ctx, func(ctx context.Context, name string, engine entities.ImageEngine) (bool, error) {
engine.Shutdown(ctx)
return false, nil
})
}
// Status polls the connections in the farm and returns a map of their
// individual status, along with an error if any are down or otherwise unreachable.
func (f *Farm) Status(ctx context.Context) (map[string]error, error) {
status := make(map[string]error)
var (
statusMutex sync.Mutex
statusGroup multierror.Group
)
for _, engine := range f.builders {
engine := engine
statusGroup.Go(func() error {
logrus.Debugf("getting status of %q", engine.FarmNodeName(ctx))
defer logrus.Debugf("got status of %q", engine.FarmNodeName(ctx))
_, err := engine.Config(ctx)
statusMutex.Lock()
defer statusMutex.Unlock()
status[engine.FarmNodeName(ctx)] = err
return err
})
}
statusError := statusGroup.Wait()
return status, statusError.ErrorOrNil()
}
// forEach runs the called function once for every node in the farm and
// collects their results, continuing until it finishes visiting every node or
// a function call returns true as its first return value.
func (f *Farm) forEach(ctx context.Context, fn func(context.Context, string, entities.ImageEngine) (bool, error)) error {
var merr *multierror.Error
for name, engine := range f.builders {
stop, err := fn(ctx, name, engine)
if err != nil {
merr = multierror.Append(merr, fmt.Errorf("%s: %w", engine.FarmNodeName(ctx), err))
}
if stop {
break
}
}
return merr.ErrorOrNil()
}
// NativePlatforms returns a list of the set of platforms for which the farm
// can build images natively.
func (f *Farm) NativePlatforms(ctx context.Context) ([]string, error) {
nativeMap := make(map[string]struct{})
platforms := []string{}
var (
nativeMutex sync.Mutex
nativeGroup multierror.Group
)
for _, engine := range f.builders {
engine := engine
nativeGroup.Go(func() error {
logrus.Debugf("getting native platform of %q\n", engine.FarmNodeName(ctx))
defer logrus.Debugf("got native platform of %q", engine.FarmNodeName(ctx))
inspect, err := engine.FarmNodeInspect(ctx)
if err != nil {
return err
}
nativeMutex.Lock()
defer nativeMutex.Unlock()
for _, platform := range inspect.NativePlatforms {
nativeMap[platform] = struct{}{}
}
return nil
})
}
merr := nativeGroup.Wait()
if merr != nil {
if err := merr.ErrorOrNil(); err != nil {
return nil, err
}
}
for platform := range nativeMap {
platforms = append(platforms, platform)
}
sort.Strings(platforms)
return platforms, nil
}
// EmulatedPlatforms returns a list of the set of platforms for which the farm
// can build images with the help of emulation.
func (f *Farm) EmulatedPlatforms(ctx context.Context) ([]string, error) {
emulatedMap := make(map[string]struct{})
platforms := []string{}
var (
emulatedMutex sync.Mutex
emulatedGroup multierror.Group
)
for _, engine := range f.builders {
engine := engine
emulatedGroup.Go(func() error {
logrus.Debugf("getting emulated platforms of %q", engine.FarmNodeName(ctx))
defer logrus.Debugf("got emulated platforms of %q", engine.FarmNodeName(ctx))
inspect, err := engine.FarmNodeInspect(ctx)
if err != nil {
return err
}
emulatedMutex.Lock()
defer emulatedMutex.Unlock()
for _, platform := range inspect.EmulatedPlatforms {
emulatedMap[platform] = struct{}{}
}
return nil
})
}
merr := emulatedGroup.Wait()
if merr != nil {
if err := merr.ErrorOrNil(); err != nil {
return nil, err
}
}
for platform := range emulatedMap {
platforms = append(platforms, platform)
}
sort.Strings(platforms)
return platforms, nil
}
// Schedule takes a list of platforms and returns a list of connections which
// can be used to build for those platforms. It always prefers native builders
// over emulated builders, but will assign a builder which can use emulation
// for a platform if no suitable native builder is available.
//
// If platforms is an empty list, all available native platforms will be
// scheduled.
//
// TODO: add (Priority,Weight *int) a la RFC 2782 to destinations that we know
// of, and factor those in when assigning builds to nodes in here.
func (f *Farm) Schedule(ctx context.Context, platforms []string) (Schedule, error) {
var (
err error
infoGroup multierror.Group
infoMutex sync.Mutex
)
// If we weren't given a list of target platforms, generate one.
if len(platforms) == 0 {
platforms, err = f.NativePlatforms(ctx)
if err != nil {
return Schedule{}, fmt.Errorf("reading list of available native platforms: %w", err)
}
}
platformBuilders := make(map[string]string)
native := make(map[string]string)
emulated := make(map[string]string)
var localPlatform string
// Make notes of which platforms we can build for natively, and which
// ones we can build for using emulation.
for name, engine := range f.builders {
name, engine := name, engine
infoGroup.Go(func() error {
inspect, err := engine.FarmNodeInspect(ctx)
if err != nil {
return err
}
infoMutex.Lock()
defer infoMutex.Unlock()
for _, n := range inspect.NativePlatforms {
if _, assigned := native[n]; !assigned {
native[n] = name
}
if name == entities.LocalFarmImageBuilderName {
localPlatform = n
}
}
for _, e := range inspect.EmulatedPlatforms {
if _, assigned := emulated[e]; !assigned {
emulated[e] = name
}
}
return nil
})
}
merr := infoGroup.Wait()
if merr != nil {
if err := merr.ErrorOrNil(); err != nil {
return Schedule{}, err
}
}
// Assign a build to the first node that could build it natively, and
// if there isn't one, the first one that can build it with the help of
// emulation, and if there aren't any, error out.
for _, platform := range platforms {
if builder, ok := native[platform]; ok {
platformBuilders[platform] = builder
} else if builder, ok := emulated[platform]; ok {
platformBuilders[platform] = builder
} else {
return Schedule{}, fmt.Errorf("no builder capable of building for platform %q available", platform)
}
}
// If local is set, prioritize building on local
if localPlatform != "" {
platformBuilders[localPlatform] = entities.LocalFarmImageBuilderName
}
schedule := Schedule{
platformBuilders: platformBuilders,
}
return schedule, nil
}
// Build runs a build using the specified targetplatform:service map. If all
// builds succeed, it copies the resulting images from the remote hosts to the
// local service and builds a manifest list with the specified reference name.
func (f *Farm) Build(ctx context.Context, schedule Schedule, options entities.BuildOptions, reference string) error {
switch options.OutputFormat {
default:
return fmt.Errorf("unknown output format %q requested", options.OutputFormat)
case "", define.OCIv1ImageManifest:
options.OutputFormat = define.OCIv1ImageManifest
case define.Dockerv2ImageManifest:
}
// Build the list of jobs.
var jobs sync.Map
type job struct {
platform string
os string
arch string
variant string
builder entities.ImageEngine
}
for platform, builderName := range schedule.platformBuilders { // prepare to build
builder, ok := f.builders[builderName]
if !ok {
return fmt.Errorf("unknown builder %q", builderName)
}
var rawOS, rawArch, rawVariant string
p := strings.Split(platform, "/")
if len(p) > 0 && p[0] != "" {
rawOS = p[0]
}
if len(p) > 1 {
rawArch = p[1]
}
if len(p) > 2 {
rawVariant = p[2]
}
os, arch, variant := lplatform.Normalize(rawOS, rawArch, rawVariant)
jobs.Store(builderName, job{
platform: platform,
os: os,
arch: arch,
variant: variant,
builder: builder,
})
}
// Decide where the final result will be stored.
var (
manifestListBuilder listBuilder
err error
)
listBuilderOptions := listBuilderOptions{
cleanup: options.Cleanup,
iidFile: options.IIDFile,
}
if strings.HasPrefix(reference, "dir:") || f.localEngine == nil {
location := strings.TrimPrefix(reference, "dir:")
manifestListBuilder, err = newFileManifestListBuilder(location, listBuilderOptions)
if err != nil {
return fmt.Errorf("preparing to build list: %w", err)
}
} else {
manifestListBuilder = newLocalManifestListBuilder(reference, f.localEngine, listBuilderOptions)
}
// Start builds in parallel and wait for them all to finish.
var (
buildResults sync.Map
buildGroup multierror.Group
)
type buildResult struct {
report entities.BuildReport
builder entities.ImageEngine
}
for platform, builder := range schedule.platformBuilders {
platform, builder := platform, builder
outReader, outWriter := io.Pipe()
errReader, errWriter := io.Pipe()
go func() {
defer outReader.Close()
reader := bufio.NewReader(outReader)
writer := options.Out
if writer == nil {
writer = os.Stdout
}
line, err := reader.ReadString('\n')
for err == nil {
line = strings.TrimSuffix(line, "\n")
fmt.Fprintf(writer, "[%s@%s] %s\n", platform, builder, line)
line, err = reader.ReadString('\n')
}
}()
go func() {
defer errReader.Close()
reader := bufio.NewReader(errReader)
writer := options.Err
if writer == nil {
writer = os.Stderr
}
line, err := reader.ReadString('\n')
for err == nil {
line = strings.TrimSuffix(line, "\n")
fmt.Fprintf(writer, "[%s@%s] %s\n", platform, builder, line)
line, err = reader.ReadString('\n')
}
}()
buildGroup.Go(func() error {
var j job
defer outWriter.Close()
defer errWriter.Close()
c, ok := jobs.Load(builder)
if !ok {
return fmt.Errorf("unknown connection for %q (shouldn't happen)", builder)
}
if j, ok = c.(job); !ok {
return fmt.Errorf("unexpected connection type for %q (shouldn't happen)", builder)
}
buildOptions := options
buildOptions.Platforms = []struct{ OS, Arch, Variant string }{{j.os, j.arch, j.variant}}
buildOptions.Out = outWriter
buildOptions.Err = errWriter
fmt.Printf("Starting build for %v at %q\n", buildOptions.Platforms, builder)
buildReport, err := j.builder.Build(ctx, options.ContainerFiles, buildOptions)
if err != nil {
return fmt.Errorf("building for %q on %q: %w", j.platform, builder, err)
}
fmt.Printf("finished build for %v at %q: built %s\n", buildOptions.Platforms, builder, buildReport.ID)
buildResults.Store(platform, buildResult{
report: *buildReport,
builder: j.builder,
})
return nil
})
}
buildErrors := buildGroup.Wait()
if err := buildErrors.ErrorOrNil(); err != nil {
return fmt.Errorf("building: %w", err)
}
// Assemble the final result.
perArchBuilds := make(map[entities.BuildReport]entities.ImageEngine)
buildResults.Range(func(k, v any) bool {
result, ok := v.(buildResult)
if !ok {
fmt.Fprintf(os.Stderr, "report %v not a build result?", v)
return false
}
perArchBuilds[result.report] = result.builder
return true
})
location, err := manifestListBuilder.build(ctx, perArchBuilds)
if err != nil {
return err
}
fmt.Printf("Saved list to %q\n", location)
return nil
}
func getFarmDestinations(name string) (map[string]config.Destination, error) {
dest := make(map[string]config.Destination)
cfg, err := config.ReadCustomConfig()
if err != nil {
return dest, err
}
// If no farm name is given, then grab all the service destinations available
if name == "" {
return cfg.Engine.ServiceDestinations, nil
}
// Go through the connections in the farm and get their destination
for _, c := range cfg.Farms.List[name] {
dest[c] = cfg.Engine.ServiceDestinations[c]
}
return dest, nil
}