Files
podman/vendor/github.com/vbauerster/mpb/v6
baude b5f54a9b23 introduce podman machine
podman machine allows podman to create, manage, and interact with a vm
running some form of linux (default is fcos).  podman is then configured
to be able to interact with the vm automatically.

while this is usable on linux, the real push is to get this working on
both current apple architectures in macos.

Ashley Cui contributed to this PR and was a great help.

[NO TESTS NEEDED]

Signed-off-by: baude <bbaude@redhat.com>
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Multi Progress Bar

GoDoc Build Status Go Report Card

mpb is a Go lib for rendering progress bars in terminal applications.

Features

  • Multiple Bars: Multiple progress bars are supported
  • Dynamic Total: Set total while bar is running
  • Dynamic Add/Remove: Dynamically add or remove bars
  • Cancellation: Cancel whole rendering process
  • Predefined Decorators: Elapsed time, ewma based ETA, Percentage, Bytes counter
  • Decorator's width sync: Synchronized decorator's width among multiple bars

Usage

Rendering single bar

package main

import (
    "math/rand"
    "time"

    "github.com/vbauerster/mpb/v6"
    "github.com/vbauerster/mpb/v6/decor"
)

func main() {
    // initialize progress container, with custom width
    p := mpb.New(mpb.WithWidth(64))

    total := 100
    name := "Single Bar:"
    // adding a single bar, which will inherit container's width
    bar := p.Add(int64(total),
        // progress bar filler with customized style
        mpb.NewBarFiller("╢▌▌░╟"),
        mpb.PrependDecorators(
            // display our name with one space on the right
            decor.Name(name, decor.WC{W: len(name) + 1, C: decor.DidentRight}),
            // replace ETA decorator with "done" message, OnComplete event
            decor.OnComplete(
                decor.AverageETA(decor.ET_STYLE_GO, decor.WC{W: 4}), "done",
            ),
        ),
        mpb.AppendDecorators(decor.Percentage()),
    )
    // simulating some work
    max := 100 * time.Millisecond
    for i := 0; i < total; i++ {
        time.Sleep(time.Duration(rand.Intn(10)+1) * max / 10)
        bar.Increment()
    }
    // wait for our bar to complete and flush
    p.Wait()
}

Rendering multiple bars

    var wg sync.WaitGroup
    // pass &wg (optional), so p will wait for it eventually
    p := mpb.New(mpb.WithWaitGroup(&wg))
    total, numBars := 100, 3
    wg.Add(numBars)

    for i := 0; i < numBars; i++ {
        name := fmt.Sprintf("Bar#%d:", i)
        bar := p.AddBar(int64(total),
            mpb.PrependDecorators(
                // simple name decorator
                decor.Name(name),
                // decor.DSyncWidth bit enables column width synchronization
                decor.Percentage(decor.WCSyncSpace),
            ),
            mpb.AppendDecorators(
                // replace ETA decorator with "done" message, OnComplete event
                decor.OnComplete(
                    // ETA decorator with ewma age of 60
                    decor.EwmaETA(decor.ET_STYLE_GO, 60), "done",
                ),
            ),
        )
        // simulating some work
        go func() {
            defer wg.Done()
            rng := rand.New(rand.NewSource(time.Now().UnixNano()))
            max := 100 * time.Millisecond
            for i := 0; i < total; i++ {
                // start variable is solely for EWMA calculation
                // EWMA's unit of measure is an iteration's duration
                start := time.Now()
                time.Sleep(time.Duration(rng.Intn(10)+1) * max / 10)
                bar.Increment()
                // we need to call DecoratorEwmaUpdate to fulfill ewma decorator's contract
                bar.DecoratorEwmaUpdate(time.Since(start))
            }
        }()
    }
    // Waiting for passed &wg and for all bars to complete and flush
    p.Wait()

Dynamic total

dynamic total

Complex example

complex

Bytes counters

byte counters