Package meshtastic

an API for Meshtastic devices

Primary class: SerialInterface Install with pip: "pip3 install meshtastic" Source code on github

properties of SerialInterface:

  • radioConfig - Current radio configuration and device settings, if you write to this the new settings will be applied to the device.
  • nodes - The database of received nodes. Includes always up-to-date location and username information for each node in the mesh. This is a read-only datastructure.
  • nodesByNum - like "nodes" but keyed by nodeNum instead of nodeId
  • myInfo - Contains read-only information about the local radio device (software version, hardware version, etc)

Published PubSub topics

We use a publish-subscribe model to communicate asynchronous events. Available topics:

  • meshtastic.connection.established - published once we've successfully connected to the radio and downloaded the node DB
  • meshtastic.connection.lost - published once we've lost our link to the radio
  • meshtastic.receive.text(packet) - delivers a received packet as a dictionary, if you only care about a particular type of packet, you should subscribe to the full topic name. If you want to see all packets, simply subscribe to "meshtastic.receive".
  • meshtastic.receive.position(packet)
  • meshtastic.receive.user(packet)
  • meshtastic.receive.data.portnum(packet) (where portnum is an integer or well known PortNum enum)
  • meshtastic.node.updated(node = NodeInfo) - published when a node in the DB changes (appears, location changed, username changed, etc…)

We receive position, user, or data packets from the mesh. You probably only care about meshtastic.receive.data. The first argument for that publish will be the packet. Text or binary data packets (from sendData or sendText) will both arrive this way. If you print packet you'll see the fields in the dictionary. decoded.data.payload will contain the raw bytes that were sent. If the packet was sent with sendText, decoded.data.text will also be populated with the decoded string. For ASCII these two strings will be the same, but for unicode scripts they can be different.

Example Usage

import meshtastic
from pubsub import pub

def onReceive(packet, interface): # called when a packet arrives
    print(f"Received: {packet}")

def onConnection(interface, topic=pub.AUTO_TOPIC): # called when we (re)connect to the radio
    # defaults to broadcast, specify a destination ID if you wish
    interface.sendText("hello mesh")

pub.subscribe(onReceive, "meshtastic.receive")
pub.subscribe(onConnection, "meshtastic.connection.established")
# By default will try to find a meshtastic device, otherwise provide a device path like /dev/ttyUSB0
interface = meshtastic.SerialInterface()

Expand source code
"""
# an API for Meshtastic devices

Primary class: SerialInterface
Install with pip: "[pip3 install meshtastic](https://pypi.org/project/meshtastic/)"
Source code on [github](https://github.com/meshtastic/Meshtastic-python)

properties of SerialInterface:

- radioConfig - Current radio configuration and device settings, if you write to this the new settings will be applied to
the device.
- nodes - The database of received nodes.  Includes always up-to-date location and username information for each
node in the mesh.  This is a read-only datastructure.
- nodesByNum - like "nodes" but keyed by nodeNum instead of nodeId
- myInfo - Contains read-only information about the local radio device (software version, hardware version, etc)

# Published PubSub topics

We use a [publish-subscribe](https://pypubsub.readthedocs.io/en/v4.0.3/) model to communicate asynchronous events.  Available
topics:

- meshtastic.connection.established - published once we've successfully connected to the radio and downloaded the node DB
- meshtastic.connection.lost - published once we've lost our link to the radio
- meshtastic.receive.text(packet) - delivers a received packet as a dictionary, if you only care about a particular
type of packet, you should subscribe to the full topic name.  If you want to see all packets, simply subscribe to "meshtastic.receive".
- meshtastic.receive.position(packet)
- meshtastic.receive.user(packet)
- meshtastic.receive.data.portnum(packet) (where portnum is an integer or well known PortNum enum)
- meshtastic.node.updated(node = NodeInfo) - published when a node in the DB changes (appears, location changed, username changed, etc...)

We receive position, user, or data packets from the mesh.  You probably only care about meshtastic.receive.data.  The first argument for 
that publish will be the packet.  Text or binary data packets (from sendData or sendText) will both arrive this way.  If you print packet 
you'll see the fields in the dictionary.  decoded.data.payload will contain the raw bytes that were sent.  If the packet was sent with 
sendText, decoded.data.text will **also** be populated with the decoded string.  For ASCII these two strings will be the same, but for 
unicode scripts they can be different.

# Example Usage
```
import meshtastic
from pubsub import pub

def onReceive(packet, interface): # called when a packet arrives
    print(f"Received: {packet}")

def onConnection(interface, topic=pub.AUTO_TOPIC): # called when we (re)connect to the radio
    # defaults to broadcast, specify a destination ID if you wish
    interface.sendText("hello mesh")

pub.subscribe(onReceive, "meshtastic.receive")
pub.subscribe(onConnection, "meshtastic.connection.established")
# By default will try to find a meshtastic device, otherwise provide a device path like /dev/ttyUSB0
interface = meshtastic.SerialInterface()

```

"""

import socket
import pygatt
import google.protobuf.json_format
import serial, threading, logging, sys, random, traceback, time, base64, platform
from . import mesh_pb2, portnums_pb2, util
from pubsub import pub
from dotmap import DotMap

START1 = 0x94
START2 = 0xc3
HEADER_LEN = 4
MAX_TO_FROM_RADIO_SIZE = 512

BROADCAST_ADDR = "^all"  # A special ID that means broadcast

# if using 8 bit nodenums this will be shortend on the target
BROADCAST_NUM = 0xffffffff

MY_CONFIG_ID = 42

"""The numeric buildnumber (shared with android apps) specifying the level of device code we are guaranteed to understand

format is Mmmss (where M is 1+the numeric major number. i.e. 20120 means 1.1.20
"""
OUR_APP_VERSION = 20120 

class MeshInterface:
    """Interface class for meshtastic devices

    Properties:

    isConnected
    nodes
    debugOut
    """

    def __init__(self, debugOut=None, noProto=False):
        """Constructor

        Keyword Arguments:
            noProto -- If True, don't try to run our protocol on the link - just be a dumb serial client.
        """
        self.debugOut = debugOut
        self.nodes = None  # FIXME
        self.isConnected = threading.Event()
        self.noProto = noProto
        random.seed() # FIXME, we should not clobber the random seedval here, instead tell user they must call it
        self.currentPacketId = random.randint(0, 0xffffffff)
        self._startConfig()

    def __enter__(self):
        return self

    def __exit__(self, exc_type, exc_value, traceback):
        if exc_type is not None and exc_value is not None:
            logging.error(f'An exception of type {exc_type} with value {exc_value} has occurred')
        if traceback is not None:
            logging.error(f'Traceback: {traceback}')
        self.close()

    def sendText(self, text, destinationId=BROADCAST_ADDR, wantAck=False, wantResponse=False):
        """Send a utf8 string to some other node, if the node has a display it will also be shown on the device.

        Arguments:
            text {string} -- The text to send

        Keyword Arguments:
            destinationId {nodeId or nodeNum} -- where to send this message (default: {BROADCAST_ADDR})
            portNum -- the application portnum (similar to IP port numbers) of the destination, see portnums.proto for a list
            wantAck -- True if you want the message sent in a reliable manner (with retries and ack/nak provided for delivery)

        Returns the sent packet. The id field will be populated in this packet and can be used to track future message acks/naks.
        """
        return self.sendData(text.encode("utf-8"), destinationId,
                             portNum=portnums_pb2.PortNum.TEXT_MESSAGE_APP, wantAck=wantAck, wantResponse=wantResponse)

    def sendData(self, data, destinationId=BROADCAST_ADDR, portNum=portnums_pb2.PortNum.PRIVATE_APP, wantAck=False, wantResponse=False):
        """Send a data packet to some other node

        Keyword Arguments:
            data -- the data to send, either as an array of bytes or as a protobuf (which will be automatically serialized to bytes)
            destinationId {nodeId or nodeNum} -- where to send this message (default: {BROADCAST_ADDR})
            portNum -- the application portnum (similar to IP port numbers) of the destination, see portnums.proto for a list
            wantAck -- True if you want the message sent in a reliable manner (with retries and ack/nak provided for delivery)

        Returns the sent packet. The id field will be populated in this packet and can be used to track future message acks/naks.
        """
        if getattr(data, "SerializeToString", None):
            logging.debug(f"Serializing protobuf as data: {data}")
            data = data.SerializeToString()

        if len(data) > mesh_pb2.Constants.DATA_PAYLOAD_LEN:
            raise Exception("Data payload too big")
        meshPacket = mesh_pb2.MeshPacket()
        meshPacket.decoded.data.payload = data
        meshPacket.decoded.data.portnum = portNum
        meshPacket.decoded.want_response = wantResponse
        return self.sendPacket(meshPacket, destinationId, wantAck=wantAck)

    def sendPosition(self, latitude=0.0, longitude=0.0, altitude=0, timeSec=0, destinationId=BROADCAST_ADDR, wantAck=False, wantResponse=False):
        """
        Send a position packet to some other node (normally a broadcast)

        Also, the device software will notice this packet and use it to automatically set its notion of
        the local position.

        If timeSec is not specified (recommended), we will use the local machine time.

        Returns the sent packet. The id field will be populated in this packet and can be used to track future message acks/naks.
        """
        p = mesh_pb2.Position()
        if(latitude != 0.0):
            p.latitude_i = int(latitude / 1e-7)

        if(longitude != 0.0):
            p.longitude_i = int(longitude / 1e-7)

        if(altitude != 0):
            p.altitude = int(altitude)

        if timeSec == 0:
            timeSec = time.time()  # returns unix timestamp in seconds
        p.time = int(timeSec)

        return self.sendData(p, destinationId, portNum=portnums_pb2.PortNum.POSITION_APP, wantAck=wantAck, wantResponse=wantResponse)

    def sendPacket(self, meshPacket, destinationId=BROADCAST_ADDR, wantAck=False):
        """Send a MeshPacket to the specified node (or if unspecified, broadcast).
        You probably don't want this - use sendData instead.

        Returns the sent packet. The id field will be populated in this packet and can be used to track future message acks/naks.
        """
        self._waitConnected()

        toRadio = mesh_pb2.ToRadio()
        # FIXME add support for non broadcast addresses

        if destinationId is None:
            raise Exception("destinationId must not be None")
        elif isinstance(destinationId, int):
            nodeNum = destinationId
        elif destinationId == BROADCAST_ADDR:
            nodeNum = BROADCAST_NUM
        else:
            nodeNum = self.nodes[destinationId]['num']

        meshPacket.to = nodeNum
        meshPacket.want_ack = wantAck

        # if the user hasn't set an ID for this packet (likely and recommended), we should pick a new unique ID
        # so the message can be tracked.
        if meshPacket.id == 0:
            meshPacket.id = self._generatePacketId()

        toRadio.packet.CopyFrom(meshPacket)
        self._sendToRadio(toRadio)
        return meshPacket

    def waitForConfig(self, sleep=.1, maxsecs=20, attrs=('myInfo', 'nodes', 'radioConfig')):
        """Block until radio config is received. Returns True if config has been received."""
        for _ in range(int(maxsecs/sleep)):
            if all(map(lambda a: getattr(self, a, None), attrs)):
                return True
            time.sleep(sleep)
        return False

    def writeConfig(self):
        """Write the current (edited) radioConfig to the device"""
        if self.radioConfig == None:
            raise Exception("No RadioConfig has been read")

        t = mesh_pb2.ToRadio()
        t.set_radio.CopyFrom(self.radioConfig)
        self._sendToRadio(t)
        logging.debug("Wrote config")

    def getMyNodeInfo(self):
        if self.myInfo is None:
            return None
        return self.nodesByNum.get(self.myInfo.my_node_num)

    def getMyUser(self):
        nodeInfo = self.getMyNodeInfo()
        if nodeInfo is not None:
            return nodeInfo.get('user')
        return None

    def getLongName(self):
        user = self.getMyUser()
        if user is not None:
            return user.get('longName', None)
        return None

    def getShortName(self):
        user = self.getMyUser()
        if user is not None:
            return user.get('shortName', None)
        return None

    def setOwner(self, long_name, short_name=None):
        """Set device owner name"""
        nChars = 3
        minChars = 2
        if long_name is not None:
            long_name = long_name.strip()
            if short_name is None:
                words = long_name.split()
                if len(long_name) <= nChars:
                    short_name = long_name
                elif len(words) >= minChars:
                    short_name = ''.join(map(lambda word: word[0], words))
                else:
                    trans = str.maketrans(dict.fromkeys('aeiouAEIOU'))
                    short_name = long_name[0] + long_name[1:].translate(trans)
                    if len(short_name) < nChars:
                        short_name = long_name[:nChars]
        t = mesh_pb2.ToRadio()
        if long_name is not None:
            t.set_owner.long_name = long_name
        if short_name is not None:
            short_name = short_name.strip()
            if len(short_name) > nChars:
                short_name = short_name[:nChars]
            t.set_owner.short_name = short_name
        self._sendToRadio(t)

    @property
    def channelURL(self):
        """The sharable URL that describes the current channel
        """
        bytes = self.radioConfig.channel_settings.SerializeToString()
        s = base64.urlsafe_b64encode(bytes).decode('ascii')
        return f"https://www.meshtastic.org/c/#{s}"

    def setURL(self, url, write=True):
        """Set mesh network URL"""
        if self.radioConfig == None:
            raise Exception("No RadioConfig has been read")

        # URLs are of the form https://www.meshtastic.org/c/#{base64_channel_settings}
        # Split on '/#' to find the base64 encoded channel settings
        splitURL = url.split("/#")
        decodedURL = base64.urlsafe_b64decode(splitURL[-1])
        self.radioConfig.channel_settings.ParseFromString(decodedURL)
        if write:
            self.writeConfig()

    def _waitConnected(self):
        """Block until the initial node db download is complete, or timeout
        and raise an exception"""
        if not self.isConnected.wait(5.0): # timeout after 5 seconds
            raise Exception("Timed out waiting for connection completion")

    def _generatePacketId(self):
        """Get a new unique packet ID"""
        if self.currentPacketId is None:
            raise Exception("Not connected yet, can not generate packet")
        else:
            self.currentPacketId = (self.currentPacketId + 1) & 0xffffffff
            return self.currentPacketId

    def _disconnected(self):
        """Called by subclasses to tell clients this interface has disconnected"""
        self.isConnected.clear()
        pub.sendMessage("meshtastic.connection.lost", interface=self)

    def _connected(self):
        """Called by this class to tell clients we are now fully connected to a node
        """
        self.isConnected.set()
        pub.sendMessage("meshtastic.connection.established", interface=self)

    def _startConfig(self):
        """Start device packets flowing"""
        self.myInfo = None
        self.nodes = {}  # nodes keyed by ID
        self.nodesByNum = {}  # nodes keyed by nodenum
        self.radioConfig = None

        startConfig = mesh_pb2.ToRadio()
        startConfig.want_config_id = MY_CONFIG_ID  # we don't use this value
        self._sendToRadio(startConfig)

    def _sendToRadio(self, toRadio):
        """Send a ToRadio protobuf to the device"""
        if self.noProto:
            logging.warn(f"Not sending packet because protocol use is disabled by noProto")
        else:
            self._sendToRadioImpl(toRadio)

    def _sendToRadioImpl(self, toRadio):
        """Send a ToRadio protobuf to the device"""
        logging.error(f"Subclass must provide toradio: {toRadio}")

    def _handleFromRadio(self, fromRadioBytes):
        """
        Handle a packet that arrived from the radio(update model and publish events)

        Called by subclasses."""
        fromRadio = mesh_pb2.FromRadio()
        fromRadio.ParseFromString(fromRadioBytes)
        asDict = google.protobuf.json_format.MessageToDict(fromRadio)
        logging.debug(f"Received: {asDict}")
        if fromRadio.HasField("my_info"):
            self.myInfo = fromRadio.my_info
            if self.myInfo.min_app_version > OUR_APP_VERSION:
                raise Exception(
                    "This device needs a newer python client, please \"pip install --upgrade meshtastic\"")
            # start assigning our packet IDs from the opposite side of where our local device is assigning them
        elif fromRadio.HasField("radio"):
            self.radioConfig = fromRadio.radio
        elif fromRadio.HasField("node_info"):
            node = asDict["nodeInfo"]
            try:
                self._fixupPosition(node["position"])
            except:
                logging.debug("Node without position")
            self.nodesByNum[node["num"]] = node
            if "user" in node:  # Some nodes might not have user/ids assigned yet
                self.nodes[node["user"]["id"]] = node
            pub.sendMessage("meshtastic.node.updated", node=node, interface=self)
        elif fromRadio.config_complete_id == MY_CONFIG_ID:
            # we ignore the config_complete_id, it is unneeded for our stream API fromRadio.config_complete_id
            self._connected()
        elif fromRadio.HasField("packet"):
            self._handlePacketFromRadio(fromRadio.packet)
        elif fromRadio.rebooted:
            # Tell clients the device went away.  Careful not to call the overridden subclass version that closes the serial port
            MeshInterface._disconnected(self)

            self._startConfig()  # redownload the node db etc...
        else:
            logging.debug("Unexpected FromRadio payload")

    def _fixupPosition(self, position):
        """Convert integer lat/lon into floats

        Arguments:
            position {Position dictionary} -- object ot fix up
        """
        if "latitudeI" in position:
            position["latitude"] = position["latitudeI"] * 1e-7
        if "longitudeI" in position:
            position["longitude"] = position["longitudeI"] * 1e-7

    def _nodeNumToId(self, num):
        """Map a node node number to a node ID

        Arguments:
            num {int} -- Node number

        Returns:
            string -- Node ID
        """
        if num == BROADCAST_NUM:
            return BROADCAST_ADDR

        try:
            return self.nodesByNum[num]["user"]["id"]
        except:
            logging.warn("Node not found for fromId")
            return None

    def _getOrCreateByNum(self, nodeNum):
        """Given a nodenum find the NodeInfo in the DB (or create if necessary)"""
        if nodeNum == BROADCAST_NUM:
            raise Exception("Can not create/find nodenum by the broadcast num")

        if nodeNum in self.nodesByNum:
            return self.nodesByNum[nodeNum]
        else:
            n = {"num": nodeNum}  # Create a minimial node db entry
            self.nodesByNum[nodeNum] = n
            return n

    def _handlePacketFromRadio(self, meshPacket):
        """Handle a MeshPacket that just arrived from the radio

        Will publish one of the following events:
        - meshtastic.receive.text(packet = MeshPacket dictionary)
        - meshtastic.receive.position(packet = MeshPacket dictionary)
        - meshtastic.receive.user(packet = MeshPacket dictionary)
        - meshtastic.receive.data(packet = MeshPacket dictionary)
        """

        asDict = google.protobuf.json_format.MessageToDict(meshPacket)
        # /add fromId and toId fields based on the node ID
        asDict["fromId"] = self._nodeNumToId(asDict["from"])
        asDict["toId"] = self._nodeNumToId(asDict["to"])

        # We could provide our objects as DotMaps - which work with . notation or as dictionaries
        # asObj = DotMap(asDict)
        topic = "meshtastic.receive"  # Generic unknown packet type

        # Warn users if firmware doesn't use new portnum based data encodings
        # But do not crash, because the lib will still basically work and ignore those packet types
        if meshPacket.decoded.HasField("user") or meshPacket.decoded.HasField("position"):
            logging.warn("Ignoring old position/user message. Recommend you update firmware to 1.1.20 or later")

        if meshPacket.decoded.HasField("data"):

            # The default MessageToDict converts byte arrays into base64 strings.
            # We don't want that - it messes up data payload.  So slam in the correct
            # byte array.
            asDict["decoded"]["data"]["payload"] = meshPacket.decoded.data.payload

            # UNKNOWN_APP is the default protobuf portnum value, and therefore if not set it will not be populated at all
            # to make API usage easier, set it to prevent confusion
            if not "portnum" in asDict["decoded"]["data"]:
                asDict["decoded"]["data"]["portnum"] = portnums_pb2.PortNum.Name(portnums_pb2.PortNum.UNKNOWN_APP)

            portnum = asDict["decoded"]["data"]["portnum"]

            topic = f"meshtastic.receive.data.{portnum}"

            # For text messages, we go ahead and decode the text to ascii for our users
            if portnum == portnums_pb2.PortNum.Name(portnums_pb2.PortNum.TEXT_MESSAGE_APP):
                topic = "meshtastic.receive.text"

                # We don't throw if the utf8 is invalid in the text message.  Instead we just don't populate
                # the decoded.data.text and we log an error message.  This at least allows some delivery to
                # the app and the app can deal with the missing decoded representation.
                #
                # Usually btw this problem is caused by apps sending binary data but setting the payload type to
                # text.
                try:
                    asDict["decoded"]["data"]["text"] = meshPacket.decoded.data.payload.decode("utf-8")
                except Exception as ex:
                    logging.error(f"Malformatted utf8 in text message: {ex}")

            # decode position protobufs and update nodedb, provide decoded version as "position" in the published msg
            if portnum == portnums_pb2.PortNum.Name(portnums_pb2.PortNum.POSITION_APP):
                topic = "meshtastic.receive.position"
                pb = mesh_pb2.Position()
                pb.ParseFromString(meshPacket.decoded.data.payload)
                p = google.protobuf.json_format.MessageToDict(pb)
                self._fixupPosition(p)
                asDict["decoded"]["data"]["position"] = p
                # update node DB as needed
                self._getOrCreateByNum(asDict["from"])["position"] = p

            # decode user protobufs and update nodedb, provide decoded version as "position" in the published msg
            if portnum == portnums_pb2.PortNum.Name(portnums_pb2.PortNum.NODEINFO_APP):
                topic = "meshtastic.receive.user"
                pb = mesh_pb2.User()
                pb.ParseFromString(meshPacket.decoded.data.payload)
                u = google.protobuf.json_format.MessageToDict(pb)
                asDict["decoded"]["data"]["user"] = u
                # update node DB as needed
                n = self._getOrCreateByNum(asDict["from"])
                n["user"] = u
                # We now have a node ID, make sure it is uptodate in that table
                self.nodes[u["id"]] = n

        logging.debug(f"Publishing topic {topic}")
        pub.sendMessage(topic, packet=asDict, interface=self)


# Our standard BLE characteristics
TORADIO_UUID = "f75c76d2-129e-4dad-a1dd-7866124401e7"
FROMRADIO_UUID = "8ba2bcc2-ee02-4a55-a531-c525c5e454d5"
FROMNUM_UUID = "ed9da18c-a800-4f66-a670-aa7547e34453"


class BLEInterface(MeshInterface):
    """A not quite ready - FIXME - BLE interface to devices"""

    def __init__(self, address, debugOut=None):
        self.address = address
        self.adapter = pygatt.GATTToolBackend()  # BGAPIBackend()
        self.adapter.start()
        logging.debug(f"Connecting to {self.address}")
        self.device = self.adapter.connect(address)
        logging.debug("Connected to device")
        # fromradio = self.device.char_read(FROMRADIO_UUID)
        MeshInterface.__init__(self, debugOut=debugOut)

        self._readFromRadio()  # read the initial responses

        def handle_data(handle, data):
            self._handleFromRadio(data)

        self.device.subscribe(FROMNUM_UUID, callback=handle_data)

    def _sendToRadioImpl(self, toRadio):
        """Send a ToRadio protobuf to the device"""
        logging.debug(f"Sending: {toRadio}")
        b = toRadio.SerializeToString()
        self.device.char_write(TORADIO_UUID, b)

    def close(self):
        self.adapter.stop()

    def _readFromRadio(self):
        wasEmpty = False
        while not wasEmpty:
            b = self.device.char_read(FROMRADIO_UUID)
            wasEmpty = len(b) == 0
            if not wasEmpty:
                self._handleFromRadio(b)


class StreamInterface(MeshInterface):
    """Interface class for meshtastic devices over a stream link (serial, TCP, etc)"""

    def __init__(self, debugOut=None, noProto=False, connectNow=True):
        """Constructor, opens a connection to self.stream 

        Keyword Arguments:
            devPath {string} -- A filepath to a device, i.e. /dev/ttyUSB0 (default: {None})
            debugOut {stream} -- If a stream is provided, any debug serial output from the device will be emitted to that stream. (default: {None})

        Raises:
            Exception: [description]
            Exception: [description]
        """

        if not hasattr(self, 'stream'):
            raise Exception(
                "StreamInterface is now abstract (to update existing code create SerialInterface instead)")
        self._rxBuf = bytes()  # empty
        self._wantExit = False

        # FIXME, figure out why daemon=True causes reader thread to exit too early
        self._rxThread = threading.Thread(target=self.__reader, args=())

        MeshInterface.__init__(self, debugOut=debugOut, noProto=noProto)

        # Start the reader thread after superclass constructor completes init
        if connectNow:
            self.connect()

    def connect(self):
        """Connect to our radio

        Normally this is called automatically by the constructor, but if you passed in connectNow=False you can manually
        start the reading thread later.
        """

        # Send some bogus UART characters to force a sleeping device to wake
        self._writeBytes(bytes([START1, START1, START1, START1]))
        time.sleep(0.1)  # wait 100ms to give device time to start running

        self._rxThread.start()
        if not self.noProto: # Wait for the db download if using the protocol
            self._waitConnected()

    def _disconnected(self):
        """We override the superclass implementation to close our port"""
        MeshInterface._disconnected(self)

        logging.debug("Closing our port")
        if not self.stream is None:
            self.stream.close()

    def _writeBytes(self, b):
        """Write an array of bytes to our stream and flush"""
        self.stream.write(b)
        self.stream.flush()

    def _readBytes(self, len):
        """Read an array of bytes from our stream"""
        return self.stream.read(len)

    def _sendToRadioImpl(self, toRadio):
        """Send a ToRadio protobuf to the device"""
        logging.debug(f"Sending: {toRadio}")
        b = toRadio.SerializeToString()
        bufLen = len(b)
        # We convert into a string, because the TCP code doesn't work with byte arrays
        header = bytes([START1, START2, (bufLen >> 8) & 0xff,  bufLen & 0xff])
        self._writeBytes(header + b)

    def close(self):
        """Close a connection to the device"""
        logging.debug("Closing stream")
        # pyserial cancel_read doesn't seem to work, therefore we ask the reader thread to close things for us
        self._wantExit = True
        if self._rxThread != threading.current_thread():
            self._rxThread.join()  # wait for it to exit

    def __reader(self):
        """The reader thread that reads bytes from our stream"""
        empty = bytes()

        try:
            while not self._wantExit:
                # logging.debug("reading character")
                b = self._readBytes(1)
                # logging.debug("In reader loop")
                if len(b) > 0:
                    # logging.debug(f"read returned {b}")
                    c = b[0]
                    ptr = len(self._rxBuf)

                    # Assume we want to append this byte, fixme use bytearray instead
                    self._rxBuf = self._rxBuf + b

                    if ptr == 0:  # looking for START1
                        if c != START1:
                            self._rxBuf = empty  # failed to find start
                            if self.debugOut != None:
                                try:
                                    self.debugOut.write(b.decode("utf-8"))
                                except:
                                    self.debugOut.write('?')

                    elif ptr == 1:  # looking for START2
                        if c != START2:
                            self._rxBuf = empty  # failed to find start2
                    elif ptr >= HEADER_LEN:  # we've at least got a header
                        # big endian length follos header
                        packetlen = (self._rxBuf[2] << 8) + self._rxBuf[3]

                        if ptr == HEADER_LEN:  # we _just_ finished reading the header, validate length
                            if packetlen > MAX_TO_FROM_RADIO_SIZE:
                                self._rxBuf = empty  # length ws out out bounds, restart

                        if len(self._rxBuf) != 0 and ptr + 1 == packetlen + HEADER_LEN:
                            try:
                                self._handleFromRadio(self._rxBuf[HEADER_LEN:])
                            except Exception as ex:
                                logging.error(
                                    f"Error while handling message from radio {ex}")
                                traceback.print_exc()
                            self._rxBuf = empty
                else:
                    # logging.debug(f"timeout")
                    pass
        except serial.SerialException as ex:
            if not self._wantExit: # We might intentionally get an exception during shutdown
                logging.warn(f"Meshtastic serial port disconnected, disconnecting... {ex}")
        except OSError as ex:
            if not self._wantExit: # We might intentionally get an exception during shutdown
                logging.error(f"Unexpected OSError, terminating meshtastic reader... {ex}")                
        except Exception as ex:
            logging.error(f"Unexpected exception, terminating meshtastic reader... {ex}")
        finally:
            logging.debug("reader is exiting")
            self._disconnected()


class SerialInterface(StreamInterface):
    """Interface class for meshtastic devices over a serial link"""

    def __init__(self, devPath=None, debugOut=None, noProto=False, connectNow=True):
        """Constructor, opens a connection to a specified serial port, or if unspecified try to
        find one Meshtastic device by probing

        Keyword Arguments:
            devPath {string} -- A filepath to a device, i.e. /dev/ttyUSB0 (default: {None})
            debugOut {stream} -- If a stream is provided, any debug serial output from the device will be emitted to that stream. (default: {None})
        """

        if devPath is None:
            ports = util.findPorts()
            if len(ports) == 0:
                raise Exception("No Meshtastic devices detected")
            elif len(ports) > 1:
                raise Exception(
                    f"Multiple ports detected, you must specify a device, such as {ports[0]}")
            else:
                devPath = ports[0]

        logging.debug(f"Connecting to {devPath}")

        # Note: we provide None for port here, because we will be opening it later
        self.stream = serial.Serial(
            None, 921600, exclusive=True, timeout=0.5)

        # rts=False Needed to prevent TBEAMs resetting on OSX, because rts is connected to reset
        self.stream.port = devPath
        # OS-X/Windows seems to have a bug in its serial driver.  It ignores that we asked for no RTSCTS
        # control and will always drive RTS either high or low (rather than letting the CP102 leave
        # it as an open-collector floating pin).  Since it is going to drive it anyways we want to make
        # sure it is driven low, so that the TBEAM won't reset
        # Linux does this properly, so don't apply this hack (because it makes the reset button not work)
        if platform.system() != 'Linux':
            self.stream.rts = False
        self.stream.open()

        StreamInterface.__init__(
            self, debugOut=debugOut, noProto=noProto, connectNow=connectNow)

class TCPInterface(StreamInterface):
    """Interface class for meshtastic devices over a TCP link"""

    def __init__(self, hostname, debugOut=None, noProto=False, connectNow=True, portNumber=4403):
        """Constructor, opens a connection to a specified IP address/hostname

        Keyword Arguments:
            hostname {string} -- Hostname/IP address of the device to connect to
        """

        logging.debug(f"Connecting to {hostname}")

        server_address = (hostname, portNumber)
        sock = socket.create_connection(server_address)

        # Instead of wrapping as a stream, we use the native socket API
        # self.stream = sock.makefile('rw')
        self.stream = None
        self.socket = sock

        StreamInterface.__init__(
            self, debugOut=debugOut, noProto=noProto, connectNow=connectNow)

    def close(self):
        """Close a connection to the device"""
        logging.debug("Closing TCP stream")
        # Sometimes the socket read might be blocked in the reader thread.  Therefore we force the shutdown by closing 
        # the socket here
        self._wantExit = True        
        if not self.socket is None:
            self.socket.shutdown(socket.SHUT_RDWR)
            self.socket.close()
        StreamInterface.close(self)

    def _writeBytes(self, b):
        """Write an array of bytes to our stream and flush"""
        self.socket.send(b)

    def _readBytes(self, len):
        """Read an array of bytes from our stream"""
        return self.socket.recv(len)

Sub-modules

meshtastic.apponly_pb2

Generated protocol buffer code.

meshtastic.ble
meshtastic.deviceonly_pb2

Generated protocol buffer code.

meshtastic.environmental_measurement_pb2

Generated protocol buffer code.

meshtastic.mesh_pb2

Generated protocol buffer code.

meshtastic.portnums_pb2

Generated protocol buffer code.

meshtastic.remote_hardware
meshtastic.remote_hardware_pb2

Generated protocol buffer code.

meshtastic.test
meshtastic.tunnel
meshtastic.util

Global variables

var MY_CONFIG_ID

The numeric buildnumber (shared with android apps) specifying the level of device code we are guaranteed to understand

format is Mmmss (where M is 1+the numeric major number. i.e. 20120 means 1.1.20

Classes

class BLEInterface (address, debugOut=None)

A not quite ready - FIXME - BLE interface to devices

Constructor

Keyword Arguments: noProto – If True, don't try to run our protocol on the link - just be a dumb serial client.

Expand source code
class BLEInterface(MeshInterface):
    """A not quite ready - FIXME - BLE interface to devices"""

    def __init__(self, address, debugOut=None):
        self.address = address
        self.adapter = pygatt.GATTToolBackend()  # BGAPIBackend()
        self.adapter.start()
        logging.debug(f"Connecting to {self.address}")
        self.device = self.adapter.connect(address)
        logging.debug("Connected to device")
        # fromradio = self.device.char_read(FROMRADIO_UUID)
        MeshInterface.__init__(self, debugOut=debugOut)

        self._readFromRadio()  # read the initial responses

        def handle_data(handle, data):
            self._handleFromRadio(data)

        self.device.subscribe(FROMNUM_UUID, callback=handle_data)

    def _sendToRadioImpl(self, toRadio):
        """Send a ToRadio protobuf to the device"""
        logging.debug(f"Sending: {toRadio}")
        b = toRadio.SerializeToString()
        self.device.char_write(TORADIO_UUID, b)

    def close(self):
        self.adapter.stop()

    def _readFromRadio(self):
        wasEmpty = False
        while not wasEmpty:
            b = self.device.char_read(FROMRADIO_UUID)
            wasEmpty = len(b) == 0
            if not wasEmpty:
                self._handleFromRadio(b)

Ancestors

Methods

def close(self)
Expand source code
def close(self):
    self.adapter.stop()

Inherited members

class MeshInterface (debugOut=None, noProto=False)

Interface class for meshtastic devices

Properties:

isConnected nodes debugOut

Constructor

Keyword Arguments: noProto – If True, don't try to run our protocol on the link - just be a dumb serial client.

Expand source code
class MeshInterface:
    """Interface class for meshtastic devices

    Properties:

    isConnected
    nodes
    debugOut
    """

    def __init__(self, debugOut=None, noProto=False):
        """Constructor

        Keyword Arguments:
            noProto -- If True, don't try to run our protocol on the link - just be a dumb serial client.
        """
        self.debugOut = debugOut
        self.nodes = None  # FIXME
        self.isConnected = threading.Event()
        self.noProto = noProto
        random.seed() # FIXME, we should not clobber the random seedval here, instead tell user they must call it
        self.currentPacketId = random.randint(0, 0xffffffff)
        self._startConfig()

    def __enter__(self):
        return self

    def __exit__(self, exc_type, exc_value, traceback):
        if exc_type is not None and exc_value is not None:
            logging.error(f'An exception of type {exc_type} with value {exc_value} has occurred')
        if traceback is not None:
            logging.error(f'Traceback: {traceback}')
        self.close()

    def sendText(self, text, destinationId=BROADCAST_ADDR, wantAck=False, wantResponse=False):
        """Send a utf8 string to some other node, if the node has a display it will also be shown on the device.

        Arguments:
            text {string} -- The text to send

        Keyword Arguments:
            destinationId {nodeId or nodeNum} -- where to send this message (default: {BROADCAST_ADDR})
            portNum -- the application portnum (similar to IP port numbers) of the destination, see portnums.proto for a list
            wantAck -- True if you want the message sent in a reliable manner (with retries and ack/nak provided for delivery)

        Returns the sent packet. The id field will be populated in this packet and can be used to track future message acks/naks.
        """
        return self.sendData(text.encode("utf-8"), destinationId,
                             portNum=portnums_pb2.PortNum.TEXT_MESSAGE_APP, wantAck=wantAck, wantResponse=wantResponse)

    def sendData(self, data, destinationId=BROADCAST_ADDR, portNum=portnums_pb2.PortNum.PRIVATE_APP, wantAck=False, wantResponse=False):
        """Send a data packet to some other node

        Keyword Arguments:
            data -- the data to send, either as an array of bytes or as a protobuf (which will be automatically serialized to bytes)
            destinationId {nodeId or nodeNum} -- where to send this message (default: {BROADCAST_ADDR})
            portNum -- the application portnum (similar to IP port numbers) of the destination, see portnums.proto for a list
            wantAck -- True if you want the message sent in a reliable manner (with retries and ack/nak provided for delivery)

        Returns the sent packet. The id field will be populated in this packet and can be used to track future message acks/naks.
        """
        if getattr(data, "SerializeToString", None):
            logging.debug(f"Serializing protobuf as data: {data}")
            data = data.SerializeToString()

        if len(data) > mesh_pb2.Constants.DATA_PAYLOAD_LEN:
            raise Exception("Data payload too big")
        meshPacket = mesh_pb2.MeshPacket()
        meshPacket.decoded.data.payload = data
        meshPacket.decoded.data.portnum = portNum
        meshPacket.decoded.want_response = wantResponse
        return self.sendPacket(meshPacket, destinationId, wantAck=wantAck)

    def sendPosition(self, latitude=0.0, longitude=0.0, altitude=0, timeSec=0, destinationId=BROADCAST_ADDR, wantAck=False, wantResponse=False):
        """
        Send a position packet to some other node (normally a broadcast)

        Also, the device software will notice this packet and use it to automatically set its notion of
        the local position.

        If timeSec is not specified (recommended), we will use the local machine time.

        Returns the sent packet. The id field will be populated in this packet and can be used to track future message acks/naks.
        """
        p = mesh_pb2.Position()
        if(latitude != 0.0):
            p.latitude_i = int(latitude / 1e-7)

        if(longitude != 0.0):
            p.longitude_i = int(longitude / 1e-7)

        if(altitude != 0):
            p.altitude = int(altitude)

        if timeSec == 0:
            timeSec = time.time()  # returns unix timestamp in seconds
        p.time = int(timeSec)

        return self.sendData(p, destinationId, portNum=portnums_pb2.PortNum.POSITION_APP, wantAck=wantAck, wantResponse=wantResponse)

    def sendPacket(self, meshPacket, destinationId=BROADCAST_ADDR, wantAck=False):
        """Send a MeshPacket to the specified node (or if unspecified, broadcast).
        You probably don't want this - use sendData instead.

        Returns the sent packet. The id field will be populated in this packet and can be used to track future message acks/naks.
        """
        self._waitConnected()

        toRadio = mesh_pb2.ToRadio()
        # FIXME add support for non broadcast addresses

        if destinationId is None:
            raise Exception("destinationId must not be None")
        elif isinstance(destinationId, int):
            nodeNum = destinationId
        elif destinationId == BROADCAST_ADDR:
            nodeNum = BROADCAST_NUM
        else:
            nodeNum = self.nodes[destinationId]['num']

        meshPacket.to = nodeNum
        meshPacket.want_ack = wantAck

        # if the user hasn't set an ID for this packet (likely and recommended), we should pick a new unique ID
        # so the message can be tracked.
        if meshPacket.id == 0:
            meshPacket.id = self._generatePacketId()

        toRadio.packet.CopyFrom(meshPacket)
        self._sendToRadio(toRadio)
        return meshPacket

    def waitForConfig(self, sleep=.1, maxsecs=20, attrs=('myInfo', 'nodes', 'radioConfig')):
        """Block until radio config is received. Returns True if config has been received."""
        for _ in range(int(maxsecs/sleep)):
            if all(map(lambda a: getattr(self, a, None), attrs)):
                return True
            time.sleep(sleep)
        return False

    def writeConfig(self):
        """Write the current (edited) radioConfig to the device"""
        if self.radioConfig == None:
            raise Exception("No RadioConfig has been read")

        t = mesh_pb2.ToRadio()
        t.set_radio.CopyFrom(self.radioConfig)
        self._sendToRadio(t)
        logging.debug("Wrote config")

    def getMyNodeInfo(self):
        if self.myInfo is None:
            return None
        return self.nodesByNum.get(self.myInfo.my_node_num)

    def getMyUser(self):
        nodeInfo = self.getMyNodeInfo()
        if nodeInfo is not None:
            return nodeInfo.get('user')
        return None

    def getLongName(self):
        user = self.getMyUser()
        if user is not None:
            return user.get('longName', None)
        return None

    def getShortName(self):
        user = self.getMyUser()
        if user is not None:
            return user.get('shortName', None)
        return None

    def setOwner(self, long_name, short_name=None):
        """Set device owner name"""
        nChars = 3
        minChars = 2
        if long_name is not None:
            long_name = long_name.strip()
            if short_name is None:
                words = long_name.split()
                if len(long_name) <= nChars:
                    short_name = long_name
                elif len(words) >= minChars:
                    short_name = ''.join(map(lambda word: word[0], words))
                else:
                    trans = str.maketrans(dict.fromkeys('aeiouAEIOU'))
                    short_name = long_name[0] + long_name[1:].translate(trans)
                    if len(short_name) < nChars:
                        short_name = long_name[:nChars]
        t = mesh_pb2.ToRadio()
        if long_name is not None:
            t.set_owner.long_name = long_name
        if short_name is not None:
            short_name = short_name.strip()
            if len(short_name) > nChars:
                short_name = short_name[:nChars]
            t.set_owner.short_name = short_name
        self._sendToRadio(t)

    @property
    def channelURL(self):
        """The sharable URL that describes the current channel
        """
        bytes = self.radioConfig.channel_settings.SerializeToString()
        s = base64.urlsafe_b64encode(bytes).decode('ascii')
        return f"https://www.meshtastic.org/c/#{s}"

    def setURL(self, url, write=True):
        """Set mesh network URL"""
        if self.radioConfig == None:
            raise Exception("No RadioConfig has been read")

        # URLs are of the form https://www.meshtastic.org/c/#{base64_channel_settings}
        # Split on '/#' to find the base64 encoded channel settings
        splitURL = url.split("/#")
        decodedURL = base64.urlsafe_b64decode(splitURL[-1])
        self.radioConfig.channel_settings.ParseFromString(decodedURL)
        if write:
            self.writeConfig()

    def _waitConnected(self):
        """Block until the initial node db download is complete, or timeout
        and raise an exception"""
        if not self.isConnected.wait(5.0): # timeout after 5 seconds
            raise Exception("Timed out waiting for connection completion")

    def _generatePacketId(self):
        """Get a new unique packet ID"""
        if self.currentPacketId is None:
            raise Exception("Not connected yet, can not generate packet")
        else:
            self.currentPacketId = (self.currentPacketId + 1) & 0xffffffff
            return self.currentPacketId

    def _disconnected(self):
        """Called by subclasses to tell clients this interface has disconnected"""
        self.isConnected.clear()
        pub.sendMessage("meshtastic.connection.lost", interface=self)

    def _connected(self):
        """Called by this class to tell clients we are now fully connected to a node
        """
        self.isConnected.set()
        pub.sendMessage("meshtastic.connection.established", interface=self)

    def _startConfig(self):
        """Start device packets flowing"""
        self.myInfo = None
        self.nodes = {}  # nodes keyed by ID
        self.nodesByNum = {}  # nodes keyed by nodenum
        self.radioConfig = None

        startConfig = mesh_pb2.ToRadio()
        startConfig.want_config_id = MY_CONFIG_ID  # we don't use this value
        self._sendToRadio(startConfig)

    def _sendToRadio(self, toRadio):
        """Send a ToRadio protobuf to the device"""
        if self.noProto:
            logging.warn(f"Not sending packet because protocol use is disabled by noProto")
        else:
            self._sendToRadioImpl(toRadio)

    def _sendToRadioImpl(self, toRadio):
        """Send a ToRadio protobuf to the device"""
        logging.error(f"Subclass must provide toradio: {toRadio}")

    def _handleFromRadio(self, fromRadioBytes):
        """
        Handle a packet that arrived from the radio(update model and publish events)

        Called by subclasses."""
        fromRadio = mesh_pb2.FromRadio()
        fromRadio.ParseFromString(fromRadioBytes)
        asDict = google.protobuf.json_format.MessageToDict(fromRadio)
        logging.debug(f"Received: {asDict}")
        if fromRadio.HasField("my_info"):
            self.myInfo = fromRadio.my_info
            if self.myInfo.min_app_version > OUR_APP_VERSION:
                raise Exception(
                    "This device needs a newer python client, please \"pip install --upgrade meshtastic\"")
            # start assigning our packet IDs from the opposite side of where our local device is assigning them
        elif fromRadio.HasField("radio"):
            self.radioConfig = fromRadio.radio
        elif fromRadio.HasField("node_info"):
            node = asDict["nodeInfo"]
            try:
                self._fixupPosition(node["position"])
            except:
                logging.debug("Node without position")
            self.nodesByNum[node["num"]] = node
            if "user" in node:  # Some nodes might not have user/ids assigned yet
                self.nodes[node["user"]["id"]] = node
            pub.sendMessage("meshtastic.node.updated", node=node, interface=self)
        elif fromRadio.config_complete_id == MY_CONFIG_ID:
            # we ignore the config_complete_id, it is unneeded for our stream API fromRadio.config_complete_id
            self._connected()
        elif fromRadio.HasField("packet"):
            self._handlePacketFromRadio(fromRadio.packet)
        elif fromRadio.rebooted:
            # Tell clients the device went away.  Careful not to call the overridden subclass version that closes the serial port
            MeshInterface._disconnected(self)

            self._startConfig()  # redownload the node db etc...
        else:
            logging.debug("Unexpected FromRadio payload")

    def _fixupPosition(self, position):
        """Convert integer lat/lon into floats

        Arguments:
            position {Position dictionary} -- object ot fix up
        """
        if "latitudeI" in position:
            position["latitude"] = position["latitudeI"] * 1e-7
        if "longitudeI" in position:
            position["longitude"] = position["longitudeI"] * 1e-7

    def _nodeNumToId(self, num):
        """Map a node node number to a node ID

        Arguments:
            num {int} -- Node number

        Returns:
            string -- Node ID
        """
        if num == BROADCAST_NUM:
            return BROADCAST_ADDR

        try:
            return self.nodesByNum[num]["user"]["id"]
        except:
            logging.warn("Node not found for fromId")
            return None

    def _getOrCreateByNum(self, nodeNum):
        """Given a nodenum find the NodeInfo in the DB (or create if necessary)"""
        if nodeNum == BROADCAST_NUM:
            raise Exception("Can not create/find nodenum by the broadcast num")

        if nodeNum in self.nodesByNum:
            return self.nodesByNum[nodeNum]
        else:
            n = {"num": nodeNum}  # Create a minimial node db entry
            self.nodesByNum[nodeNum] = n
            return n

    def _handlePacketFromRadio(self, meshPacket):
        """Handle a MeshPacket that just arrived from the radio

        Will publish one of the following events:
        - meshtastic.receive.text(packet = MeshPacket dictionary)
        - meshtastic.receive.position(packet = MeshPacket dictionary)
        - meshtastic.receive.user(packet = MeshPacket dictionary)
        - meshtastic.receive.data(packet = MeshPacket dictionary)
        """

        asDict = google.protobuf.json_format.MessageToDict(meshPacket)
        # /add fromId and toId fields based on the node ID
        asDict["fromId"] = self._nodeNumToId(asDict["from"])
        asDict["toId"] = self._nodeNumToId(asDict["to"])

        # We could provide our objects as DotMaps - which work with . notation or as dictionaries
        # asObj = DotMap(asDict)
        topic = "meshtastic.receive"  # Generic unknown packet type

        # Warn users if firmware doesn't use new portnum based data encodings
        # But do not crash, because the lib will still basically work and ignore those packet types
        if meshPacket.decoded.HasField("user") or meshPacket.decoded.HasField("position"):
            logging.warn("Ignoring old position/user message. Recommend you update firmware to 1.1.20 or later")

        if meshPacket.decoded.HasField("data"):

            # The default MessageToDict converts byte arrays into base64 strings.
            # We don't want that - it messes up data payload.  So slam in the correct
            # byte array.
            asDict["decoded"]["data"]["payload"] = meshPacket.decoded.data.payload

            # UNKNOWN_APP is the default protobuf portnum value, and therefore if not set it will not be populated at all
            # to make API usage easier, set it to prevent confusion
            if not "portnum" in asDict["decoded"]["data"]:
                asDict["decoded"]["data"]["portnum"] = portnums_pb2.PortNum.Name(portnums_pb2.PortNum.UNKNOWN_APP)

            portnum = asDict["decoded"]["data"]["portnum"]

            topic = f"meshtastic.receive.data.{portnum}"

            # For text messages, we go ahead and decode the text to ascii for our users
            if portnum == portnums_pb2.PortNum.Name(portnums_pb2.PortNum.TEXT_MESSAGE_APP):
                topic = "meshtastic.receive.text"

                # We don't throw if the utf8 is invalid in the text message.  Instead we just don't populate
                # the decoded.data.text and we log an error message.  This at least allows some delivery to
                # the app and the app can deal with the missing decoded representation.
                #
                # Usually btw this problem is caused by apps sending binary data but setting the payload type to
                # text.
                try:
                    asDict["decoded"]["data"]["text"] = meshPacket.decoded.data.payload.decode("utf-8")
                except Exception as ex:
                    logging.error(f"Malformatted utf8 in text message: {ex}")

            # decode position protobufs and update nodedb, provide decoded version as "position" in the published msg
            if portnum == portnums_pb2.PortNum.Name(portnums_pb2.PortNum.POSITION_APP):
                topic = "meshtastic.receive.position"
                pb = mesh_pb2.Position()
                pb.ParseFromString(meshPacket.decoded.data.payload)
                p = google.protobuf.json_format.MessageToDict(pb)
                self._fixupPosition(p)
                asDict["decoded"]["data"]["position"] = p
                # update node DB as needed
                self._getOrCreateByNum(asDict["from"])["position"] = p

            # decode user protobufs and update nodedb, provide decoded version as "position" in the published msg
            if portnum == portnums_pb2.PortNum.Name(portnums_pb2.PortNum.NODEINFO_APP):
                topic = "meshtastic.receive.user"
                pb = mesh_pb2.User()
                pb.ParseFromString(meshPacket.decoded.data.payload)
                u = google.protobuf.json_format.MessageToDict(pb)
                asDict["decoded"]["data"]["user"] = u
                # update node DB as needed
                n = self._getOrCreateByNum(asDict["from"])
                n["user"] = u
                # We now have a node ID, make sure it is uptodate in that table
                self.nodes[u["id"]] = n

        logging.debug(f"Publishing topic {topic}")
        pub.sendMessage(topic, packet=asDict, interface=self)

Subclasses

Instance variables

var channelURL

The sharable URL that describes the current channel

Expand source code
@property
def channelURL(self):
    """The sharable URL that describes the current channel
    """
    bytes = self.radioConfig.channel_settings.SerializeToString()
    s = base64.urlsafe_b64encode(bytes).decode('ascii')
    return f"https://www.meshtastic.org/c/#{s}"

Methods

def getLongName(self)
Expand source code
def getLongName(self):
    user = self.getMyUser()
    if user is not None:
        return user.get('longName', None)
    return None
def getMyNodeInfo(self)
Expand source code
def getMyNodeInfo(self):
    if self.myInfo is None:
        return None
    return self.nodesByNum.get(self.myInfo.my_node_num)
def getMyUser(self)
Expand source code
def getMyUser(self):
    nodeInfo = self.getMyNodeInfo()
    if nodeInfo is not None:
        return nodeInfo.get('user')
    return None
def getShortName(self)
Expand source code
def getShortName(self):
    user = self.getMyUser()
    if user is not None:
        return user.get('shortName', None)
    return None
def sendData(self, data, destinationId='^all', portNum=256, wantAck=False, wantResponse=False)

Send a data packet to some other node

Keyword Arguments: data – the data to send, either as an array of bytes or as a protobuf (which will be automatically serialized to bytes) destinationId {nodeId or nodeNum} – where to send this message (default: {BROADCAST_ADDR}) portNum – the application portnum (similar to IP port numbers) of the destination, see portnums.proto for a list wantAck – True if you want the message sent in a reliable manner (with retries and ack/nak provided for delivery)

Returns the sent packet. The id field will be populated in this packet and can be used to track future message acks/naks.

Expand source code
def sendData(self, data, destinationId=BROADCAST_ADDR, portNum=portnums_pb2.PortNum.PRIVATE_APP, wantAck=False, wantResponse=False):
    """Send a data packet to some other node

    Keyword Arguments:
        data -- the data to send, either as an array of bytes or as a protobuf (which will be automatically serialized to bytes)
        destinationId {nodeId or nodeNum} -- where to send this message (default: {BROADCAST_ADDR})
        portNum -- the application portnum (similar to IP port numbers) of the destination, see portnums.proto for a list
        wantAck -- True if you want the message sent in a reliable manner (with retries and ack/nak provided for delivery)

    Returns the sent packet. The id field will be populated in this packet and can be used to track future message acks/naks.
    """
    if getattr(data, "SerializeToString", None):
        logging.debug(f"Serializing protobuf as data: {data}")
        data = data.SerializeToString()

    if len(data) > mesh_pb2.Constants.DATA_PAYLOAD_LEN:
        raise Exception("Data payload too big")
    meshPacket = mesh_pb2.MeshPacket()
    meshPacket.decoded.data.payload = data
    meshPacket.decoded.data.portnum = portNum
    meshPacket.decoded.want_response = wantResponse
    return self.sendPacket(meshPacket, destinationId, wantAck=wantAck)
def sendPacket(self, meshPacket, destinationId='^all', wantAck=False)

Send a MeshPacket to the specified node (or if unspecified, broadcast). You probably don't want this - use sendData instead.

Returns the sent packet. The id field will be populated in this packet and can be used to track future message acks/naks.

Expand source code
def sendPacket(self, meshPacket, destinationId=BROADCAST_ADDR, wantAck=False):
    """Send a MeshPacket to the specified node (or if unspecified, broadcast).
    You probably don't want this - use sendData instead.

    Returns the sent packet. The id field will be populated in this packet and can be used to track future message acks/naks.
    """
    self._waitConnected()

    toRadio = mesh_pb2.ToRadio()
    # FIXME add support for non broadcast addresses

    if destinationId is None:
        raise Exception("destinationId must not be None")
    elif isinstance(destinationId, int):
        nodeNum = destinationId
    elif destinationId == BROADCAST_ADDR:
        nodeNum = BROADCAST_NUM
    else:
        nodeNum = self.nodes[destinationId]['num']

    meshPacket.to = nodeNum
    meshPacket.want_ack = wantAck

    # if the user hasn't set an ID for this packet (likely and recommended), we should pick a new unique ID
    # so the message can be tracked.
    if meshPacket.id == 0:
        meshPacket.id = self._generatePacketId()

    toRadio.packet.CopyFrom(meshPacket)
    self._sendToRadio(toRadio)
    return meshPacket
def sendPosition(self, latitude=0.0, longitude=0.0, altitude=0, timeSec=0, destinationId='^all', wantAck=False, wantResponse=False)

Send a position packet to some other node (normally a broadcast)

Also, the device software will notice this packet and use it to automatically set its notion of the local position.

If timeSec is not specified (recommended), we will use the local machine time.

Returns the sent packet. The id field will be populated in this packet and can be used to track future message acks/naks.

Expand source code
def sendPosition(self, latitude=0.0, longitude=0.0, altitude=0, timeSec=0, destinationId=BROADCAST_ADDR, wantAck=False, wantResponse=False):
    """
    Send a position packet to some other node (normally a broadcast)

    Also, the device software will notice this packet and use it to automatically set its notion of
    the local position.

    If timeSec is not specified (recommended), we will use the local machine time.

    Returns the sent packet. The id field will be populated in this packet and can be used to track future message acks/naks.
    """
    p = mesh_pb2.Position()
    if(latitude != 0.0):
        p.latitude_i = int(latitude / 1e-7)

    if(longitude != 0.0):
        p.longitude_i = int(longitude / 1e-7)

    if(altitude != 0):
        p.altitude = int(altitude)

    if timeSec == 0:
        timeSec = time.time()  # returns unix timestamp in seconds
    p.time = int(timeSec)

    return self.sendData(p, destinationId, portNum=portnums_pb2.PortNum.POSITION_APP, wantAck=wantAck, wantResponse=wantResponse)
def sendText(self, text, destinationId='^all', wantAck=False, wantResponse=False)

Send a utf8 string to some other node, if the node has a display it will also be shown on the device.

Arguments

text {string} – The text to send

Keyword Arguments: destinationId {nodeId or nodeNum} – where to send this message (default: {BROADCAST_ADDR}) portNum – the application portnum (similar to IP port numbers) of the destination, see portnums.proto for a list wantAck – True if you want the message sent in a reliable manner (with retries and ack/nak provided for delivery)

Returns the sent packet. The id field will be populated in this packet and can be used to track future message acks/naks.

Expand source code
def sendText(self, text, destinationId=BROADCAST_ADDR, wantAck=False, wantResponse=False):
    """Send a utf8 string to some other node, if the node has a display it will also be shown on the device.

    Arguments:
        text {string} -- The text to send

    Keyword Arguments:
        destinationId {nodeId or nodeNum} -- where to send this message (default: {BROADCAST_ADDR})
        portNum -- the application portnum (similar to IP port numbers) of the destination, see portnums.proto for a list
        wantAck -- True if you want the message sent in a reliable manner (with retries and ack/nak provided for delivery)

    Returns the sent packet. The id field will be populated in this packet and can be used to track future message acks/naks.
    """
    return self.sendData(text.encode("utf-8"), destinationId,
                         portNum=portnums_pb2.PortNum.TEXT_MESSAGE_APP, wantAck=wantAck, wantResponse=wantResponse)
def setOwner(self, long_name, short_name=None)

Set device owner name

Expand source code
def setOwner(self, long_name, short_name=None):
    """Set device owner name"""
    nChars = 3
    minChars = 2
    if long_name is not None:
        long_name = long_name.strip()
        if short_name is None:
            words = long_name.split()
            if len(long_name) <= nChars:
                short_name = long_name
            elif len(words) >= minChars:
                short_name = ''.join(map(lambda word: word[0], words))
            else:
                trans = str.maketrans(dict.fromkeys('aeiouAEIOU'))
                short_name = long_name[0] + long_name[1:].translate(trans)
                if len(short_name) < nChars:
                    short_name = long_name[:nChars]
    t = mesh_pb2.ToRadio()
    if long_name is not None:
        t.set_owner.long_name = long_name
    if short_name is not None:
        short_name = short_name.strip()
        if len(short_name) > nChars:
            short_name = short_name[:nChars]
        t.set_owner.short_name = short_name
    self._sendToRadio(t)
def setURL(self, url, write=True)

Set mesh network URL

Expand source code
def setURL(self, url, write=True):
    """Set mesh network URL"""
    if self.radioConfig == None:
        raise Exception("No RadioConfig has been read")

    # URLs are of the form https://www.meshtastic.org/c/#{base64_channel_settings}
    # Split on '/#' to find the base64 encoded channel settings
    splitURL = url.split("/#")
    decodedURL = base64.urlsafe_b64decode(splitURL[-1])
    self.radioConfig.channel_settings.ParseFromString(decodedURL)
    if write:
        self.writeConfig()
def waitForConfig(self, sleep=0.1, maxsecs=20, attrs=('myInfo', 'nodes', 'radioConfig'))

Block until radio config is received. Returns True if config has been received.

Expand source code
def waitForConfig(self, sleep=.1, maxsecs=20, attrs=('myInfo', 'nodes', 'radioConfig')):
    """Block until radio config is received. Returns True if config has been received."""
    for _ in range(int(maxsecs/sleep)):
        if all(map(lambda a: getattr(self, a, None), attrs)):
            return True
        time.sleep(sleep)
    return False
def writeConfig(self)

Write the current (edited) radioConfig to the device

Expand source code
def writeConfig(self):
    """Write the current (edited) radioConfig to the device"""
    if self.radioConfig == None:
        raise Exception("No RadioConfig has been read")

    t = mesh_pb2.ToRadio()
    t.set_radio.CopyFrom(self.radioConfig)
    self._sendToRadio(t)
    logging.debug("Wrote config")
class SerialInterface (devPath=None, debugOut=None, noProto=False, connectNow=True)

Interface class for meshtastic devices over a serial link

Constructor, opens a connection to a specified serial port, or if unspecified try to find one Meshtastic device by probing

Keyword Arguments: devPath {string} – A filepath to a device, i.e. /dev/ttyUSB0 (default: {None}) debugOut {stream} – If a stream is provided, any debug serial output from the device will be emitted to that stream. (default: {None})

Expand source code
class SerialInterface(StreamInterface):
    """Interface class for meshtastic devices over a serial link"""

    def __init__(self, devPath=None, debugOut=None, noProto=False, connectNow=True):
        """Constructor, opens a connection to a specified serial port, or if unspecified try to
        find one Meshtastic device by probing

        Keyword Arguments:
            devPath {string} -- A filepath to a device, i.e. /dev/ttyUSB0 (default: {None})
            debugOut {stream} -- If a stream is provided, any debug serial output from the device will be emitted to that stream. (default: {None})
        """

        if devPath is None:
            ports = util.findPorts()
            if len(ports) == 0:
                raise Exception("No Meshtastic devices detected")
            elif len(ports) > 1:
                raise Exception(
                    f"Multiple ports detected, you must specify a device, such as {ports[0]}")
            else:
                devPath = ports[0]

        logging.debug(f"Connecting to {devPath}")

        # Note: we provide None for port here, because we will be opening it later
        self.stream = serial.Serial(
            None, 921600, exclusive=True, timeout=0.5)

        # rts=False Needed to prevent TBEAMs resetting on OSX, because rts is connected to reset
        self.stream.port = devPath
        # OS-X/Windows seems to have a bug in its serial driver.  It ignores that we asked for no RTSCTS
        # control and will always drive RTS either high or low (rather than letting the CP102 leave
        # it as an open-collector floating pin).  Since it is going to drive it anyways we want to make
        # sure it is driven low, so that the TBEAM won't reset
        # Linux does this properly, so don't apply this hack (because it makes the reset button not work)
        if platform.system() != 'Linux':
            self.stream.rts = False
        self.stream.open()

        StreamInterface.__init__(
            self, debugOut=debugOut, noProto=noProto, connectNow=connectNow)

Ancestors

Inherited members

class StreamInterface (debugOut=None, noProto=False, connectNow=True)

Interface class for meshtastic devices over a stream link (serial, TCP, etc)

Constructor, opens a connection to self.stream

Keyword Arguments: devPath {string} – A filepath to a device, i.e. /dev/ttyUSB0 (default: {None}) debugOut {stream} – If a stream is provided, any debug serial output from the device will be emitted to that stream. (default: {None})

Raises

Exception
[description]
Exception
[description]
Expand source code
class StreamInterface(MeshInterface):
    """Interface class for meshtastic devices over a stream link (serial, TCP, etc)"""

    def __init__(self, debugOut=None, noProto=False, connectNow=True):
        """Constructor, opens a connection to self.stream 

        Keyword Arguments:
            devPath {string} -- A filepath to a device, i.e. /dev/ttyUSB0 (default: {None})
            debugOut {stream} -- If a stream is provided, any debug serial output from the device will be emitted to that stream. (default: {None})

        Raises:
            Exception: [description]
            Exception: [description]
        """

        if not hasattr(self, 'stream'):
            raise Exception(
                "StreamInterface is now abstract (to update existing code create SerialInterface instead)")
        self._rxBuf = bytes()  # empty
        self._wantExit = False

        # FIXME, figure out why daemon=True causes reader thread to exit too early
        self._rxThread = threading.Thread(target=self.__reader, args=())

        MeshInterface.__init__(self, debugOut=debugOut, noProto=noProto)

        # Start the reader thread after superclass constructor completes init
        if connectNow:
            self.connect()

    def connect(self):
        """Connect to our radio

        Normally this is called automatically by the constructor, but if you passed in connectNow=False you can manually
        start the reading thread later.
        """

        # Send some bogus UART characters to force a sleeping device to wake
        self._writeBytes(bytes([START1, START1, START1, START1]))
        time.sleep(0.1)  # wait 100ms to give device time to start running

        self._rxThread.start()
        if not self.noProto: # Wait for the db download if using the protocol
            self._waitConnected()

    def _disconnected(self):
        """We override the superclass implementation to close our port"""
        MeshInterface._disconnected(self)

        logging.debug("Closing our port")
        if not self.stream is None:
            self.stream.close()

    def _writeBytes(self, b):
        """Write an array of bytes to our stream and flush"""
        self.stream.write(b)
        self.stream.flush()

    def _readBytes(self, len):
        """Read an array of bytes from our stream"""
        return self.stream.read(len)

    def _sendToRadioImpl(self, toRadio):
        """Send a ToRadio protobuf to the device"""
        logging.debug(f"Sending: {toRadio}")
        b = toRadio.SerializeToString()
        bufLen = len(b)
        # We convert into a string, because the TCP code doesn't work with byte arrays
        header = bytes([START1, START2, (bufLen >> 8) & 0xff,  bufLen & 0xff])
        self._writeBytes(header + b)

    def close(self):
        """Close a connection to the device"""
        logging.debug("Closing stream")
        # pyserial cancel_read doesn't seem to work, therefore we ask the reader thread to close things for us
        self._wantExit = True
        if self._rxThread != threading.current_thread():
            self._rxThread.join()  # wait for it to exit

    def __reader(self):
        """The reader thread that reads bytes from our stream"""
        empty = bytes()

        try:
            while not self._wantExit:
                # logging.debug("reading character")
                b = self._readBytes(1)
                # logging.debug("In reader loop")
                if len(b) > 0:
                    # logging.debug(f"read returned {b}")
                    c = b[0]
                    ptr = len(self._rxBuf)

                    # Assume we want to append this byte, fixme use bytearray instead
                    self._rxBuf = self._rxBuf + b

                    if ptr == 0:  # looking for START1
                        if c != START1:
                            self._rxBuf = empty  # failed to find start
                            if self.debugOut != None:
                                try:
                                    self.debugOut.write(b.decode("utf-8"))
                                except:
                                    self.debugOut.write('?')

                    elif ptr == 1:  # looking for START2
                        if c != START2:
                            self._rxBuf = empty  # failed to find start2
                    elif ptr >= HEADER_LEN:  # we've at least got a header
                        # big endian length follos header
                        packetlen = (self._rxBuf[2] << 8) + self._rxBuf[3]

                        if ptr == HEADER_LEN:  # we _just_ finished reading the header, validate length
                            if packetlen > MAX_TO_FROM_RADIO_SIZE:
                                self._rxBuf = empty  # length ws out out bounds, restart

                        if len(self._rxBuf) != 0 and ptr + 1 == packetlen + HEADER_LEN:
                            try:
                                self._handleFromRadio(self._rxBuf[HEADER_LEN:])
                            except Exception as ex:
                                logging.error(
                                    f"Error while handling message from radio {ex}")
                                traceback.print_exc()
                            self._rxBuf = empty
                else:
                    # logging.debug(f"timeout")
                    pass
        except serial.SerialException as ex:
            if not self._wantExit: # We might intentionally get an exception during shutdown
                logging.warn(f"Meshtastic serial port disconnected, disconnecting... {ex}")
        except OSError as ex:
            if not self._wantExit: # We might intentionally get an exception during shutdown
                logging.error(f"Unexpected OSError, terminating meshtastic reader... {ex}")                
        except Exception as ex:
            logging.error(f"Unexpected exception, terminating meshtastic reader... {ex}")
        finally:
            logging.debug("reader is exiting")
            self._disconnected()

Ancestors

Subclasses

Methods

def close(self)

Close a connection to the device

Expand source code
def close(self):
    """Close a connection to the device"""
    logging.debug("Closing stream")
    # pyserial cancel_read doesn't seem to work, therefore we ask the reader thread to close things for us
    self._wantExit = True
    if self._rxThread != threading.current_thread():
        self._rxThread.join()  # wait for it to exit
def connect(self)

Connect to our radio

Normally this is called automatically by the constructor, but if you passed in connectNow=False you can manually start the reading thread later.

Expand source code
def connect(self):
    """Connect to our radio

    Normally this is called automatically by the constructor, but if you passed in connectNow=False you can manually
    start the reading thread later.
    """

    # Send some bogus UART characters to force a sleeping device to wake
    self._writeBytes(bytes([START1, START1, START1, START1]))
    time.sleep(0.1)  # wait 100ms to give device time to start running

    self._rxThread.start()
    if not self.noProto: # Wait for the db download if using the protocol
        self._waitConnected()

Inherited members

class TCPInterface (hostname, debugOut=None, noProto=False, connectNow=True, portNumber=4403)

Interface class for meshtastic devices over a TCP link

Constructor, opens a connection to a specified IP address/hostname

Keyword Arguments: hostname {string} – Hostname/IP address of the device to connect to

Expand source code
class TCPInterface(StreamInterface):
    """Interface class for meshtastic devices over a TCP link"""

    def __init__(self, hostname, debugOut=None, noProto=False, connectNow=True, portNumber=4403):
        """Constructor, opens a connection to a specified IP address/hostname

        Keyword Arguments:
            hostname {string} -- Hostname/IP address of the device to connect to
        """

        logging.debug(f"Connecting to {hostname}")

        server_address = (hostname, portNumber)
        sock = socket.create_connection(server_address)

        # Instead of wrapping as a stream, we use the native socket API
        # self.stream = sock.makefile('rw')
        self.stream = None
        self.socket = sock

        StreamInterface.__init__(
            self, debugOut=debugOut, noProto=noProto, connectNow=connectNow)

    def close(self):
        """Close a connection to the device"""
        logging.debug("Closing TCP stream")
        # Sometimes the socket read might be blocked in the reader thread.  Therefore we force the shutdown by closing 
        # the socket here
        self._wantExit = True        
        if not self.socket is None:
            self.socket.shutdown(socket.SHUT_RDWR)
            self.socket.close()
        StreamInterface.close(self)

    def _writeBytes(self, b):
        """Write an array of bytes to our stream and flush"""
        self.socket.send(b)

    def _readBytes(self, len):
        """Read an array of bytes from our stream"""
        return self.socket.recv(len)

Ancestors

Inherited members