# Use a Python image with uv pre-installed FROM ghcr.io/astral-sh/uv:python3.12-bookworm-slim AS builder # Install the project into `/app` WORKDIR /app # Enable bytecode compilation ENV UV_COMPILE_BYTECODE=1 # Copy from the cache instead of linking since it's a mounted volume ENV UV_LINK_MODE=copy # Install the project's dependencies using the lockfile and settings # This layer is cached separately from the project code for faster rebuilds RUN --mount=type=cache,target=/root/.cache/uv \ --mount=type=bind,source=uv.lock,target=uv.lock \ --mount=type=bind,source=pyproject.toml,target=pyproject.toml \ uv sync --frozen --no-install-project --no-editable --extra full --no-default-groups # Then, add the rest of the project source code and install it # Installing separately from its dependencies allows optimal layer caching COPY . /app RUN --mount=type=cache,target=/root/.cache/uv \ uv sync --frozen --no-editable --extra full --no-default-groups # Final stage FROM python:3.12-slim-bookworm # Setup a non-root user RUN groupadd --system --gid 999 rendercv \ && useradd --system --gid 999 --uid 999 --create-home rendercv # Set working directory WORKDIR /app # Copy the virtual environment from the builder stage COPY --from=builder --chown=rendercv:rendercv /app/.venv /app/.venv # Place executables in the environment at the front of the path ENV PATH="/app/.venv/bin:$PATH" # Use the non-root user to run our application USER rendercv # Set the entrypoint to the rendercv CLI (installed via pyproject.toml entry point) ENTRYPOINT ["rendercv"] # Default command shows help CMD ["--help"]