namespace Sandbox.UI;

internal struct InputData
{
	public Vector2 MousePos;
	public Vector2 MouseWheel;

	/// <summary>
	/// Left Mouse Button
	/// </summary>
	public bool Mouse0;

	/// <summary>
	/// Muddle Mouse Button
	/// </summary>
	public bool Mouse1;

	/// <summary>
	/// Right Mouse Button
	/// </summary>
	public bool Mouse2;

	/// <summary>
	/// Back Button
	/// </summary>
	public bool Mouse3;

	/// <summary>
	/// Forward Button
	/// </summary>
	public bool Mouse4;
}
