using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Facepunch.ShaderProc
{
	class ShaderDoc
	{

		/// <summary>
		/// Extracts the functions that are available in this shader
		/// Doesn't extract the comments from it as per valve's suggestion
		/// </summary>
		public static ShaderDoc GenerateDocumentation( string sourceCode )
		{
			List<string> functions = new List<string>();

			return default;
		}

	}
}
