/*
Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
recast4j copyright (c) 2015-2019 Piotr Piastucki piotr@jtilia.org
DotRecast Copyright (c) 2023-2024 Choi Ikpil ikpil@naver.com
Copyright (c) 2024 Facepunch Studios Ltd

This software is provided 'as-is', without any express or implied
warranty.  In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
 claim that you wrote the original software. If you use this software
 in a product, an acknowledgment in the product documentation would be
 appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
 misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/

namespace DotRecast.Detour
{
	using static DtDetour;

	/// Defines a navigation mesh tile.
	/// @ingroup detour
	internal class DtMeshTile
	{
		public readonly int index; // DtNavMesh.m_tiles array index
		public int linksFreeList = DT_NULL_LINK; //< Index to the next free link.
		public int salt; //< Counter describing modifications to the tile.
		public DtMeshData data; // The tile data.
		public DtLink[] links; // The tile links. [Size: dtMeshHeader::maxLinkCount]

		public int flags; //< Tile flags. (See: #dtTileFlags)
		public DtMeshTile next; //< The next free tile, or the next tile in the spatial grid.

		public DtMeshTile( int index )
		{
			this.index = index;
		}
	}
}
