// THIS FILE IS AUTO-GENERATED

Layer0
{
	shader "shaders/complex.shader"

	//---- Detail Texture ----
	F_DETAIL_TEXTURE 4 // Overlay and Normals

	//---- PBR ----
	F_METALNESS_TEXTURE 1
	F_SPECULAR 1

	//---- Ambient Occlusion ----
	g_flAmbientOcclusionDirectDiffuse "0.631"
	g_flAmbientOcclusionDirectSpecular "0.721"
	TextureAmbientOcclusion "models/citizen_clothes/shirt/Tanktop/Textures/tanktop_ao.png"

	//---- Color ----
	g_flModelTintAmount "1.000"
	g_vColorTint "[1.000000 1.000000 1.000000 0.000000]"
	TextureColor "models/citizen_clothes/shirt/Tanktop/Textures/tanktop_color.png"

	//---- Detail Texture ----
	g_flDetailBlendFactor "0.794"
	g_flDetailBlendToFull "0.000"
	g_flDetailNormalStrength "1.000"
	g_flDetailTexCoordRotation "0.000"
	g_vDetailTexCoordOffset "[0.000 0.000]"
	g_vDetailTexCoordScale "[12.000 12.000]"
	TextureDetail "models/citizen_clothes/shirt/loose_shirt/textures/loose_shirt_weave_color.png"
	TextureDetailMask "materials/default/default_detailmask.tga"
	TextureNormalDetail "models/citizen_clothes/shirt/loose_shirt/textures/loose_shirt_weave.png"

	//---- Fade ----
	g_flFadeExponent "1.000"

	//---- Fog ----
	g_bFogEnabled "1"

	//---- Metalness ----
	TextureMetalness "materials/default/default_metal.tga"

	//---- Normal ----
	TextureNormal "models/citizen_clothes/shirt/tanktop/textures/tanktop_normal.png"

	//---- Roughness ----
	g_flRoughnessScaleFactor "0.252"
	TextureRoughness "models/citizen_clothes/shirt/Tanktop/Textures/tanktop_roughness.png"

	//---- Texture Coordinates ----
	g_nScaleTexCoordUByModelScaleAxis "0"
	g_nScaleTexCoordVByModelScaleAxis "0"
	g_vTexCoordOffset "[0.000 0.000]"
	g_vTexCoordScale "[1.000 1.000]"
	g_vTexCoordScrollSpeed "[0.000 0.000]"
}