// THIS FILE IS AUTO-GENERATED

Layer0
{
	shader "shaders/complex.shader"

	//---- Translucent ----
	F_ALPHA_TEST 1

	//---- Ambient Occlusion ----
	g_flAmbientOcclusionDirectDiffuse "0.423"
	g_flAmbientOcclusionDirectSpecular "0.208"
	TextureAmbientOcclusion "[0.562000 0.562000 0.562000 0.000000]"

	//---- Color ----
	g_flModelTintAmount "1.000"
	g_vColorTint "[0.180392 0.156863 0.152941 0.000000]"
	TextureColor "[1.000000 1.000000 1.000000 0.000000]"

	//---- Fade ----
	g_flFadeExponent "1.000"

	//---- Fog ----
	g_bFogEnabled "1"

	//---- Metalness ----
	g_flMetalness "0.000"

	//---- Normal ----
	TextureNormal "materials/default/default_normal.tga"

	//---- Roughness ----
	g_flRoughnessScaleFactor "0.940"
	TextureRoughness "[0.311000 0.311000 0.311000 0.000000]"

	//---- Texture Coordinates ----
	g_nScaleTexCoordUByModelScaleAxis "0"
	g_nScaleTexCoordVByModelScaleAxis "0"
	g_vTexCoordOffset "[0.000 0.000]"
	g_vTexCoordScale "[1.000 1.000]"
	g_vTexCoordScrollSpeed "[0.000 0.000]"

	//---- Translucent ----
	g_flAlphaTestReference "0.482"
	g_flAntiAliasedEdgeStrength "0.000"
	TextureTranslucency "models/citizen_clothes/hair/hair_tied_braids/Textures/hair_tied_braids_cap_opacity.png"
}