// THIS FILE IS AUTO-GENERATED

Layer0
{
	shader "shaders/tools_generic.shader_c"

	//---- 2-Sided Rendering ----
	F_RENDER_BACKFACES 1

	//---- Translucent ----
	F_TRANSLUCENT 1

	//---- Color ----
	g_vColorTint "[1.000000 1.000000 1.000000 0.000000]"
	g_vTexCoordOffset "[0.000 0.000]"
	g_vTexCoordScale "[1.000 1.000]"
	TextureColor "materials/dev/grid_editor_clear_color.tga"

	//---- Translucent ----
	g_flOpacityScale "1.000"
	TextureTranslucency "materials/dev/grid_editor_clear_trans.tga"
}