diff --git a/engine/Sandbox.Engine/Systems/Networking/System/NetworkSystem.Message.cs b/engine/Sandbox.Engine/Systems/Networking/System/NetworkSystem.Message.cs index 71ac0d4a..5b47137a 100644 --- a/engine/Sandbox.Engine/Systems/Networking/System/NetworkSystem.Message.cs +++ b/engine/Sandbox.Engine/Systems/Networking/System/NetworkSystem.Message.cs @@ -292,7 +292,7 @@ internal partial class NetworkSystem ByteStream bs = ByteStream.Create( 512 ); bs.Write( InternalMessageType.HeartbeatPong ); bs.Write( serverRealTime ); // the time they sent - source.SendStream( bs ); + source.SendStream( bs, NetFlags.Unreliable | NetFlags.SendImmediate ); bs.Dispose(); } diff --git a/engine/Sandbox.Engine/Systems/Networking/System/NetworkSystem.cs b/engine/Sandbox.Engine/Systems/Networking/System/NetworkSystem.cs index 18f1696b..9877930c 100644 --- a/engine/Sandbox.Engine/Systems/Networking/System/NetworkSystem.cs +++ b/engine/Sandbox.Engine/Systems/Networking/System/NetworkSystem.cs @@ -361,7 +361,7 @@ internal partial class NetworkSystem bs.Write( InternalMessageType.HeartbeatPing ); bs.Write( RealTime.Now ); // Real time bs.Write( Time.NowDouble ); // Game time - c.SendStream( bs ); + c.SendStream( bs, NetFlags.Unreliable | NetFlags.SendImmediate ); bs.Dispose(); } }