diff --git a/game/addons/tools/Code/Extensions/SceneEditorExtensions.cs b/game/addons/tools/Code/Extensions/SceneEditorExtensions.cs index cb5b51dc..cf379f28 100644 --- a/game/addons/tools/Code/Extensions/SceneEditorExtensions.cs +++ b/game/addons/tools/Code/Extensions/SceneEditorExtensions.cs @@ -226,8 +226,9 @@ public static class SceneEditorExtensions camera.WorldPosition = Vector3.SmoothDamp( camera.WorldPosition, cameraTarget.Value, ref vel, EditorPreferences.CameraMovementSmoothing.Clamp( 0.0f, 1.0f ), RealTime.Delta ); cameraVelocity = vel; - if ( camera.WorldPosition.AlmostEqual( cameraTarget.Value, 0.1f ) ) + if ( camera.WorldPosition.AlmostEqual( cameraTarget.Value, 0.01f ) ) { + camera.WorldPosition = cameraTarget.Value; cameraTarget = default; cameraVelocity = default; }