diff --git a/engine/Sandbox.Engine/Systems/Filesystem/EngineFileSystem.cs b/engine/Sandbox.Engine/Systems/Filesystem/EngineFileSystem.cs index 3f775a4f..8eb2bd5a 100644 --- a/engine/Sandbox.Engine/Systems/Filesystem/EngineFileSystem.cs +++ b/engine/Sandbox.Engine/Systems/Filesystem/EngineFileSystem.cs @@ -68,17 +68,17 @@ internal static class EngineFileSystem CoreContent.CreateAndMount( Root, "/core/" ); Assets.CreateAndMount( Root, "/core/" ); - Assets.CreateAndMount( Root, "/addons/base/assets" ); + Assets.CreateAndMount( Root, "/addons/base/Assets" ); } else { CoreContent.CreateAndMount( Root, "/core/" ); - CoreContent.CreateAndMount( Root, "/addons/base/assets/" ); - CoreContent.CreateAndMount( Root, "/addons/citizen/assets/" ); + CoreContent.CreateAndMount( Root, "/addons/base/Assets/" ); + CoreContent.CreateAndMount( Root, "/addons/citizen/Assets/" ); Assets.CreateAndMount( Root, "/core/" ); - Assets.CreateAndMount( Root, "/addons/base/assets/" ); - Assets.CreateAndMount( Root, "/addons/citizen/assets/" ); + Assets.CreateAndMount( Root, "/addons/base/Assets/" ); + Assets.CreateAndMount( Root, "/addons/citizen/Assets/" ); } } diff --git a/engine/Sandbox.GameInstance/GameInstanceDll.cs b/engine/Sandbox.GameInstance/GameInstanceDll.cs index 90a3081c..2ebe356a 100644 --- a/engine/Sandbox.GameInstance/GameInstanceDll.cs +++ b/engine/Sandbox.GameInstance/GameInstanceDll.cs @@ -54,15 +54,15 @@ internal partial class GameInstanceDll : Engine.IGameInstanceDll if ( Application.IsStandalone ) { // In standalone, we don't ship code - only assets - FileSystem.Mounted.CreateAndMount( EngineFileSystem.Addons, $"/base/assets" ); + FileSystem.Mounted.CreateAndMount( EngineFileSystem.Addons, $"/base/Assets" ); FileSystem.Mounted.CreateAndMount( EngineFileSystem.Root, "/core/" ); } else { - FileSystem.Mounted.CreateAndMount( EngineFileSystem.Addons, "/base/assets/" ); + FileSystem.Mounted.CreateAndMount( EngineFileSystem.Addons, "/base/Assets/" ); FileSystem.Mounted.CreateAndMount( EngineFileSystem.Addons, "/base/code/" ); FileSystem.Mounted.CreateAndMount( EngineFileSystem.Root, "/core/" ); - FileSystem.Mounted.CreateAndMount( EngineFileSystem.Addons, "/citizen/assets/" ); + FileSystem.Mounted.CreateAndMount( EngineFileSystem.Addons, "/citizen/Assets/" ); } } diff --git a/engine/Sandbox.Menu/MenuDll.cs b/engine/Sandbox.Menu/MenuDll.cs index a4496ed7..b3eb28cc 100644 --- a/engine/Sandbox.Menu/MenuDll.cs +++ b/engine/Sandbox.Menu/MenuDll.cs @@ -62,15 +62,15 @@ internal sealed class MenuDll : IMenuDll { // No menu or citizen addon in standalone FileSystem.Mounted.CreateAndMount( EngineFileSystem.Addons, $"/base/code" ); - FileSystem.Mounted.CreateAndMount( EngineFileSystem.Addons, $"/base/assets" ); + FileSystem.Mounted.CreateAndMount( EngineFileSystem.Addons, $"/base/Assets" ); } else { FileSystem.Mounted.CreateAndMount( EngineFileSystem.Addons, "/base/code/" ); - FileSystem.Mounted.CreateAndMount( EngineFileSystem.Addons, "/base/assets/" ); - FileSystem.Mounted.CreateAndMount( EngineFileSystem.Addons, "/menu/code/" ); - FileSystem.Mounted.CreateAndMount( EngineFileSystem.Addons, "/menu/assets/" ); - FileSystem.Mounted.CreateAndMount( EngineFileSystem.Addons, "/citizen/assets/" ); + FileSystem.Mounted.CreateAndMount( EngineFileSystem.Addons, "/base/Assets/" ); + FileSystem.Mounted.CreateAndMount( EngineFileSystem.Addons, "/menu/Code/" ); + FileSystem.Mounted.CreateAndMount( EngineFileSystem.Addons, "/menu/Assets/" ); + FileSystem.Mounted.CreateAndMount( EngineFileSystem.Addons, "/citizen/Assets/" ); } FileSystem.Mounted.CreateAndMount( EngineFileSystem.Root, "/core/" ); diff --git a/engine/Sandbox.Tools/FileSystem.cs b/engine/Sandbox.Tools/FileSystem.cs index 8f3b88d3..b5f0d40e 100644 --- a/engine/Sandbox.Tools/FileSystem.cs +++ b/engine/Sandbox.Tools/FileSystem.cs @@ -79,8 +79,8 @@ public static class FileSystem Content = new AggregateFileSystem(); Content.CreateAndMount( EngineFileSystem.Root, "/core/" ); - Content.CreateAndMount( EngineFileSystem.Root, "/addons/base/assets/" ); - Content.CreateAndMount( EngineFileSystem.Root, "/addons/citizen/assets/" ); + Content.CreateAndMount( EngineFileSystem.Root, "/addons/base/Assets/" ); + Content.CreateAndMount( EngineFileSystem.Root, "/addons/citizen/Assets/" ); Content.Mount( Cloud ); foreach ( var addon in Project.All.Where( x => x.Active ) ) diff --git a/game/addons/menu/code/Modals/PauseMenuModal/GameInfoBox.razor b/game/addons/menu/Code/Modals/PauseMenuModal/GameInfoBox.razor similarity index 100% rename from game/addons/menu/code/Modals/PauseMenuModal/GameInfoBox.razor rename to game/addons/menu/Code/Modals/PauseMenuModal/GameInfoBox.razor diff --git a/game/addons/menu/code/Modals/PauseMenuModal/GameInfoBox.razor.scss b/game/addons/menu/Code/Modals/PauseMenuModal/GameInfoBox.razor.scss similarity index 100% rename from game/addons/menu/code/Modals/PauseMenuModal/GameInfoBox.razor.scss rename to game/addons/menu/Code/Modals/PauseMenuModal/GameInfoBox.razor.scss diff --git a/game/addons/menu/code/Modals/PauseMenuModal/PauseModal.razor b/game/addons/menu/Code/Modals/PauseMenuModal/PauseModal.razor similarity index 100% rename from game/addons/menu/code/Modals/PauseMenuModal/PauseModal.razor rename to game/addons/menu/Code/Modals/PauseMenuModal/PauseModal.razor diff --git a/game/addons/menu/code/Modals/PauseMenuModal/PauseModal.razor.scss b/game/addons/menu/Code/Modals/PauseMenuModal/PauseModal.razor.scss similarity index 100% rename from game/addons/menu/code/Modals/PauseMenuModal/PauseModal.razor.scss rename to game/addons/menu/Code/Modals/PauseMenuModal/PauseModal.razor.scss diff --git a/game/addons/tools/code/Scene/Mesh/MoveModes/ShearMode.cs b/game/addons/tools/Code/Scene/Mesh/MoveModes/ShearMode.cs similarity index 100% rename from game/addons/tools/code/Scene/Mesh/MoveModes/ShearMode.cs rename to game/addons/tools/Code/Scene/Mesh/MoveModes/ShearMode.cs diff --git a/game/addons/tools/code/Scene/Mesh/Tools/CableEditor.cs b/game/addons/tools/Code/Scene/Mesh/Tools/CableEditor.cs similarity index 100% rename from game/addons/tools/code/Scene/Mesh/Tools/CableEditor.cs rename to game/addons/tools/Code/Scene/Mesh/Tools/CableEditor.cs diff --git a/game/addons/tools/code/Scene/Mesh/Tools/DisplacementTool.UI.cs b/game/addons/tools/Code/Scene/Mesh/Tools/DisplacementTool.UI.cs similarity index 100% rename from game/addons/tools/code/Scene/Mesh/Tools/DisplacementTool.UI.cs rename to game/addons/tools/Code/Scene/Mesh/Tools/DisplacementTool.UI.cs diff --git a/game/addons/tools/code/Scene/Mesh/Tools/DisplacementTool.cs b/game/addons/tools/Code/Scene/Mesh/Tools/DisplacementTool.cs similarity index 100% rename from game/addons/tools/code/Scene/Mesh/Tools/DisplacementTool.cs rename to game/addons/tools/Code/Scene/Mesh/Tools/DisplacementTool.cs diff --git a/game/addons/tools/code/Scene/Mesh/Tools/EdgeArchTool.UI.cs b/game/addons/tools/Code/Scene/Mesh/Tools/EdgeArchTool.UI.cs similarity index 100% rename from game/addons/tools/code/Scene/Mesh/Tools/EdgeArchTool.UI.cs rename to game/addons/tools/Code/Scene/Mesh/Tools/EdgeArchTool.UI.cs diff --git a/game/addons/tools/code/Scene/Mesh/Tools/EdgeArchTool.cs b/game/addons/tools/Code/Scene/Mesh/Tools/EdgeArchTool.cs similarity index 100% rename from game/addons/tools/code/Scene/Mesh/Tools/EdgeArchTool.cs rename to game/addons/tools/Code/Scene/Mesh/Tools/EdgeArchTool.cs diff --git a/game/addons/tools/code/Scene/Mesh/Tools/MeshTool.Toolbar.cs b/game/addons/tools/Code/Scene/Mesh/Tools/MeshTool.Toolbar.cs similarity index 100% rename from game/addons/tools/code/Scene/Mesh/Tools/MeshTool.Toolbar.cs rename to game/addons/tools/Code/Scene/Mesh/Tools/MeshTool.Toolbar.cs diff --git a/game/addons/tools/code/Scene/Mesh/Utils/DimensionDisplay.cs b/game/addons/tools/Code/Scene/Mesh/Utils/DimensionDisplay.cs similarity index 100% rename from game/addons/tools/code/Scene/Mesh/Utils/DimensionDisplay.cs rename to game/addons/tools/Code/Scene/Mesh/Utils/DimensionDisplay.cs diff --git a/game/addons/tools/code/Scene/Mesh/Utils/SelectionFrameUtil.cs b/game/addons/tools/Code/Scene/Mesh/Utils/SelectionFrameUtil.cs similarity index 100% rename from game/addons/tools/code/Scene/Mesh/Utils/SelectionFrameUtil.cs rename to game/addons/tools/Code/Scene/Mesh/Utils/SelectionFrameUtil.cs diff --git a/game/addons/tools/code/Scene/Mesh/Widgets/MaterialPaletteWidget.cs b/game/addons/tools/Code/Scene/Mesh/Widgets/MaterialPaletteWidget.cs similarity index 100% rename from game/addons/tools/code/Scene/Mesh/Widgets/MaterialPaletteWidget.cs rename to game/addons/tools/Code/Scene/Mesh/Widgets/MaterialPaletteWidget.cs diff --git a/game/addons/tools/code/Scene/SceneView/ViewportTools.ToolExtensions.cs b/game/addons/tools/Code/Scene/SceneView/ViewportTools.ToolExtensions.cs similarity index 100% rename from game/addons/tools/code/Scene/SceneView/ViewportTools.ToolExtensions.cs rename to game/addons/tools/Code/Scene/SceneView/ViewportTools.ToolExtensions.cs