ident "engine" nativedll engine2.dll // A static function to report exceptions to in C# exceptions "Sandbox.Interop.BindingException" // Management classes will appear under this namespace namespace "Managed.SandboxEngine" // Paths are relative to the def file cpp "../../src/engine2/interop.engine.cpp" hpp "../../src/engine2/interop.engine.h" cs "../Sandbox.Engine/Interop.Engine.cs" include "dbg.h" include "color.h" include "engine/*" include "tier3" include "common/*" include "resources" managed static class Sandbox.Engine.Bootstrap { static void EnvironmentExit( int nCode ); } managed static class Sandbox.Engine.SystemInfo { static void Set( string cpu, ushort processorCount, ulong frequency, ulong totalMemory ); static void SetGpu( string driver, string version, ulong memory ); }