include "mathlib/mathlib.h" include "mathlib/noise.h" include "mathlib/aabb.h" include "mathlib/transform.h" include "physicslib/serialize.h" native struct Vector is Vector3 native struct Vector4D is Vector4 native struct QAngle is Angles native struct Quaternion is Rotation native struct CTransformUnaligned is Transform native struct Rect_t is NativeRect native struct Rect3D_t is Rect3D native struct AABB_t is BBox native struct VMatrix is Matrix native struct RnCapsule_t is Capsule native struct RnSphere_t is Sandbox.Sphere; native struct Vector2D is Vector2 [small] native struct Color is Color32 [small] native struct color24 is Color24