
include "mathlib/mathlib.h"
include "mathlib/noise.h"
include "mathlib/aabb.h"
include "mathlib/transform.h"
include "physicslib/serialize.h"

native struct Vector is Vector3

native struct Vector4D is Vector4
native struct QAngle is Angles
native struct Quaternion is Rotation
native struct CTransformUnaligned is Transform
native struct Rect_t is NativeRect
native struct Rect3D_t is Rect3D
native struct AABB_t is BBox
native struct VMatrix is Matrix
native struct RnCapsule_t is Capsule
native struct RnSphere_t is Sandbox.Sphere;
native struct Vector2D is Vector2

[small]
native struct Color is Color32

[small]
native struct color24 is Color24
