namespace Sandbox.Internal;
public static class GlobalGameNamespace
{
///
/// Log information to console for debugging purposes.
///
public static Diagnostics.Logger Log { get; internal set; } = new( "Generic" );
///
/// Data storage that persists across sessions.
///
[Obsolete( "Use Game.Cookies" )]
public static CookieContainer Cookie => Game.Cookies;
///
/// Allows access to all available types, reflection style.
///
///
/// Thrown when accessed during static constructors.
///
public static TypeLibrary TypeLibrary => Game.TypeLibrary;
}