namespace Sandbox.Internal; public static class GlobalGameNamespace { /// /// Log information to console for debugging purposes. /// public static Diagnostics.Logger Log { get; internal set; } = new( "Generic" ); /// /// Data storage that persists across sessions. /// [Obsolete( "Use Game.Cookies" )] public static CookieContainer Cookie => Game.Cookies; /// /// Allows access to all available types, reflection style. /// /// /// Thrown when accessed during static constructors. /// public static TypeLibrary TypeLibrary => Game.TypeLibrary; }