using Sandbox.UI; namespace Sandbox; public partial class PanelComponent { /// public bool HasClass( string className ) => Panel.HasClass( className ); /// public void RemoveClass( string className ) => Panel.RemoveClass( className ); /// public void AddClass( string className ) => Panel.AddClass( className ); /// public void BindClass( string className, Func func ) => Panel.BindClass( className, func ); /// public void SetClass( string className, bool enabled ) => Panel.SetClass( className, enabled ); }