using Sandbox.UI;
namespace Sandbox;
public partial class PanelComponent
{
///
public bool HasClass( string className ) => Panel.HasClass( className );
///
public void RemoveClass( string className ) => Panel.RemoveClass( className );
///
public void AddClass( string className ) => Panel.AddClass( className );
///
public void BindClass( string className, Func func ) => Panel.BindClass( className, func );
///
public void SetClass( string className, bool enabled ) => Panel.SetClass( className, enabled );
}