namespace Sandbox; /// /// Allows listening to events related to scene loading /// public interface ISceneLoadingEvents : ISceneEvent { /// /// Called before the loading starts /// void BeforeLoad( Scene scene, SceneLoadOptions options ) { } /// /// Called during loading. The game will wait for your task to finish /// Task OnLoad( Scene scene, SceneLoadOptions options ) { return Task.CompletedTask; } /// /// Loading has finished /// void AfterLoad( Scene scene ); }