using Mono.Cecil; using Sandbox.Engine; using Sandbox.Internal; namespace Sandbox.Network; internal partial class NetworkSystem { internal TypeLibrary TypeLibrary { get; private set; } internal void Serialize( T data, ref ByteStream bs ) { TypeLibrary.ToBytes( data, ref bs ); } internal T Deserialize( ReadOnlySpan data ) { return TypeLibrary.FromBytes( data ); } }