namespace Sandbox.Network; /// /// An empty connection that can be used for testing and optimizing processing. /// Messages can not actually be sent to it, and it won't receive any either. Other clients /// will be unaware of it. /// internal class EmptyConnection : Connection { public override string Address => "empty"; public override string Name => "empty"; public override bool IsHost => false; internal override void InternalClose( int closeCode, string closeReason ) { } internal override void InternalRecv( NetworkSystem.MessageHandler handler ) { } internal override void InternalSend( ByteStream stream, NetFlags flags ) { } public EmptyConnection( Guid id ) { Id = id; } }