using Sandbox; using System; using System.Linq; namespace GameObjects; [TestClass] public class Camera { [TestMethod] public void MainCamera() { var scene = new Scene(); using var sceneScope = scene.Push(); Assert.IsNull( scene.Camera ); var go = scene.CreateObject(); var cam = go.Components.Create(); Assert.IsNotNull( scene.Camera ); go.Destroy(); scene.ProcessDeletes(); Assert.IsNull( scene.Camera ); } }