using System; namespace TestTexture; [TestClass] public class TextureTest { [TestMethod] public void Copy() { var src = Texture.Create( 1, 1 ).Finish(); var dst = Texture.Create( 1, 1 ).Finish(); try { Graphics.CopyTexture( src, dst ); } catch ( Exception ex ) { Assert.Fail( $"Valid CopyTexture call threw an exception: {ex}" ); } try { Graphics.CopyTexture( src, dst, srcMipSlice: 0, srcArraySlice: 0, dstMipSlice: 0, dstArraySlice: 0 ); } catch ( Exception ex ) { Assert.Fail( $"Valid CopyTexture call threw an exception: {ex}" ); } // Out-of-range mip on src Assert.ThrowsException( () => { Graphics.CopyTexture( src, dst, srcMipSlice: 1, srcArraySlice: 0, dstMipSlice: 0, dstArraySlice: 0 ); } ); // Out-of-range array slice on src Assert.ThrowsException( () => { Graphics.CopyTexture( src, dst, srcMipSlice: 0, srcArraySlice: 1, dstMipSlice: 0, dstArraySlice: 0 ); } ); // Out-of-range mip on dst Assert.ThrowsException( () => { Graphics.CopyTexture( src, dst, srcMipSlice: 0, srcArraySlice: 0, dstMipSlice: 1, dstArraySlice: 0 ); } ); // Out-of-range array slice on dst Assert.ThrowsException( () => { Graphics.CopyTexture( src, dst, srcMipSlice: 0, srcArraySlice: 0, dstMipSlice: 0, dstArraySlice: 1 ); } ); } }