using System; namespace Editor.MapDoc; [Flags] internal enum TransformFlags { None = 0, LockMaterial = (1 << 0), LockMaterialScale = (1 << 1), LockMaterialComponent = (1 << 2), Local = (1 << 3), Scale = (1 << 4), ScaleUniform = (1 << 5), Rotate = (1 << 6), Extrude = (1 << 7), SkipChildren = (1 << 8), };