using Sandbox.Utility; namespace Editor; public static partial class EditorUtility { /// /// Load a float bitmap. This is usually a png, tga, exr, psd /// public static FloatBitmap LoadBitmap( string filename ) { var bm = FloatBitMap_t.Create(); if ( !bm.LoadFromFile( filename, FBMGammaType_t.FBM_GAMMA_LINEAR ) ) { bm.Delete(); return default; } return new FloatBitmap( bm ); } }