
#include "mapdoclib/mapinstance.h"

// This is inherited from : CMapEntityIONode but I haven't done a bind for that
// And I'm not sure if we even need anything from it yet.

[Handle:Editor.MapDoc.MapInstance]
native class CMapInstance as NativeMapDoc.CMapInstance : CMapNode
{
	void SetTarget( CMapNode node );
	CMapNode GetTarget();
}