#include "assetpreview/iassetpreviewsystem.h" native static accessor g_pAssetPreviewSystem as IAssetPreviewSystem { bool RenderAssetThumbnail( IAsset pAsset, QPixmap targetPixmap ); void OnThumbnailGenerated( IAsset asset, QPixmap renderedPixmap ); IModel GetModelForAsset( IAsset pAsset ); }