include "dbg.h" include "convar.h" native class CUtlVector as NativeEngine.CUtlVectorString { void DeleteThis(); [delete] static CUtlVectorString Create( int growsize, int initialcapacity ); [new] int Count(); void SetCount( int count ); CUtlString Element( int i ); } native class CUtlVector as NativeEngine.CUtlVectorVector { void DeleteThis(); [delete] static CUtlVectorVector Create( int growsize, int initialcapacity ); [new] int Count(); void SetCount( int count ); Vector Element( int i ); } native class CUtlVector as NativeEngine.CUtlVectorFloat { void DeleteThis(); [delete] static CUtlVectorFloat Create( int growsize, int initialcapacity ); [new] int Count(); void SetCount( int count ); float Element( int i ); } native class CUtlVector as NativeEngine.CUtlVectorUInt32 { void DeleteThis(); [delete] static CUtlVectorUInt32 Create( int growsize, int initialcapacity ); [new] int Count(); void SetCount( int count ); uint Element( int i ); }