
#include "assetpreview/iassetpreviewsystem.h"

native static accessor g_pAssetPreviewSystem as IAssetPreviewSystem
{
	bool RenderAssetThumbnail( IAsset pAsset, QPixmap targetPixmap );
	void OnThumbnailGenerated( IAsset asset, QPixmap renderedPixmap );

	IModel GetModelForAsset( IAsset pAsset );
}
