mirror of
https://github.com/Facepunch/sbox-public.git
synced 2026-04-18 13:29:22 -04:00
- "Save as Model" in Mapping Tool now uses the model's origin instead of the worlds origin. - The exported vmdl now supports Mesh, Hull, or None for collision types (based on the selected MeshComponent) instead of always including a mesh collider.