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34 lines
922 B
Modula-2
34 lines
922 B
Modula-2
shaderdir "../game/core/shaders/"
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output "../src/common/vfx/interop.shaders.h"
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whitelist "ambient_cube.fxc"
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whitelist "baked_lighting_constants.fxc"
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whitelist "bindlessfastpath.fxc"
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whitelist "common/pixel_blend.hlsl"
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whitelist "common/pixel.config.hlsl"
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whitelist "common/pixel.hlsl"
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whitelist "encoded_normals.fxc"
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whitelist "instancing.fxc"
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whitelist "light_probe_volume.fxc"
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whitelist "lighting_model.fxc"
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whitelist "math_general.fxc"
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whitelist "morph.fxc"
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whitelist "msaa_offsets.fxc"
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whitelist "pcss.fxc"
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whitelist "reflection.fxc"
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whitelist "sbox_lighting.fxc"
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whitelist "sfm_lighting_nocombos.fxc"
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whitelist "sky.fxc"
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whitelist "sun_shadowing.fxc"
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whitelist "texture_blending.fxc"
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whitelist "transform_buffer.fxc"
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whitelist "turbo.fxc"
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whitelist "volumetric_fog.fxc"
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whitelist "vs_decompress.fxc"
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whitelist "sheet_sampling.fxc"
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whitelist "octohedral_encoding.fxc"
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whitelist "ffd.fxc"
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document "vr_lighting.fxc"
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