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sbox-public/engine/Sandbox.Engine/Systems/Audio/SteamAudio
Lorenz Junglas ac6e176a0d Reduce smoothdamp usage in audio components (#3881)
* Add MathX.ExponentialDecay, similar to our C++ version of it
* Replace SmoothDamp usage in audio components with expdecay
2026-01-23 10:30:00 +01:00
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2026-01-20 18:48:09 +01:00