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This commit imports the C# engine code and game files, excluding C++ source code. [Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
14 lines
424 B
C#
14 lines
424 B
C#
/// <summary>
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/// <para>
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/// If set on a type, it (and its descendants) can be created
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/// and manipulated via the TypeLibrary system, and therefore also in action graphs.
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/// </para>
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/// <para>
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/// Note that this is only useful for our internal libraries because
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/// everything in compiled (addons) assemblies is accessible anyway.
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/// </para>
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/// </summary>
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internal sealed class ExposeAttribute : System.Attribute
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{
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}
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