Files
sbox-public/engine/Sandbox.System/Attributes/EnumButtonGroupAttribute.cs
Sam Pavlovic 9066f38917 Added baking to EnvmapProbe
* Added ability to bake envmap textures
* Added Scene.Editor.GetSceneFolder() - allows saving baked resources for scene
* Envmaps are represented with a shiny sphere now instead of a handle
* Fixed Enum Dropdown being the wrong color
* Added [EnumButtonGroup]
* Added GroupButtonControlWidget
* Added Editor.EditorSystem (accessible via Application.Editor)
* Can place [Menu] attributes in game code (was previously in tools only)
* Added "Scene/Bake Envmaps" option
2026-01-19 08:09:13 +00:00

12 lines
249 B
C#

namespace Sandbox;
/// <summary>
/// Forces an enum property to be shown as a group of buttons.
/// </summary>
[AttributeUsage( AttributeTargets.Property | AttributeTargets.Field )]
public class EnumButtonGroupAttribute : System.Attribute
{
}