mirror of
https://github.com/Facepunch/sbox-public.git
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This commit imports the C# engine code and game files, excluding C++ source code. [Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
98 lines
1.5 KiB
Modula-2
98 lines
1.5 KiB
Modula-2
native class QEvent
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{
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void accept();
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void ignore();
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bool isAccepted();
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bool spontaneous();
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void setAccepted(bool accepted);
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}
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native class QInputEvent : QEvent
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{
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Qt::KeyboardModifiers modifiers();
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ulong timestamp();
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}
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native class QMouseEvent : QInputEvent
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{
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QPointF localPos();
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QPointF windowPos();
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QPointF screenPos();
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Qt::MouseButtons buttons();
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Qt::MouseButtons button();
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}
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native class QWheelEvent : QInputEvent
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{
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QPoint pixelDelta();
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QPoint angleDelta();
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QPointF position();
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QPointF globalPosition();
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Qt::MouseButtons buttons();
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}
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native class QContextMenuEvent : QInputEvent
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{
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QPointF pos();
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QPointF globalPos();
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}
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native class QKeyEvent : QInputEvent
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{
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QString text();
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bool isAutoRepeat();
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int count();
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int key();
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uint nativeModifiers();
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uint nativeScanCode();
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uint nativeVirtualKey();
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}
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native class QResizeEvent : QEvent
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{
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QSize size();
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QSize oldSize();
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}
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native class QMoveEvent : QEvent
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{
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QPoint pos();
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QPoint oldPos();
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}
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native enum Qt::DropAction as Editor.DropAction;
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native class QDropEvent : QEvent
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{
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void acceptProposedAction();
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QMimeData mimeData();
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QObject source();
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QPoint pos();
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Qt::MouseButtons mouseButtons();
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Qt::KeyboardModifiers keyboardModifiers();
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Qt::DropAction dropAction();
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void setDropAction(Qt::DropAction action);
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}
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native class QDragMoveEvent : QDropEvent
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{
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}
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native class QDragEnterEvent : QDragMoveEvent
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{
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}
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native class QDragLeaveEvent : QEvent
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{
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}
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native enum QEvent::Type as Native.EventType;
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