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This commit imports the C# engine code and game files, excluding C++ source code. [Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
24 lines
577 B
C#
24 lines
577 B
C#
namespace Sandbox.Mounting;
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/// <summary>
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/// Allows hinting about resources, how they can be used
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/// </summary>
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[Flags]
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public enum ResourceFlags
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{
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/// <summary>
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/// Hide in game stuff, this is just for developers. Show only in the asset browser.
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/// </summary>
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DeveloperOnly = 1 << 0,
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/// <summary>
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/// This isn't a ragdoll. Never treat it as one.
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/// </summary>
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NeverRagdoll = 1 << 1,
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/// <summary>
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/// This isn't solid. It shouldn't have any physics. In Sandbox mode it should have a handle that lets you move it around.
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/// </summary>
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Effect = 1 << 2
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}
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