Files
sbox-public/engine/Sandbox.CodeUpgrader.Test/Tests/FixerTest.cs
s&box team 71f266059a Open source release
This commit imports the C# engine code and game files, excluding C++ source code.

[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00

26 lines
1.0 KiB
C#

using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CodeFixes;
using Microsoft.CodeAnalysis.CSharp.Testing;
using Microsoft.CodeAnalysis.Diagnostics;
using Microsoft.CodeAnalysis.Testing;
namespace Sandbox.CodeUpgrader;
public class FixerTest<T, TFix> : IFixerTest where T : DiagnosticAnalyzer, new() where TFix : CodeFixProvider, new()
{
public async Task Test( string oldcode, string fixedcode )
{
var test = new CSharpCodeFixTest<T, TFix, DefaultVerifier>
{
ReferenceAssemblies = ReferenceAssemblies.NetStandard.NetStandard20,
TestCode = oldcode,
FixedCode = fixedcode,
};
test.TestState.AdditionalReferences.Add( MetadataReference.CreateFromFile( typeof( Sandbox.Internal.GlobalGameNamespace ).Assembly.Location ) );
test.TestState.AdditionalReferences.Add( MetadataReference.CreateFromFile( typeof( Sandbox.ConCmdAttribute ).Assembly.Location ) );
test.TestState.AdditionalReferences.Add( MetadataReference.CreateFromFile( typeof( NetFlags ).Assembly.Location ) );
await test.RunAsync();
}
}