Files
sbox-public/engine/Sandbox.CodeUpgrader/Upgraders/BroadcastAttribute.cs
s&box team 71f266059a Open source release
This commit imports the C# engine code and game files, excluding C++ source code.

[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00

191 lines
4.5 KiB
C#

namespace Sandbox.CodeUpgrader;
[DiagnosticAnalyzer( LanguageNames.CSharp )]
public partial class BroadcastAttributeAnalyzer : Analyzer
{
public override DiagnosticDescriptor Rule => Diagnostics.BroadcastAttribute;
public override void Init( AnalysisContext context )
{
context.RegisterSyntaxNodeAction( AnalyzeNode, SyntaxKind.Attribute );
}
void AnalyzeNode( SyntaxNodeAnalysisContext context )
{
var attributeSyntax = (AttributeSyntax)context.Node;
// Check if the attribute name is "Broadcast"
if ( attributeSyntax.Name.ToString() == "Broadcast" || attributeSyntax.Name.ToString() == "Sandbox.Broadcast" )
{
var diagnostic = Diagnostic.Create( Rule, attributeSyntax.GetLocation() );
context.ReportDiagnostic( diagnostic );
}
}
public override async Task RunTests( IAnalyzerTest tester )
{
await tester.TestWithMarkup( """
using Sandbox;
public class MyClass
{
[[|Broadcast|]]
public void RunIt(){}
}
""" );
await tester.TestWithMarkup( """
using Sandbox;
public class MyClass
{
[[|Sandbox.Broadcast|]]
public void RunIt(){}
}
""" );
await tester.TestWithMarkup( """
using Sandbox;
public class MyClass
{
[[|Broadcast( NetPermission.OwnerOnly )|]]
public void RunIt(){}
}
""" );
await tester.TestWithMarkup( """
using Sandbox;
public class MyClass
{
[Rpc.Broadcast]
public void RunIt(){}
}
""" );
}
}
[ExportCodeFixProvider( LanguageNames.CSharp ), Shared]
public class BroadcastAttributeFix : Fixer<BroadcastAttributeAnalyzer>
{
public override async Task RegisterCodeFixesAsync( CodeFixContext context )
{
var root = await context.Document.GetSyntaxRootAsync( context.CancellationToken ).ConfigureAwait( false );
// Locate the diagnostic in the source code
var diagnostic = context.Diagnostics.First();
var diagnosticSpan = diagnostic.Location.SourceSpan;
// Find the attribute syntax node
var attributeNode = root.FindToken( diagnosticSpan.Start ).Parent.AncestorsAndSelf()
.OfType<AttributeSyntax>()
.FirstOrDefault();
if ( attributeNode == null ) return;
var action = CodeAction.Create(
title: "Upgrade To [Rpc.Broadcast]",
createChangedDocument: c => ChangeAttributeAsync( context.Document, attributeNode ),
equivalenceKey: "ChangeBroadcastToRpc",
priority: CodeActionPriority.High );
// Register a code action that will invoke the fix
context.RegisterCodeFix( action, diagnostic );
}
private async Task<Document> ChangeAttributeAsync( Document document, AttributeSyntax attributeNode )
{
// Create the new attribute syntax
var rpcAttribute = SyntaxFactory.Attribute(
SyntaxFactory.ParseName( "Rpc.Broadcast" )
);
// If we have arguments, convert them to flags
if ( attributeNode.ArgumentList != null )
{
string flags = "";
foreach ( var a in attributeNode.ArgumentList.Arguments )
{
if ( a.ToFullString().Contains( "NetPermission.HostOnly" ) ) flags = "NetFlags.HostOnly";
if ( a.ToFullString().Contains( "NetPermission.OwnerOnly" ) ) flags = "NetFlags.OwnerOnly";
}
if ( flags is not null )
{
var flagList = SyntaxFactory.ParseAttributeArgumentList( $"( {flags} )" );
rpcAttribute = rpcAttribute.WithArgumentList( flagList );
}
}
// Replace the old attribute with the new one
var root = await document.GetSyntaxRootAsync( default );
var newRoot = root.ReplaceNode( attributeNode, rpcAttribute );
// Return the updated document
return document.WithSyntaxRoot( newRoot );
}
public override async Task RunTests( IFixerTest tester )
{
await tester.Test( """
using Sandbox;
public class MyClass
{
[[|Broadcast|]]
public void RunIt(){}
}
""",
"""
using Sandbox;
public class MyClass
{
[[|Rpc.Broadcast|]]
public void RunIt(){}
}
""" );
await tester.Test( """
using Sandbox;
public class MyClass
{
[[|Broadcast( Permission = NetPermission.OwnerOnly )|]]
public void RunIt(){}
}
""",
"""
using Sandbox;
public class MyClass
{
[[|Rpc.Broadcast( NetFlags.OwnerOnly )|]]
public void RunIt(){}
}
""" );
await tester.Test( """
using Sandbox;
public class MyClass
{
[[|Broadcast( Permission = NetPermission.HostOnly )|]]
public void RunIt(){}
}
""",
"""
using Sandbox;
public class MyClass
{
[[|Rpc.Broadcast( NetFlags.HostOnly )|]]
public void RunIt(){}
}
""" );
}
}