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sbox-public/engine/Sandbox.Compiling.Test/Sandbox.Compiling.Test.csproj
s&box team 71f266059a Open source release
This commit imports the C# engine code and game files, excluding C++ source code.

[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00

41 lines
1.5 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net10.0</TargetFramework>
<NoWarn>1701;1702;1591</NoWarn>
<IsPackable>false</IsPackable>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
<IsTestProject>true</IsTestProject>
<IsPublishable>false</IsPublishable>
</PropertyGroup>
<PropertyGroup Condition="'$(BuildingForLiveUnitTesting)' == 'true'">
<DefineConstants>$(DefineConstants);LIVE_UNIT_TEST</DefineConstants>
</PropertyGroup>
<ItemGroup>
<Compile Remove="data\**\*.cs" />
<None Include="data\**\*.*" CopyToOutputDirectory="Always" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.12.0" />
<PackageReference Include="MSTest.TestAdapter" Version="3.6.4" />
<PackageReference Include="MSTest.TestFramework" Version="3.6.4" />
<PackageReference Include="coverlet.collector" Version="6.0.2">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Sandbox.Compiling\Sandbox.Compiling.csproj" />
<ProjectReference Include="..\Sandbox.Engine\Sandbox.Engine.csproj" />
<ProjectReference Include="..\Sandbox.Hotload\Sandbox.Hotload.csproj" />
<ProjectReference Include="..\Sandbox.System\Sandbox.System.csproj" />
<ProjectReference Include="..\Sandbox.Tools\Sandbox.Tools.csproj" />
</ItemGroup>
</Project>