Files
sbox-public/engine/Sandbox.Engine/Platform/Steam/Generated/SteamCallbacks.cs
s&box team 71f266059a Open source release
This commit imports the C# engine code and game files, excluding C++ source code.

[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00

2819 lines
118 KiB
C#

using System;
using System.Runtime.InteropServices;
using System.Linq;
using Steamworks.Data;
using System.Threading.Tasks;
namespace Steamworks.Data
{
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct SteamServersConnected_t : ICallbackData
{
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( SteamServersConnected_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.SteamServersConnected;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct SteamServerConnectFailure_t : ICallbackData
{
internal Result Result; // m_eResult EResult
[MarshalAs( UnmanagedType.I1 )]
internal bool StillRetrying; // m_bStillRetrying bool
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( SteamServerConnectFailure_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.SteamServerConnectFailure;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct SteamServersDisconnected_t : ICallbackData
{
internal Result Result; // m_eResult EResult
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( SteamServersDisconnected_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.SteamServersDisconnected;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct ClientGameServerDeny_t : ICallbackData
{
internal uint AppID; // m_uAppID uint32
internal uint GameServerIP; // m_unGameServerIP uint32
internal ushort GameServerPort; // m_usGameServerPort uint16
internal ushort Secure; // m_bSecure uint16
internal uint Reason; // m_uReason uint32
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( ClientGameServerDeny_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.ClientGameServerDeny;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct IPCFailure_t : ICallbackData
{
internal byte FailureType; // m_eFailureType uint8
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( IPCFailure_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.IPCFailure;
#endregion
internal enum EFailureType : int
{
FlushedCallbackQueue = 0,
PipeFail = 1,
}
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct LicensesUpdated_t : ICallbackData
{
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( LicensesUpdated_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.LicensesUpdated;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPackSize )]
internal struct ValidateAuthTicketResponse_t : ICallbackData
{
internal ulong SteamID; // m_SteamID CSteamID
internal AuthResponse AuthSessionResponse; // m_eAuthSessionResponse EAuthSessionResponse
internal ulong OwnerSteamID; // m_OwnerSteamID CSteamID
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( ValidateAuthTicketResponse_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.ValidateAuthTicketResponse;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct MicroTxnAuthorizationResponse_t : ICallbackData
{
internal uint AppID; // m_unAppID uint32
internal ulong OrderID; // m_ulOrderID uint64
internal byte Authorized; // m_bAuthorized uint8
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( MicroTxnAuthorizationResponse_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.MicroTxnAuthorizationResponse;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct EncryptedAppTicketResponse_t : ICallbackData
{
internal Result Result; // m_eResult EResult
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( EncryptedAppTicketResponse_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.EncryptedAppTicketResponse;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct GetAuthSessionTicketResponse_t : ICallbackData
{
internal uint AuthTicket; // m_hAuthTicket HAuthTicket
internal Result Result; // m_eResult EResult
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( GetAuthSessionTicketResponse_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.GetAuthSessionTicketResponse;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal unsafe struct GetTicketForWebApiResponse_t : ICallbackData
{
internal uint AuthTicket; // m_hAuthTicket HAuthTicket
internal Result Result; // m_eResult EResult
public int TicketSize;
public fixed byte TicketBuffer[2560];
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( GetTicketForWebApiResponse_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.GetAuthSessionTicketResponse;
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct GameWebCallback_t : ICallbackData
{
internal string URLUTF8() => System.Text.Encoding.UTF8.GetString( URL, 0, System.Array.IndexOf<byte>( URL, 0 ) );
[MarshalAs( UnmanagedType.ByValArray, SizeConst = 256 )] // byte[] m_szURL
internal byte[] URL; // m_szURL char [256]
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( GameWebCallback_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.GameWebCallback;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct StoreAuthURLResponse_t : ICallbackData
{
internal string URLUTF8() => System.Text.Encoding.UTF8.GetString( URL, 0, System.Array.IndexOf<byte>( URL, 0 ) );
[MarshalAs( UnmanagedType.ByValArray, SizeConst = 512 )] // byte[] m_szURL
internal byte[] URL; // m_szURL char [512]
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( StoreAuthURLResponse_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.StoreAuthURLResponse;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct MarketEligibilityResponse_t : ICallbackData
{
[MarshalAs( UnmanagedType.I1 )]
internal bool Allowed; // m_bAllowed bool
internal MarketNotAllowedReasonFlags NotAllowedReason; // m_eNotAllowedReason EMarketNotAllowedReasonFlags
internal uint TAllowedAtTime; // m_rtAllowedAtTime RTime32
internal int CdaySteamGuardRequiredDays; // m_cdaySteamGuardRequiredDays int
internal int CdayNewDeviceCooldown; // m_cdayNewDeviceCooldown int
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( MarketEligibilityResponse_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.MarketEligibilityResponse;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct DurationControl_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal AppId Appid; // m_appid AppId_t
[MarshalAs( UnmanagedType.I1 )]
internal bool Applicable; // m_bApplicable bool
internal int CsecsLast5h; // m_csecsLast5h int32
internal DurationControlProgress Progress; // m_progress EDurationControlProgress
internal DurationControlNotification Otification; // m_notification EDurationControlNotification
internal int CsecsToday; // m_csecsToday int32
internal int CsecsRemaining; // m_csecsRemaining int32
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( DurationControl_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.DurationControl;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct PersonaStateChange_t : ICallbackData
{
internal ulong SteamID; // m_ulSteamID uint64
internal int ChangeFlags; // m_nChangeFlags int
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( PersonaStateChange_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.PersonaStateChange;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct GameOverlayActivated_t : ICallbackData
{
internal byte Active; // m_bActive uint8
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( GameOverlayActivated_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.GameOverlayActivated;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct GameServerChangeRequested_t : ICallbackData
{
internal string ServerUTF8() => System.Text.Encoding.UTF8.GetString( Server, 0, System.Array.IndexOf<byte>( Server, 0 ) );
[MarshalAs( UnmanagedType.ByValArray, SizeConst = 64 )] // byte[] m_rgchServer
internal byte[] Server; // m_rgchServer char [64]
internal string PasswordUTF8() => System.Text.Encoding.UTF8.GetString( Password, 0, System.Array.IndexOf<byte>( Password, 0 ) );
[MarshalAs( UnmanagedType.ByValArray, SizeConst = 64 )] // byte[] m_rgchPassword
internal byte[] Password; // m_rgchPassword char [64]
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( GameServerChangeRequested_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.GameServerChangeRequested;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct AvatarImageLoaded_t : ICallbackData
{
internal ulong SteamID; // m_steamID CSteamID
internal int Image; // m_iImage int
internal int Wide; // m_iWide int
internal int Tall; // m_iTall int
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( AvatarImageLoaded_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.AvatarImageLoaded;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct ClanOfficerListResponse_t : ICallbackData
{
internal ulong SteamIDClan; // m_steamIDClan CSteamID
internal int COfficers; // m_cOfficers int
internal byte Success; // m_bSuccess uint8
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( ClanOfficerListResponse_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.ClanOfficerListResponse;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct FriendRichPresenceUpdate_t : ICallbackData
{
internal ulong SteamIDFriend; // m_steamIDFriend CSteamID
internal AppId AppID; // m_nAppID AppId_t
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( FriendRichPresenceUpdate_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.FriendRichPresenceUpdate;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct GameRichPresenceJoinRequested_t : ICallbackData
{
internal ulong SteamIDFriend; // m_steamIDFriend CSteamID
internal string ConnectUTF8() => System.Text.Encoding.UTF8.GetString( Connect, 0, System.Array.IndexOf<byte>( Connect, 0 ) );
[MarshalAs( UnmanagedType.ByValArray, SizeConst = 256 )] // byte[] m_rgchConnect
internal byte[] Connect; // m_rgchConnect char [256]
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( GameRichPresenceJoinRequested_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.GameRichPresenceJoinRequested;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPackSize )]
internal struct GameConnectedClanChatMsg_t : ICallbackData
{
internal ulong SteamIDClanChat; // m_steamIDClanChat CSteamID
internal ulong SteamIDUser; // m_steamIDUser CSteamID
internal int MessageID; // m_iMessageID int
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( GameConnectedClanChatMsg_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.GameConnectedClanChatMsg;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPackSize )]
internal struct GameConnectedChatJoin_t : ICallbackData
{
internal ulong SteamIDClanChat; // m_steamIDClanChat CSteamID
internal ulong SteamIDUser; // m_steamIDUser CSteamID
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( GameConnectedChatJoin_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.GameConnectedChatJoin;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPackSize )]
internal struct GameConnectedChatLeave_t : ICallbackData
{
internal ulong SteamIDClanChat; // m_steamIDClanChat CSteamID
internal ulong SteamIDUser; // m_steamIDUser CSteamID
[MarshalAs( UnmanagedType.I1 )]
internal bool Kicked; // m_bKicked bool
[MarshalAs( UnmanagedType.I1 )]
internal bool Dropped; // m_bDropped bool
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( GameConnectedChatLeave_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.GameConnectedChatLeave;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct DownloadClanActivityCountsResult_t : ICallbackData
{
[MarshalAs( UnmanagedType.I1 )]
internal bool Success; // m_bSuccess bool
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( DownloadClanActivityCountsResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.DownloadClanActivityCountsResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct JoinClanChatRoomCompletionResult_t : ICallbackData
{
internal ulong SteamIDClanChat; // m_steamIDClanChat CSteamID
internal RoomEnter ChatRoomEnterResponse; // m_eChatRoomEnterResponse EChatRoomEnterResponse
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( JoinClanChatRoomCompletionResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.JoinClanChatRoomCompletionResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct GameConnectedFriendChatMsg_t : ICallbackData
{
internal ulong SteamIDUser; // m_steamIDUser CSteamID
internal int MessageID; // m_iMessageID int
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( GameConnectedFriendChatMsg_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.GameConnectedFriendChatMsg;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPackSize )]
internal struct FriendsGetFollowerCount_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal ulong SteamID; // m_steamID CSteamID
internal int Count; // m_nCount int
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( FriendsGetFollowerCount_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.FriendsGetFollowerCount;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPackSize )]
internal struct FriendsIsFollowing_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal ulong SteamID; // m_steamID CSteamID
[MarshalAs( UnmanagedType.I1 )]
internal bool IsFollowing; // m_bIsFollowing bool
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( FriendsIsFollowing_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.FriendsIsFollowing;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPackSize )]
internal struct FriendsEnumerateFollowingList_t : ICallbackData
{
internal Result Result; // m_eResult EResult
[MarshalAs( UnmanagedType.ByValArray, SizeConst = 50, ArraySubType = UnmanagedType.U8 )]
internal ulong[] GSteamID; // m_rgSteamID CSteamID [50]
internal int ResultsReturned; // m_nResultsReturned int32
internal int TotalResultCount; // m_nTotalResultCount int32
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( FriendsEnumerateFollowingList_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.FriendsEnumerateFollowingList;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct SetPersonaNameResponse_t : ICallbackData
{
[MarshalAs( UnmanagedType.I1 )]
internal bool Success; // m_bSuccess bool
[MarshalAs( UnmanagedType.I1 )]
internal bool LocalSuccess; // m_bLocalSuccess bool
internal Result Result; // m_result EResult
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( SetPersonaNameResponse_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.SetPersonaNameResponse;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct UnreadChatMessagesChanged_t : ICallbackData
{
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( UnreadChatMessagesChanged_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.UnreadChatMessagesChanged;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct OverlayBrowserProtocolNavigation_t : ICallbackData
{
internal string RgchURIUTF8() => System.Text.Encoding.UTF8.GetString( RgchURI, 0, System.Array.IndexOf<byte>( RgchURI, 0 ) );
[MarshalAs( UnmanagedType.ByValArray, SizeConst = 1024 )] // byte[] rgchURI
internal byte[] RgchURI; // rgchURI char [1024]
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( OverlayBrowserProtocolNavigation_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.OverlayBrowserProtocolNavigation;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct EquippedProfileItems_t : ICallbackData
{
internal Result Result;
internal ulong SteamID;
internal bool HasAnimatedAvatar;
internal bool HasAvatarFrame;
internal bool HasProfileModifier;
internal bool HasProfileBackground;
internal bool HasMiniProfileBackground;
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( EquippedProfileItems_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.EquippedProfileItems;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct IPCountry_t : ICallbackData
{
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( IPCountry_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.IPCountry;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct LowBatteryPower_t : ICallbackData
{
internal byte MinutesBatteryLeft; // m_nMinutesBatteryLeft uint8
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( LowBatteryPower_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.LowBatteryPower;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct SteamAPICallCompleted_t : ICallbackData
{
internal ulong AsyncCall; // m_hAsyncCall SteamAPICall_t
internal int Callback; // m_iCallback int
internal uint ParamCount; // m_cubParam uint32
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( SteamAPICallCompleted_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.SteamAPICallCompleted;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct SteamShutdown_t : ICallbackData
{
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( SteamShutdown_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.SteamShutdown;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct CheckFileSignature_t : ICallbackData
{
internal CheckFileSignature CheckFileSignature; // m_eCheckFileSignature ECheckFileSignature
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( CheckFileSignature_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.CheckFileSignature;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct GamepadTextInputDismissed_t : ICallbackData
{
[MarshalAs( UnmanagedType.I1 )]
internal bool Submitted; // m_bSubmitted bool
internal uint SubmittedText; // m_unSubmittedText uint32
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( GamepadTextInputDismissed_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.GamepadTextInputDismissed;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct AppResumingFromSuspend_t : ICallbackData
{
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( AppResumingFromSuspend_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.AppResumingFromSuspend;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct LobbyEnter_t : ICallbackData
{
internal ulong SteamIDLobby; // m_ulSteamIDLobby uint64
internal uint GfChatPermissions; // m_rgfChatPermissions uint32
[MarshalAs( UnmanagedType.I1 )]
internal bool Locked; // m_bLocked bool
internal uint EChatRoomEnterResponse; // m_EChatRoomEnterResponse uint32
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( LobbyEnter_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.LobbyEnter;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct LobbyMatchList_t : ICallbackData
{
internal uint LobbiesMatching; // m_nLobbiesMatching uint32
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( LobbyMatchList_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.LobbyMatchList;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct LobbyCreated_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal ulong SteamIDLobby; // m_ulSteamIDLobby uint64
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( LobbyCreated_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.LobbyCreated;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPackSize )]
internal struct RequestPlayersForGameResultCallback_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal ulong LSearchID; // m_ullSearchID uint64
internal ulong SteamIDPlayerFound; // m_SteamIDPlayerFound CSteamID
internal ulong SteamIDLobby; // m_SteamIDLobby CSteamID
internal RequestPlayersForGameResultCallback_t.PlayerAcceptState_t PlayerAcceptState; // m_ePlayerAcceptState RequestPlayersForGameResultCallback_t::PlayerAcceptState_t
internal int PlayerIndex; // m_nPlayerIndex int32
internal int TotalPlayersFound; // m_nTotalPlayersFound int32
internal int TotalPlayersAcceptedGame; // m_nTotalPlayersAcceptedGame int32
internal int SuggestedTeamIndex; // m_nSuggestedTeamIndex int32
internal ulong LUniqueGameID; // m_ullUniqueGameID uint64
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( RequestPlayersForGameResultCallback_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.RequestPlayersForGameResultCallback;
#endregion
internal enum PlayerAcceptState_t : int
{
Unknown = 0,
PlayerAccepted = 1,
PlayerDeclined = 2,
}
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct RequestPlayersForGameFinalResultCallback_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal ulong LSearchID; // m_ullSearchID uint64
internal ulong LUniqueGameID; // m_ullUniqueGameID uint64
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( RequestPlayersForGameFinalResultCallback_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.RequestPlayersForGameFinalResultCallback;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPackSize )]
internal struct SubmitPlayerResultResultCallback_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal ulong UllUniqueGameID; // ullUniqueGameID uint64
internal ulong SteamIDPlayer; // steamIDPlayer CSteamID
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( SubmitPlayerResultResultCallback_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.SubmitPlayerResultResultCallback;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct EndGameResultCallback_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal ulong UllUniqueGameID; // ullUniqueGameID uint64
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( EndGameResultCallback_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.EndGameResultCallback;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPackSize )]
internal struct JoinPartyCallback_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal ulong BeaconID; // m_ulBeaconID PartyBeaconID_t
internal ulong SteamIDBeaconOwner; // m_SteamIDBeaconOwner CSteamID
internal string ConnectStringUTF8() => System.Text.Encoding.UTF8.GetString( ConnectString, 0, System.Array.IndexOf<byte>( ConnectString, 0 ) );
[MarshalAs( UnmanagedType.ByValArray, SizeConst = 256 )] // byte[] m_rgchConnectString
internal byte[] ConnectString; // m_rgchConnectString char [256]
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( JoinPartyCallback_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.JoinPartyCallback;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct CreateBeaconCallback_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal ulong BeaconID; // m_ulBeaconID PartyBeaconID_t
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( CreateBeaconCallback_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.CreateBeaconCallback;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPackSize )]
internal struct ReservationNotificationCallback_t : ICallbackData
{
internal ulong BeaconID; // m_ulBeaconID PartyBeaconID_t
internal ulong SteamIDJoiner; // m_steamIDJoiner CSteamID
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( ReservationNotificationCallback_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.ReservationNotificationCallback;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct ChangeNumOpenSlotsCallback_t : ICallbackData
{
internal Result Result; // m_eResult EResult
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( ChangeNumOpenSlotsCallback_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.ChangeNumOpenSlotsCallback;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct AvailableBeaconLocationsUpdated_t : ICallbackData
{
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( AvailableBeaconLocationsUpdated_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.AvailableBeaconLocationsUpdated;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct ActiveBeaconsUpdated_t : ICallbackData
{
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( ActiveBeaconsUpdated_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.ActiveBeaconsUpdated;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct RemoteStorageFileShareResult_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal ulong File; // m_hFile UGCHandle_t
internal string FilenameUTF8() => System.Text.Encoding.UTF8.GetString( Filename, 0, System.Array.IndexOf<byte>( Filename, 0 ) );
[MarshalAs( UnmanagedType.ByValArray, SizeConst = 260 )] // byte[] m_rgchFilename
internal byte[] Filename; // m_rgchFilename char [260]
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( RemoteStorageFileShareResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.RemoteStorageFileShareResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct RemoteStoragePublishFileResult_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal PublishedFileId PublishedFileId; // m_nPublishedFileId PublishedFileId_t
[MarshalAs( UnmanagedType.I1 )]
internal bool UserNeedsToAcceptWorkshopLegalAgreement; // m_bUserNeedsToAcceptWorkshopLegalAgreement bool
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( RemoteStoragePublishFileResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.RemoteStoragePublishFileResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct RemoteStorageDeletePublishedFileResult_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal PublishedFileId PublishedFileId; // m_nPublishedFileId PublishedFileId_t
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( RemoteStorageDeletePublishedFileResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.RemoteStorageDeletePublishedFileResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct RemoteStorageEnumerateUserPublishedFilesResult_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal int ResultsReturned; // m_nResultsReturned int32
internal int TotalResultCount; // m_nTotalResultCount int32
[MarshalAs( UnmanagedType.ByValArray, SizeConst = 50, ArraySubType = UnmanagedType.U8 )]
internal PublishedFileId[] GPublishedFileId; // m_rgPublishedFileId PublishedFileId_t [50]
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( RemoteStorageEnumerateUserPublishedFilesResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.RemoteStorageEnumerateUserPublishedFilesResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct RemoteStorageSubscribePublishedFileResult_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal PublishedFileId PublishedFileId; // m_nPublishedFileId PublishedFileId_t
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( RemoteStorageSubscribePublishedFileResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.RemoteStorageSubscribePublishedFileResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct RemoteStorageEnumerateUserSubscribedFilesResult_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal int ResultsReturned; // m_nResultsReturned int32
internal int TotalResultCount; // m_nTotalResultCount int32
[MarshalAs( UnmanagedType.ByValArray, SizeConst = 50, ArraySubType = UnmanagedType.U8 )]
internal PublishedFileId[] GPublishedFileId; // m_rgPublishedFileId PublishedFileId_t [50]
[MarshalAs( UnmanagedType.ByValArray, SizeConst = 50, ArraySubType = UnmanagedType.U4 )]
internal uint[] GRTimeSubscribed; // m_rgRTimeSubscribed uint32 [50]
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( RemoteStorageEnumerateUserSubscribedFilesResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.RemoteStorageEnumerateUserSubscribedFilesResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct RemoteStorageUnsubscribePublishedFileResult_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal PublishedFileId PublishedFileId; // m_nPublishedFileId PublishedFileId_t
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( RemoteStorageUnsubscribePublishedFileResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.RemoteStorageUnsubscribePublishedFileResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct RemoteStorageUpdatePublishedFileResult_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal PublishedFileId PublishedFileId; // m_nPublishedFileId PublishedFileId_t
[MarshalAs( UnmanagedType.I1 )]
internal bool UserNeedsToAcceptWorkshopLegalAgreement; // m_bUserNeedsToAcceptWorkshopLegalAgreement bool
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( RemoteStorageUpdatePublishedFileResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.RemoteStorageUpdatePublishedFileResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct RemoteStorageDownloadUGCResult_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal ulong File; // m_hFile UGCHandle_t
internal AppId AppID; // m_nAppID AppId_t
internal int SizeInBytes; // m_nSizeInBytes int32
internal string PchFileNameUTF8() => System.Text.Encoding.UTF8.GetString( PchFileName, 0, System.Array.IndexOf<byte>( PchFileName, 0 ) );
[MarshalAs( UnmanagedType.ByValArray, SizeConst = 260 )] // byte[] m_pchFileName
internal byte[] PchFileName; // m_pchFileName char [260]
internal ulong SteamIDOwner; // m_ulSteamIDOwner uint64
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( RemoteStorageDownloadUGCResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.RemoteStorageDownloadUGCResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct RemoteStorageGetPublishedFileDetailsResult_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal PublishedFileId PublishedFileId; // m_nPublishedFileId PublishedFileId_t
internal AppId CreatorAppID; // m_nCreatorAppID AppId_t
internal AppId ConsumerAppID; // m_nConsumerAppID AppId_t
internal string TitleUTF8() => System.Text.Encoding.UTF8.GetString( Title, 0, System.Array.IndexOf<byte>( Title, 0 ) );
[MarshalAs( UnmanagedType.ByValArray, SizeConst = 129 )] // byte[] m_rgchTitle
internal byte[] Title; // m_rgchTitle char [129]
internal string DescriptionUTF8() => System.Text.Encoding.UTF8.GetString( Description, 0, System.Array.IndexOf<byte>( Description, 0 ) );
[MarshalAs( UnmanagedType.ByValArray, SizeConst = 8000 )] // byte[] m_rgchDescription
internal byte[] Description; // m_rgchDescription char [8000]
internal ulong File; // m_hFile UGCHandle_t
internal ulong PreviewFile; // m_hPreviewFile UGCHandle_t
internal ulong SteamIDOwner; // m_ulSteamIDOwner uint64
internal uint TimeCreated; // m_rtimeCreated uint32
internal uint TimeUpdated; // m_rtimeUpdated uint32
internal RemoteStoragePublishedFileVisibility Visibility; // m_eVisibility ERemoteStoragePublishedFileVisibility
[MarshalAs( UnmanagedType.I1 )]
internal bool Banned; // m_bBanned bool
internal string TagsUTF8() => System.Text.Encoding.UTF8.GetString( Tags, 0, System.Array.IndexOf<byte>( Tags, 0 ) );
[MarshalAs( UnmanagedType.ByValArray, SizeConst = 1025 )] // byte[] m_rgchTags
internal byte[] Tags; // m_rgchTags char [1025]
[MarshalAs( UnmanagedType.I1 )]
internal bool TagsTruncated; // m_bTagsTruncated bool
internal string PchFileNameUTF8() => System.Text.Encoding.UTF8.GetString( PchFileName, 0, System.Array.IndexOf<byte>( PchFileName, 0 ) );
[MarshalAs( UnmanagedType.ByValArray, SizeConst = 260 )] // byte[] m_pchFileName
internal byte[] PchFileName; // m_pchFileName char [260]
internal int FileSize; // m_nFileSize int32
internal int PreviewFileSize; // m_nPreviewFileSize int32
internal string URLUTF8() => System.Text.Encoding.UTF8.GetString( URL, 0, System.Array.IndexOf<byte>( URL, 0 ) );
[MarshalAs( UnmanagedType.ByValArray, SizeConst = 256 )] // byte[] m_rgchURL
internal byte[] URL; // m_rgchURL char [256]
internal WorkshopFileType FileType; // m_eFileType EWorkshopFileType
[MarshalAs( UnmanagedType.I1 )]
internal bool AcceptedForUse; // m_bAcceptedForUse bool
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( RemoteStorageGetPublishedFileDetailsResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.RemoteStorageGetPublishedFileDetailsResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct RemoteStorageEnumerateWorkshopFilesResult_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal int ResultsReturned; // m_nResultsReturned int32
internal int TotalResultCount; // m_nTotalResultCount int32
[MarshalAs( UnmanagedType.ByValArray, SizeConst = 50, ArraySubType = UnmanagedType.U8 )]
internal PublishedFileId[] GPublishedFileId; // m_rgPublishedFileId PublishedFileId_t [50]
[MarshalAs( UnmanagedType.ByValArray, SizeConst = 50, ArraySubType = UnmanagedType.R4 )]
internal float[] GScore; // m_rgScore float [50]
internal AppId AppId; // m_nAppId AppId_t
internal uint StartIndex; // m_unStartIndex uint32
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( RemoteStorageEnumerateWorkshopFilesResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.RemoteStorageEnumerateWorkshopFilesResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct RemoteStorageGetPublishedItemVoteDetailsResult_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal PublishedFileId PublishedFileId; // m_unPublishedFileId PublishedFileId_t
internal int VotesFor; // m_nVotesFor int32
internal int VotesAgainst; // m_nVotesAgainst int32
internal int Reports; // m_nReports int32
internal float FScore; // m_fScore float
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( RemoteStorageGetPublishedItemVoteDetailsResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.RemoteStorageGetPublishedItemVoteDetailsResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct RemoteStoragePublishedFileSubscribed_t : ICallbackData
{
internal PublishedFileId PublishedFileId; // m_nPublishedFileId PublishedFileId_t
internal AppId AppID; // m_nAppID AppId_t
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( RemoteStoragePublishedFileSubscribed_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.RemoteStoragePublishedFileSubscribed;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct RemoteStoragePublishedFileUnsubscribed_t : ICallbackData
{
internal PublishedFileId PublishedFileId; // m_nPublishedFileId PublishedFileId_t
internal AppId AppID; // m_nAppID AppId_t
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( RemoteStoragePublishedFileUnsubscribed_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.RemoteStoragePublishedFileUnsubscribed;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct RemoteStoragePublishedFileDeleted_t : ICallbackData
{
internal PublishedFileId PublishedFileId; // m_nPublishedFileId PublishedFileId_t
internal AppId AppID; // m_nAppID AppId_t
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( RemoteStoragePublishedFileDeleted_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.RemoteStoragePublishedFileDeleted;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct RemoteStorageUpdateUserPublishedItemVoteResult_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal PublishedFileId PublishedFileId; // m_nPublishedFileId PublishedFileId_t
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( RemoteStorageUpdateUserPublishedItemVoteResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.RemoteStorageUpdateUserPublishedItemVoteResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct RemoteStorageUserVoteDetails_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal PublishedFileId PublishedFileId; // m_nPublishedFileId PublishedFileId_t
internal WorkshopVote Vote; // m_eVote EWorkshopVote
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( RemoteStorageUserVoteDetails_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.RemoteStorageUserVoteDetails;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct RemoteStorageEnumerateUserSharedWorkshopFilesResult_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal int ResultsReturned; // m_nResultsReturned int32
internal int TotalResultCount; // m_nTotalResultCount int32
[MarshalAs( UnmanagedType.ByValArray, SizeConst = 50, ArraySubType = UnmanagedType.U8 )]
internal PublishedFileId[] GPublishedFileId; // m_rgPublishedFileId PublishedFileId_t [50]
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( RemoteStorageEnumerateUserSharedWorkshopFilesResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.RemoteStorageEnumerateUserSharedWorkshopFilesResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct RemoteStorageSetUserPublishedFileActionResult_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal PublishedFileId PublishedFileId; // m_nPublishedFileId PublishedFileId_t
internal WorkshopFileAction Action; // m_eAction EWorkshopFileAction
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( RemoteStorageSetUserPublishedFileActionResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.RemoteStorageSetUserPublishedFileActionResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct RemoteStorageEnumeratePublishedFilesByUserActionResult_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal WorkshopFileAction Action; // m_eAction EWorkshopFileAction
internal int ResultsReturned; // m_nResultsReturned int32
internal int TotalResultCount; // m_nTotalResultCount int32
[MarshalAs( UnmanagedType.ByValArray, SizeConst = 50, ArraySubType = UnmanagedType.U8 )]
internal PublishedFileId[] GPublishedFileId; // m_rgPublishedFileId PublishedFileId_t [50]
[MarshalAs( UnmanagedType.ByValArray, SizeConst = 50, ArraySubType = UnmanagedType.U4 )]
internal uint[] GRTimeUpdated; // m_rgRTimeUpdated uint32 [50]
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( RemoteStorageEnumeratePublishedFilesByUserActionResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.RemoteStorageEnumeratePublishedFilesByUserActionResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct RemoteStoragePublishFileProgress_t : ICallbackData
{
internal double DPercentFile; // m_dPercentFile double
[MarshalAs( UnmanagedType.I1 )]
internal bool Preview; // m_bPreview bool
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( RemoteStoragePublishFileProgress_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.RemoteStoragePublishFileProgress;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct RemoteStoragePublishedFileUpdated_t : ICallbackData
{
internal PublishedFileId PublishedFileId; // m_nPublishedFileId PublishedFileId_t
internal AppId AppID; // m_nAppID AppId_t
internal ulong Unused; // m_ulUnused uint64
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( RemoteStoragePublishedFileUpdated_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.RemoteStoragePublishedFileUpdated;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct RemoteStorageFileWriteAsyncComplete_t : ICallbackData
{
internal Result Result; // m_eResult EResult
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( RemoteStorageFileWriteAsyncComplete_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.RemoteStorageFileWriteAsyncComplete;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct RemoteStorageFileReadAsyncComplete_t : ICallbackData
{
internal ulong FileReadAsync; // m_hFileReadAsync SteamAPICall_t
internal Result Result; // m_eResult EResult
internal uint Offset; // m_nOffset uint32
internal uint Read; // m_cubRead uint32
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( RemoteStorageFileReadAsyncComplete_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.RemoteStorageFileReadAsyncComplete;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct RemoteStorageLocalFileChange_t : ICallbackData
{
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( RemoteStorageLocalFileChange_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.RemoteStorageLocalFileChange;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPackSize )]
internal struct UserStatsReceived_t : ICallbackData
{
internal ulong GameID; // m_nGameID uint64
internal Result Result; // m_eResult EResult
internal ulong SteamIDUser; // m_steamIDUser CSteamID
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( UserStatsReceived_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.UserStatsReceived;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct UserStatsStored_t : ICallbackData
{
internal ulong GameID; // m_nGameID uint64
internal Result Result; // m_eResult EResult
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( UserStatsStored_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.UserStatsStored;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct UserAchievementStored_t : ICallbackData
{
internal ulong GameID; // m_nGameID uint64
[MarshalAs( UnmanagedType.I1 )]
internal bool GroupAchievement; // m_bGroupAchievement bool
internal string AchievementNameUTF8() => System.Text.Encoding.UTF8.GetString( AchievementName, 0, System.Array.IndexOf<byte>( AchievementName, 0 ) );
[MarshalAs( UnmanagedType.ByValArray, SizeConst = 128 )] // byte[] m_rgchAchievementName
internal byte[] AchievementName; // m_rgchAchievementName char [128]
internal uint CurProgress; // m_nCurProgress uint32
internal uint MaxProgress; // m_nMaxProgress uint32
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( UserAchievementStored_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.UserAchievementStored;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct LeaderboardFindResult_t : ICallbackData
{
internal ulong SteamLeaderboard; // m_hSteamLeaderboard SteamLeaderboard_t
internal byte LeaderboardFound; // m_bLeaderboardFound uint8
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( LeaderboardFindResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.LeaderboardFindResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct LeaderboardScoresDownloaded_t : ICallbackData
{
internal ulong SteamLeaderboard; // m_hSteamLeaderboard SteamLeaderboard_t
internal ulong SteamLeaderboardEntries; // m_hSteamLeaderboardEntries SteamLeaderboardEntries_t
internal int CEntryCount; // m_cEntryCount int
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( LeaderboardScoresDownloaded_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.LeaderboardScoresDownloaded;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct LeaderboardScoreUploaded_t : ICallbackData
{
internal byte Success; // m_bSuccess uint8
internal ulong SteamLeaderboard; // m_hSteamLeaderboard SteamLeaderboard_t
internal int Score; // m_nScore int32
internal byte ScoreChanged; // m_bScoreChanged uint8
internal int GlobalRankNew; // m_nGlobalRankNew int
internal int GlobalRankPrevious; // m_nGlobalRankPrevious int
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( LeaderboardScoreUploaded_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.LeaderboardScoreUploaded;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct NumberOfCurrentPlayers_t : ICallbackData
{
internal byte Success; // m_bSuccess uint8
internal int CPlayers; // m_cPlayers int32
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( NumberOfCurrentPlayers_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.NumberOfCurrentPlayers;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct UserStatsUnloaded_t : ICallbackData
{
internal ulong SteamIDUser; // m_steamIDUser CSteamID
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( UserStatsUnloaded_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.UserStatsUnloaded;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct UserAchievementIconFetched_t : ICallbackData
{
internal GameId GameID; // m_nGameID CGameID
internal string AchievementNameUTF8() => System.Text.Encoding.UTF8.GetString( AchievementName, 0, System.Array.IndexOf<byte>( AchievementName, 0 ) );
[MarshalAs( UnmanagedType.ByValArray, SizeConst = 128 )] // byte[] m_rgchAchievementName
internal byte[] AchievementName; // m_rgchAchievementName char [128]
[MarshalAs( UnmanagedType.I1 )]
internal bool Achieved; // m_bAchieved bool
internal int IconHandle; // m_nIconHandle int
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( UserAchievementIconFetched_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.UserAchievementIconFetched;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct GlobalAchievementPercentagesReady_t : ICallbackData
{
internal ulong GameID; // m_nGameID uint64
internal Result Result; // m_eResult EResult
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( GlobalAchievementPercentagesReady_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.GlobalAchievementPercentagesReady;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct LeaderboardUGCSet_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal ulong SteamLeaderboard; // m_hSteamLeaderboard SteamLeaderboard_t
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( LeaderboardUGCSet_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.LeaderboardUGCSet;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct GlobalStatsReceived_t : ICallbackData
{
internal ulong GameID; // m_nGameID uint64
internal Result Result; // m_eResult EResult
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( GlobalStatsReceived_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.GlobalStatsReceived;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct DlcInstalled_t : ICallbackData
{
internal AppId AppID; // m_nAppID AppId_t
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( DlcInstalled_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.DlcInstalled;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct RegisterActivationCodeResponse_t : ICallbackData
{
internal RegisterActivationCodeResult Result; // m_eResult ERegisterActivationCodeResult
internal uint PackageRegistered; // m_unPackageRegistered uint32
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( RegisterActivationCodeResponse_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.RegisterActivationCodeResponse;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct NewUrlLaunchParameters_t : ICallbackData
{
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( NewUrlLaunchParameters_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.NewUrlLaunchParameters;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct AppProofOfPurchaseKeyResponse_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal uint AppID; // m_nAppID uint32
internal uint CchKeyLength; // m_cchKeyLength uint32
internal string KeyUTF8() => System.Text.Encoding.UTF8.GetString( Key, 0, System.Array.IndexOf<byte>( Key, 0 ) );
[MarshalAs( UnmanagedType.ByValArray, SizeConst = 240 )] // byte[] m_rgchKey
internal byte[] Key; // m_rgchKey char [240]
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( AppProofOfPurchaseKeyResponse_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.AppProofOfPurchaseKeyResponse;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct FileDetailsResult_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal ulong FileSize; // m_ulFileSize uint64
[MarshalAs( UnmanagedType.ByValArray, SizeConst = 20 )] // m_FileSHA
internal byte[] FileSHA; // m_FileSHA uint8 [20]
internal uint Flags; // m_unFlags uint32
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( FileDetailsResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.FileDetailsResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct TimedTrialStatus_t : ICallbackData
{
internal AppId AppID; // m_unAppID AppId_t
[MarshalAs( UnmanagedType.I1 )]
internal bool IsOffline; // m_bIsOffline bool
internal uint SecondsAllowed; // m_unSecondsAllowed uint32
internal uint SecondsPlayed; // m_unSecondsPlayed uint32
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( TimedTrialStatus_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.TimedTrialStatus;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct P2PSessionRequest_t : ICallbackData
{
internal ulong SteamIDRemote; // m_steamIDRemote CSteamID
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( P2PSessionRequest_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.P2PSessionRequest;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct P2PSessionConnectFail_t : ICallbackData
{
internal ulong SteamIDRemote; // m_steamIDRemote CSteamID
internal byte P2PSessionError; // m_eP2PSessionError uint8
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( P2PSessionConnectFail_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.P2PSessionConnectFail;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct ScreenshotReady_t : ICallbackData
{
internal uint Local; // m_hLocal ScreenshotHandle
internal Result Result; // m_eResult EResult
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( ScreenshotReady_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.ScreenshotReady;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct ScreenshotRequested_t : ICallbackData
{
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( ScreenshotRequested_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.ScreenshotRequested;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct PlaybackStatusHasChanged_t : ICallbackData
{
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( PlaybackStatusHasChanged_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.PlaybackStatusHasChanged;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct VolumeHasChanged_t : ICallbackData
{
internal float NewVolume; // m_flNewVolume float
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( VolumeHasChanged_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.VolumeHasChanged;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct MusicPlayerRemoteWillActivate_t : ICallbackData
{
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( MusicPlayerRemoteWillActivate_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.MusicPlayerRemoteWillActivate;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct MusicPlayerRemoteWillDeactivate_t : ICallbackData
{
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( MusicPlayerRemoteWillDeactivate_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.MusicPlayerRemoteWillDeactivate;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct MusicPlayerRemoteToFront_t : ICallbackData
{
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( MusicPlayerRemoteToFront_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.MusicPlayerRemoteToFront;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct MusicPlayerWillQuit_t : ICallbackData
{
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( MusicPlayerWillQuit_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.MusicPlayerWillQuit;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct MusicPlayerWantsPlay_t : ICallbackData
{
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( MusicPlayerWantsPlay_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.MusicPlayerWantsPlay;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct MusicPlayerWantsPause_t : ICallbackData
{
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( MusicPlayerWantsPause_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.MusicPlayerWantsPause;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct MusicPlayerWantsPlayPrevious_t : ICallbackData
{
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( MusicPlayerWantsPlayPrevious_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.MusicPlayerWantsPlayPrevious;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct MusicPlayerWantsPlayNext_t : ICallbackData
{
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( MusicPlayerWantsPlayNext_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.MusicPlayerWantsPlayNext;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct MusicPlayerWantsShuffled_t : ICallbackData
{
[MarshalAs( UnmanagedType.I1 )]
internal bool Shuffled; // m_bShuffled bool
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( MusicPlayerWantsShuffled_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.MusicPlayerWantsShuffled;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct MusicPlayerWantsLooped_t : ICallbackData
{
[MarshalAs( UnmanagedType.I1 )]
internal bool Looped; // m_bLooped bool
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( MusicPlayerWantsLooped_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.MusicPlayerWantsLooped;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct MusicPlayerWantsVolume_t : ICallbackData
{
internal float NewVolume; // m_flNewVolume float
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( MusicPlayerWantsVolume_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.MusicPlayerWantsVolume;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct MusicPlayerSelectsQueueEntry_t : ICallbackData
{
internal int NID; // nID int
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( MusicPlayerSelectsQueueEntry_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.MusicPlayerSelectsQueueEntry;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct MusicPlayerSelectsPlaylistEntry_t : ICallbackData
{
internal int NID; // nID int
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( MusicPlayerSelectsPlaylistEntry_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.MusicPlayerSelectsPlaylistEntry;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct MusicPlayerWantsPlayingRepeatStatus_t : ICallbackData
{
internal int PlayingRepeatStatus; // m_nPlayingRepeatStatus int
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( MusicPlayerWantsPlayingRepeatStatus_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.MusicPlayerWantsPlayingRepeatStatus;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct HTTPRequestCompleted_t : ICallbackData
{
internal uint Request; // m_hRequest HTTPRequestHandle
internal ulong ContextValue; // m_ulContextValue uint64
[MarshalAs( UnmanagedType.I1 )]
internal bool RequestSuccessful; // m_bRequestSuccessful bool
internal HTTPStatusCode StatusCode; // m_eStatusCode EHTTPStatusCode
internal uint BodySize; // m_unBodySize uint32
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( HTTPRequestCompleted_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.HTTPRequestCompleted;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct HTTPRequestHeadersReceived_t : ICallbackData
{
internal uint Request; // m_hRequest HTTPRequestHandle
internal ulong ContextValue; // m_ulContextValue uint64
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( HTTPRequestHeadersReceived_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.HTTPRequestHeadersReceived;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct HTTPRequestDataReceived_t : ICallbackData
{
internal uint Request; // m_hRequest HTTPRequestHandle
internal ulong ContextValue; // m_ulContextValue uint64
internal uint COffset; // m_cOffset uint32
internal uint CBytesReceived; // m_cBytesReceived uint32
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( HTTPRequestDataReceived_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.HTTPRequestDataReceived;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct SteamInputDeviceConnected_t : ICallbackData
{
internal ulong ConnectedDeviceHandle; // m_ulConnectedDeviceHandle InputHandle_t
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( SteamInputDeviceConnected_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.SteamInputDeviceConnected;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct SteamInputDeviceDisconnected_t : ICallbackData
{
internal ulong DisconnectedDeviceHandle; // m_ulDisconnectedDeviceHandle InputHandle_t
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( SteamInputDeviceDisconnected_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.SteamInputDeviceDisconnected;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPackSize )]
internal struct SteamInputConfigurationLoaded_t : ICallbackData
{
internal AppId AppID; // m_unAppID AppId_t
internal ulong DeviceHandle; // m_ulDeviceHandle InputHandle_t
internal ulong MappingCreator; // m_ulMappingCreator CSteamID
internal uint MajorRevision; // m_unMajorRevision uint32
internal uint MinorRevision; // m_unMinorRevision uint32
[MarshalAs( UnmanagedType.I1 )]
internal bool UsesSteamInputAPI; // m_bUsesSteamInputAPI bool
[MarshalAs( UnmanagedType.I1 )]
internal bool UsesGamepadAPI; // m_bUsesGamepadAPI bool
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( SteamInputConfigurationLoaded_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.SteamInputConfigurationLoaded;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct SteamUGCQueryCompleted_t : ICallbackData
{
internal ulong Handle; // m_handle UGCQueryHandle_t
internal Result Result; // m_eResult EResult
internal uint NumResultsReturned; // m_unNumResultsReturned uint32
internal uint TotalMatchingResults; // m_unTotalMatchingResults uint32
[MarshalAs( UnmanagedType.I1 )]
internal bool CachedData; // m_bCachedData bool
internal string NextCursorUTF8() => System.Text.Encoding.UTF8.GetString( NextCursor, 0, System.Array.IndexOf<byte>( NextCursor, 0 ) );
[MarshalAs( UnmanagedType.ByValArray, SizeConst = 256 )] // byte[] m_rgchNextCursor
internal byte[] NextCursor; // m_rgchNextCursor char [256]
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( SteamUGCQueryCompleted_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.SteamUGCQueryCompleted;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct SteamUGCRequestUGCDetailsResult_t : ICallbackData
{
internal SteamUGCDetails_t Details; // m_details SteamUGCDetails_t
[MarshalAs( UnmanagedType.I1 )]
internal bool CachedData; // m_bCachedData bool
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( SteamUGCRequestUGCDetailsResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.SteamUGCRequestUGCDetailsResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct CreateItemResult_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal PublishedFileId PublishedFileId; // m_nPublishedFileId PublishedFileId_t
[MarshalAs( UnmanagedType.I1 )]
internal bool UserNeedsToAcceptWorkshopLegalAgreement; // m_bUserNeedsToAcceptWorkshopLegalAgreement bool
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( CreateItemResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.CreateItemResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct SubmitItemUpdateResult_t : ICallbackData
{
internal Result Result; // m_eResult EResult
[MarshalAs( UnmanagedType.I1 )]
internal bool UserNeedsToAcceptWorkshopLegalAgreement; // m_bUserNeedsToAcceptWorkshopLegalAgreement bool
internal PublishedFileId PublishedFileId; // m_nPublishedFileId PublishedFileId_t
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( SubmitItemUpdateResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.SubmitItemUpdateResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct ItemInstalled_t : ICallbackData
{
internal AppId AppID; // m_unAppID AppId_t
internal PublishedFileId PublishedFileId; // m_nPublishedFileId PublishedFileId_t
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( ItemInstalled_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.ItemInstalled;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct DownloadItemResult_t : ICallbackData
{
internal AppId AppID; // m_unAppID AppId_t
internal PublishedFileId PublishedFileId; // m_nPublishedFileId PublishedFileId_t
internal Result Result; // m_eResult EResult
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( DownloadItemResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.DownloadItemResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct UserFavoriteItemsListChanged_t : ICallbackData
{
internal PublishedFileId PublishedFileId; // m_nPublishedFileId PublishedFileId_t
internal Result Result; // m_eResult EResult
[MarshalAs( UnmanagedType.I1 )]
internal bool WasAddRequest; // m_bWasAddRequest bool
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( UserFavoriteItemsListChanged_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.UserFavoriteItemsListChanged;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct SetUserItemVoteResult_t : ICallbackData
{
internal PublishedFileId PublishedFileId; // m_nPublishedFileId PublishedFileId_t
internal Result Result; // m_eResult EResult
[MarshalAs( UnmanagedType.I1 )]
internal bool VoteUp; // m_bVoteUp bool
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( SetUserItemVoteResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.SetUserItemVoteResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct GetUserItemVoteResult_t : ICallbackData
{
internal PublishedFileId PublishedFileId; // m_nPublishedFileId PublishedFileId_t
internal Result Result; // m_eResult EResult
[MarshalAs( UnmanagedType.I1 )]
internal bool VotedUp; // m_bVotedUp bool
[MarshalAs( UnmanagedType.I1 )]
internal bool VotedDown; // m_bVotedDown bool
[MarshalAs( UnmanagedType.I1 )]
internal bool VoteSkipped; // m_bVoteSkipped bool
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( GetUserItemVoteResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.GetUserItemVoteResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct StartPlaytimeTrackingResult_t : ICallbackData
{
internal Result Result; // m_eResult EResult
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( StartPlaytimeTrackingResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.StartPlaytimeTrackingResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct StopPlaytimeTrackingResult_t : ICallbackData
{
internal Result Result; // m_eResult EResult
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( StopPlaytimeTrackingResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.StopPlaytimeTrackingResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct AddUGCDependencyResult_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal PublishedFileId PublishedFileId; // m_nPublishedFileId PublishedFileId_t
internal PublishedFileId ChildPublishedFileId; // m_nChildPublishedFileId PublishedFileId_t
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( AddUGCDependencyResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.AddUGCDependencyResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct RemoveUGCDependencyResult_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal PublishedFileId PublishedFileId; // m_nPublishedFileId PublishedFileId_t
internal PublishedFileId ChildPublishedFileId; // m_nChildPublishedFileId PublishedFileId_t
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( RemoveUGCDependencyResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.RemoveUGCDependencyResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct AddAppDependencyResult_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal PublishedFileId PublishedFileId; // m_nPublishedFileId PublishedFileId_t
internal AppId AppID; // m_nAppID AppId_t
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( AddAppDependencyResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.AddAppDependencyResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct RemoveAppDependencyResult_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal PublishedFileId PublishedFileId; // m_nPublishedFileId PublishedFileId_t
internal AppId AppID; // m_nAppID AppId_t
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( RemoveAppDependencyResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.RemoveAppDependencyResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct GetAppDependenciesResult_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal PublishedFileId PublishedFileId; // m_nPublishedFileId PublishedFileId_t
[MarshalAs( UnmanagedType.ByValArray, SizeConst = 32, ArraySubType = UnmanagedType.U4 )]
internal AppId[] GAppIDs; // m_rgAppIDs AppId_t [32]
internal uint NumAppDependencies; // m_nNumAppDependencies uint32
internal uint TotalNumAppDependencies; // m_nTotalNumAppDependencies uint32
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( GetAppDependenciesResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.GetAppDependenciesResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct DeleteItemResult_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal PublishedFileId PublishedFileId; // m_nPublishedFileId PublishedFileId_t
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( DeleteItemResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.DeleteItemResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct UserSubscribedItemsListChanged_t : ICallbackData
{
internal AppId AppID; // m_nAppID AppId_t
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( UserSubscribedItemsListChanged_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.UserSubscribedItemsListChanged;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct WorkshopEULAStatus_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal AppId AppID; // m_nAppID AppId_t
internal uint Version; // m_unVersion uint32
internal uint TAction; // m_rtAction RTime32
[MarshalAs( UnmanagedType.I1 )]
internal bool Accepted; // m_bAccepted bool
[MarshalAs( UnmanagedType.I1 )]
internal bool NeedsAction; // m_bNeedsAction bool
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( WorkshopEULAStatus_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.WorkshopEULAStatus;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct SteamAppInstalled_t : ICallbackData
{
internal AppId AppID; // m_nAppID AppId_t
internal int InstallFolderIndex; // m_iInstallFolderIndex int
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( SteamAppInstalled_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.SteamAppInstalled;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct SteamAppUninstalled_t : ICallbackData
{
internal AppId AppID; // m_nAppID AppId_t
internal int InstallFolderIndex; // m_iInstallFolderIndex int
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( SteamAppUninstalled_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.SteamAppUninstalled;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct HTML_BrowserReady_t : ICallbackData
{
internal uint UnBrowserHandle; // unBrowserHandle HHTMLBrowser
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( HTML_BrowserReady_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.HTML_BrowserReady;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct HTML_NeedsPaint_t : ICallbackData
{
internal uint UnBrowserHandle; // unBrowserHandle HHTMLBrowser
internal IntPtr PBGRA; // pBGRA const char *
internal uint UnWide; // unWide uint32
internal uint UnTall; // unTall uint32
internal uint UnUpdateX; // unUpdateX uint32
internal uint UnUpdateY; // unUpdateY uint32
internal uint UnUpdateWide; // unUpdateWide uint32
internal uint UnUpdateTall; // unUpdateTall uint32
internal uint UnScrollX; // the page scroll the browser was at when this texture was rendered
internal uint UnScrollY; // the page scroll the browser was at when this texture was rendered
internal float FlPageScale; // the page scale factor on this page when rendered
internal uint UnPageSerial; // incremented on each new page load, you can use this to reject draws while navigating to new pages
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( HTML_NeedsPaint_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.HTML_NeedsPaint;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct HTML_StartRequest_t : ICallbackData
{
internal uint UnBrowserHandle; // unBrowserHandle HHTMLBrowser
internal string PchURL; // pchURL const char *
internal string PchTarget; // pchTarget const char *
internal string PchPostData; // pchPostData const char *
[MarshalAs( UnmanagedType.I1 )]
internal bool BIsRedirect; // bIsRedirect bool
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( HTML_StartRequest_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.HTML_StartRequest;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct HTML_CloseBrowser_t : ICallbackData
{
internal uint UnBrowserHandle; // unBrowserHandle HHTMLBrowser
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( HTML_CloseBrowser_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.HTML_CloseBrowser;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct HTML_URLChanged_t : ICallbackData
{
internal uint UnBrowserHandle; // unBrowserHandle HHTMLBrowser
internal string PchURL; // pchURL const char *
internal string PchPostData; // pchPostData const char *
[MarshalAs( UnmanagedType.I1 )]
internal bool BIsRedirect; // bIsRedirect bool
internal string PchPageTitle; // pchPageTitle const char *
[MarshalAs( UnmanagedType.I1 )]
internal bool BNewNavigation; // bNewNavigation bool
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( HTML_URLChanged_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.HTML_URLChanged;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct HTML_FinishedRequest_t : ICallbackData
{
internal uint UnBrowserHandle; // unBrowserHandle HHTMLBrowser
internal string PchURL; // pchURL const char *
internal string PchPageTitle; // pchPageTitle const char *
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( HTML_FinishedRequest_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.HTML_FinishedRequest;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct HTML_OpenLinkInNewTab_t : ICallbackData
{
internal uint UnBrowserHandle; // unBrowserHandle HHTMLBrowser
internal string PchURL; // pchURL const char *
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( HTML_OpenLinkInNewTab_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.HTML_OpenLinkInNewTab;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct HTML_ChangedTitle_t : ICallbackData
{
internal uint UnBrowserHandle; // unBrowserHandle HHTMLBrowser
internal string PchTitle; // pchTitle const char *
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( HTML_ChangedTitle_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.HTML_ChangedTitle;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct HTML_SearchResults_t : ICallbackData
{
internal uint UnBrowserHandle; // unBrowserHandle HHTMLBrowser
internal uint UnResults; // unResults uint32
internal uint UnCurrentMatch; // unCurrentMatch uint32
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( HTML_SearchResults_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.HTML_SearchResults;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct HTML_CanGoBackAndForward_t : ICallbackData
{
internal uint UnBrowserHandle; // unBrowserHandle HHTMLBrowser
[MarshalAs( UnmanagedType.I1 )]
internal bool BCanGoBack; // bCanGoBack bool
[MarshalAs( UnmanagedType.I1 )]
internal bool BCanGoForward; // bCanGoForward bool
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( HTML_CanGoBackAndForward_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.HTML_CanGoBackAndForward;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct HTML_HorizontalScroll_t : ICallbackData
{
internal uint UnBrowserHandle; // unBrowserHandle HHTMLBrowser
internal uint UnScrollMax; // unScrollMax uint32
internal uint UnScrollCurrent; // unScrollCurrent uint32
internal float FlPageScale; // flPageScale float
[MarshalAs( UnmanagedType.I1 )]
internal bool BVisible; // bVisible bool
internal uint UnPageSize; // unPageSize uint32
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( HTML_HorizontalScroll_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.HTML_HorizontalScroll;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct HTML_VerticalScroll_t : ICallbackData
{
internal uint UnBrowserHandle; // unBrowserHandle HHTMLBrowser
internal uint UnScrollMax; // unScrollMax uint32
internal uint UnScrollCurrent; // unScrollCurrent uint32
internal float FlPageScale; // flPageScale float
[MarshalAs( UnmanagedType.I1 )]
internal bool BVisible; // bVisible bool
internal uint UnPageSize; // unPageSize uint32
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( HTML_VerticalScroll_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.HTML_VerticalScroll;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct HTML_LinkAtPosition_t : ICallbackData
{
internal uint UnBrowserHandle; // unBrowserHandle HHTMLBrowser
internal uint X; // x uint32
internal uint Y; // y uint32
internal string PchURL; // pchURL const char *
[MarshalAs( UnmanagedType.I1 )]
internal bool BInput; // bInput bool
[MarshalAs( UnmanagedType.I1 )]
internal bool BLiveLink; // bLiveLink bool
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( HTML_LinkAtPosition_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.HTML_LinkAtPosition;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct HTML_JSAlert_t : ICallbackData
{
internal uint UnBrowserHandle; // unBrowserHandle HHTMLBrowser
internal string PchMessage; // pchMessage const char *
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( HTML_JSAlert_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.HTML_JSAlert;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct HTML_JSConfirm_t : ICallbackData
{
internal uint UnBrowserHandle; // unBrowserHandle HHTMLBrowser
internal string PchMessage; // pchMessage const char *
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( HTML_JSConfirm_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.HTML_JSConfirm;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct HTML_FileOpenDialog_t : ICallbackData
{
internal uint UnBrowserHandle; // unBrowserHandle HHTMLBrowser
internal string PchTitle; // pchTitle const char *
internal string PchInitialFile; // pchInitialFile const char *
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( HTML_FileOpenDialog_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.HTML_FileOpenDialog;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct HTML_NewWindow_t : ICallbackData
{
internal uint UnBrowserHandle; // unBrowserHandle HHTMLBrowser
internal string PchURL; // pchURL const char *
internal uint UnX; // unX uint32
internal uint UnY; // unY uint32
internal uint UnWide; // unWide uint32
internal uint UnTall; // unTall uint32
internal uint UnNewWindow_BrowserHandle_IGNORE; // unNewWindow_BrowserHandle_IGNORE HHTMLBrowser
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( HTML_NewWindow_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.HTML_NewWindow;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct HTML_SetCursor_t : ICallbackData
{
internal uint UnBrowserHandle; // unBrowserHandle HHTMLBrowser
internal uint EMouseCursor; // eMouseCursor uint32
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( HTML_SetCursor_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.HTML_SetCursor;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct HTML_StatusText_t : ICallbackData
{
internal uint UnBrowserHandle; // unBrowserHandle HHTMLBrowser
internal string PchMsg; // pchMsg const char *
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( HTML_StatusText_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.HTML_StatusText;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct HTML_ShowToolTip_t : ICallbackData
{
internal uint UnBrowserHandle; // unBrowserHandle HHTMLBrowser
internal string PchMsg; // pchMsg const char *
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( HTML_ShowToolTip_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.HTML_ShowToolTip;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct HTML_UpdateToolTip_t : ICallbackData
{
internal uint UnBrowserHandle; // unBrowserHandle HHTMLBrowser
internal string PchMsg; // pchMsg const char *
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( HTML_UpdateToolTip_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.HTML_UpdateToolTip;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct HTML_HideToolTip_t : ICallbackData
{
internal uint UnBrowserHandle; // unBrowserHandle HHTMLBrowser
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( HTML_HideToolTip_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.HTML_HideToolTip;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct HTML_BrowserRestarted_t : ICallbackData
{
internal uint UnBrowserHandle; // unBrowserHandle HHTMLBrowser
internal uint UnOldBrowserHandle; // unOldBrowserHandle HHTMLBrowser
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( HTML_BrowserRestarted_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.HTML_BrowserRestarted;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct SteamInventoryResultReady_t : ICallbackData
{
internal int Handle; // m_handle SteamInventoryResult_t
internal Result Result; // m_result EResult
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( SteamInventoryResultReady_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.SteamInventoryResultReady;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct SteamInventoryFullUpdate_t : ICallbackData
{
internal int Handle; // m_handle SteamInventoryResult_t
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( SteamInventoryFullUpdate_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.SteamInventoryFullUpdate;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct SteamInventoryDefinitionUpdate_t : ICallbackData
{
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( SteamInventoryDefinitionUpdate_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.SteamInventoryDefinitionUpdate;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPackSize )]
internal struct SteamInventoryEligiblePromoItemDefIDs_t : ICallbackData
{
internal Result Result; // m_result EResult
internal ulong SteamID; // m_steamID CSteamID
internal int UmEligiblePromoItemDefs; // m_numEligiblePromoItemDefs int
[MarshalAs( UnmanagedType.I1 )]
internal bool CachedData; // m_bCachedData bool
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( SteamInventoryEligiblePromoItemDefIDs_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.SteamInventoryEligiblePromoItemDefIDs;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct SteamInventoryStartPurchaseResult_t : ICallbackData
{
internal Result Result; // m_result EResult
internal ulong OrderID; // m_ulOrderID uint64
internal ulong TransID; // m_ulTransID uint64
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( SteamInventoryStartPurchaseResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.SteamInventoryStartPurchaseResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct SteamInventoryRequestPricesResult_t : ICallbackData
{
internal Result Result; // m_result EResult
internal string CurrencyUTF8() => System.Text.Encoding.UTF8.GetString( Currency, 0, System.Array.IndexOf<byte>( Currency, 0 ) );
[MarshalAs( UnmanagedType.ByValArray, SizeConst = 4 )] // byte[] m_rgchCurrency
internal byte[] Currency; // m_rgchCurrency char [4]
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( SteamInventoryRequestPricesResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.SteamInventoryRequestPricesResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct GetVideoURLResult_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal AppId VideoAppID; // m_unVideoAppID AppId_t
internal string URLUTF8() => System.Text.Encoding.UTF8.GetString( URL, 0, System.Array.IndexOf<byte>( URL, 0 ) );
[MarshalAs( UnmanagedType.ByValArray, SizeConst = 256 )] // byte[] m_rgchURL
internal byte[] URL; // m_rgchURL char [256]
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( GetVideoURLResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.GetVideoURLResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct GetOPFSettingsResult_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal AppId VideoAppID; // m_unVideoAppID AppId_t
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( GetOPFSettingsResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.GetOPFSettingsResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct SteamParentalSettingsChanged_t : ICallbackData
{
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( SteamParentalSettingsChanged_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.SteamParentalSettingsChanged;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct SteamRemotePlaySessionConnected_t : ICallbackData
{
internal uint SessionID; // m_unSessionID RemotePlaySessionID_t
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( SteamRemotePlaySessionConnected_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.SteamRemotePlaySessionConnected;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct SteamRemotePlaySessionDisconnected_t : ICallbackData
{
internal uint SessionID; // m_unSessionID RemotePlaySessionID_t
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( SteamRemotePlaySessionDisconnected_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.SteamRemotePlaySessionDisconnected;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct SteamNetworkingMessagesSessionRequest_t : ICallbackData
{
internal NetIdentity DentityRemote; // m_identityRemote SteamNetworkingIdentity
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( SteamNetworkingMessagesSessionRequest_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.SteamNetworkingMessagesSessionRequest;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct SteamNetAuthenticationStatus_t : ICallbackData
{
internal SteamNetworkingAvailability Avail; // m_eAvail ESteamNetworkingAvailability
internal string DebugMsgUTF8() => System.Text.Encoding.UTF8.GetString( DebugMsg, 0, System.Array.IndexOf<byte>( DebugMsg, 0 ) );
[MarshalAs( UnmanagedType.ByValArray, SizeConst = 256 )] // byte[] m_debugMsg
internal byte[] DebugMsg; // m_debugMsg char [256]
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( SteamNetAuthenticationStatus_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.SteamNetAuthenticationStatus;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct SteamRelayNetworkStatus_t : ICallbackData
{
internal SteamNetworkingAvailability Avail; // m_eAvail ESteamNetworkingAvailability
internal int PingMeasurementInProgress; // m_bPingMeasurementInProgress int
internal SteamNetworkingAvailability AvailNetworkConfig; // m_eAvailNetworkConfig ESteamNetworkingAvailability
internal SteamNetworkingAvailability AvailAnyRelay; // m_eAvailAnyRelay ESteamNetworkingAvailability
internal string DebugMsgUTF8() => System.Text.Encoding.UTF8.GetString( DebugMsg, 0, System.Array.IndexOf<byte>( DebugMsg, 0 ) );
[MarshalAs( UnmanagedType.ByValArray, SizeConst = 256 )] // byte[] m_debugMsg
internal byte[] DebugMsg; // m_debugMsg char [256]
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( SteamRelayNetworkStatus_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.SteamRelayNetworkStatus;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPackSize )]
internal struct GSClientApprove_t : ICallbackData
{
internal ulong SteamID; // m_SteamID CSteamID
internal ulong OwnerSteamID; // m_OwnerSteamID CSteamID
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( GSClientApprove_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.GSClientApprove;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct GSClientDeny_t : ICallbackData
{
internal ulong SteamID; // m_SteamID CSteamID
internal DenyReason DenyReason; // m_eDenyReason EDenyReason
internal string OptionalTextUTF8() => System.Text.Encoding.UTF8.GetString( OptionalText, 0, System.Array.IndexOf<byte>( OptionalText, 0 ) );
[MarshalAs( UnmanagedType.ByValArray, SizeConst = 128 )] // byte[] m_rgchOptionalText
internal byte[] OptionalText; // m_rgchOptionalText char [128]
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( GSClientDeny_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.GSClientDeny;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct GSClientKick_t : ICallbackData
{
internal ulong SteamID; // m_SteamID CSteamID
internal DenyReason DenyReason; // m_eDenyReason EDenyReason
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( GSClientKick_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.GSClientKick;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct GSClientAchievementStatus_t : ICallbackData
{
internal ulong SteamID; // m_SteamID uint64
internal string PchAchievementUTF8() => System.Text.Encoding.UTF8.GetString( PchAchievement, 0, System.Array.IndexOf<byte>( PchAchievement, 0 ) );
[MarshalAs( UnmanagedType.ByValArray, SizeConst = 128 )] // byte[] m_pchAchievement
internal byte[] PchAchievement; // m_pchAchievement char [128]
[MarshalAs( UnmanagedType.I1 )]
internal bool Unlocked; // m_bUnlocked bool
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( GSClientAchievementStatus_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.GSClientAchievementStatus;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct GSPolicyResponse_t : ICallbackData
{
internal byte Secure; // m_bSecure uint8
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( GSPolicyResponse_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.GSPolicyResponse;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct GSGameplayStats_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal int Rank; // m_nRank int32
internal uint TotalConnects; // m_unTotalConnects uint32
internal uint TotalMinutesPlayed; // m_unTotalMinutesPlayed uint32
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( GSGameplayStats_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.GSGameplayStats;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPackSize )]
internal struct GSClientGroupStatus_t : ICallbackData
{
internal ulong SteamIDUser; // m_SteamIDUser CSteamID
internal ulong SteamIDGroup; // m_SteamIDGroup CSteamID
[MarshalAs( UnmanagedType.I1 )]
internal bool Member; // m_bMember bool
[MarshalAs( UnmanagedType.I1 )]
internal bool Officer; // m_bOfficer bool
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( GSClientGroupStatus_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.GSClientGroupStatus;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct GSReputation_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal uint ReputationScore; // m_unReputationScore uint32
[MarshalAs( UnmanagedType.I1 )]
internal bool Banned; // m_bBanned bool
internal uint BannedIP; // m_unBannedIP uint32
internal ushort BannedPort; // m_usBannedPort uint16
internal ulong BannedGameID; // m_ulBannedGameID uint64
internal uint BanExpires; // m_unBanExpires uint32
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( GSReputation_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.GSReputation;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct AssociateWithClanResult_t : ICallbackData
{
internal Result Result; // m_eResult EResult
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( AssociateWithClanResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.AssociateWithClanResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPackSize )]
internal struct ComputeNewPlayerCompatibilityResult_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal int CPlayersThatDontLikeCandidate; // m_cPlayersThatDontLikeCandidate int
internal int CPlayersThatCandidateDoesntLike; // m_cPlayersThatCandidateDoesntLike int
internal int CClanPlayersThatDontLikeCandidate; // m_cClanPlayersThatDontLikeCandidate int
internal ulong SteamIDCandidate; // m_SteamIDCandidate CSteamID
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( ComputeNewPlayerCompatibilityResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.ComputeNewPlayerCompatibilityResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPackSize )]
internal struct GSStatsReceived_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal ulong SteamIDUser; // m_steamIDUser CSteamID
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( GSStatsReceived_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.GSStatsReceived;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPackSize )]
internal struct GSStatsStored_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal ulong SteamIDUser; // m_steamIDUser CSteamID
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( GSStatsStored_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.GSStatsStored;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct GSStatsUnloaded_t : ICallbackData
{
internal ulong SteamIDUser; // m_steamIDUser CSteamID
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( GSStatsUnloaded_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.GSStatsUnloaded;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPlatformPackSize )]
internal struct SteamNetworkingFakeIPResult_t : ICallbackData
{
internal Result Result; // m_eResult EResult
internal NetIdentity Dentity; // m_identity SteamNetworkingIdentity
internal uint IP; // m_unIP uint32
[MarshalAs( UnmanagedType.ByValArray, SizeConst = 8, ArraySubType = UnmanagedType.U2 )]
internal ushort[] Ports; // m_unPorts uint16 [8]
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( SteamNetworkingFakeIPResult_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.SteamNetworkingFakeIPResult;
#endregion
}
[StructLayout( LayoutKind.Sequential, Pack = Platform.StructPackSize )]
internal struct GameLobbyJoinRequested_t : ICallbackData
{
internal ulong SteamIDLobby; // m_steamIDLobby CSteamID
internal ulong SteamIDFriend; // m_steamIDFriend CSteamID
#region SteamCallback
internal static int _datasize = System.Runtime.InteropServices.Marshal.SizeOf( typeof( GameLobbyJoinRequested_t ) );
public int DataSize => _datasize;
public CallbackType CallbackType => CallbackType.GameLobbyJoinRequested;
#endregion
}
}