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This commit imports the C# engine code and game files, excluding C++ source code. [Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
120 lines
1.7 KiB
C#
120 lines
1.7 KiB
C#
namespace Sandbox.VR;
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public enum TrackedDeviceRole : int
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{
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/// <summary>
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/// Unknown device role
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/// </summary>
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Unknown = 0,
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/// <summary>
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/// Represents the left hand
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/// </summary>
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LeftHand,
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/// <summary>
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/// Represents the right hand
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/// </summary>
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RightHand,
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/// <summary>
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/// Represents the head
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/// </summary>
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Head,
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/// <summary>
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/// Represents a gamepad
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/// </summary>
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Gamepad,
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/// <summary>
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/// Represents a treadmill
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/// </summary>
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Treadmill,
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/// <summary>
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/// Represents a stylus
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/// </summary>
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Stylus,
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/// <summary>
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/// Represents the left foot
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/// </summary>
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LeftFoot,
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/// <summary>
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/// Represents the right foot
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/// </summary>
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RightFoot,
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/// <summary>
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/// Represents the left shoulder
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/// </summary>
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LeftShoulder,
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/// <summary>
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/// Represents the right shoulder
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/// </summary>
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RightShoulder,
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/// <summary>
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/// Represents the left elbow
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/// </summary>
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LeftElbow,
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/// <summary>
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/// Represents the right elbow
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/// </summary>
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RightElbow,
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/// <summary>
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/// Represents the left knee
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/// </summary>
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LeftKnee,
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/// <summary>
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/// Represents the right knee
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/// </summary>
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RightKnee,
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/// <summary>
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/// Represents the left wrist
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/// </summary>
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LeftWrist,
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/// <summary>
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/// Represents the right wrist
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/// </summary>
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RightWrist,
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/// <summary>
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/// Represents the left ankle
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/// </summary>
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LeftAnkle,
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/// <summary>
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/// Represents the right ankle
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/// </summary>
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RightAnkle,
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/// <summary>
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/// Represents the waist
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/// </summary>
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Waist,
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/// <summary>
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/// Represents the chest
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/// </summary>
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Chest,
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/// <summary>
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/// Represents a camera - such as a base station
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/// </summary>
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Camera,
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/// <summary>
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/// Represents a keyboard
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/// </summary>
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Keyboard
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};
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