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This commit imports the C# engine code and game files, excluding C++ source code. [Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
35 lines
1021 B
C#
35 lines
1021 B
C#
namespace Sandbox.Engine;
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/// <summary>
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/// A centralized place to access the protocols
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/// </summary>
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public static class Protocol
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{
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/// <summary>
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/// We cannot play packages with an Api version higher than this.
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/// </summary>
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public static int Api => 22;
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/// <summary>
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/// We cannot talk to servers or clients with a network protocol different to this.
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/// </summary>
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public static int Network => 1094;
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}
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// Api Versions
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// 21. 12 July 2025 - Monthly update
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// 20. 01 July 2025 - Monthly update
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// 19. 06 May 2025 - New prefabs
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// 18. 10 Mar 2025 - First staging version
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// Network Versions
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// 1094. 10th November 2025 - Network visibility
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// 1093. 13th October 2025 - LZ4 compression
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// 1092. 1st October 2025 - Networking optimizations
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// 1091. 5th Sept 2025 - FastHash changes
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// 1090. 12th August - Delta snapshot changes
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// 1087. 14 May 2025 - GameObject (reference) ByteReader/Writer improvements
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// 1086. 8 May 2025 - Server time changed to double
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// 1085. 10 Mar 2025 - First staging version
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